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Posted

Hello! I am trying to send a chat message when someone clicks on the item. Here is my code. I tried to add a message, but it did not work.

[embed=425,349]package mymod.items;

 

import java.awt.Event;

import java.util.Random;

 

import org.lwjgl.input.Keyboard;

 

import com.google.common.eventbus.Subscribe;

 

import mymod.Main;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.util.MathHelper;

import net.minecraft.world.World;

import cpw.mods.fml.common.network.Player;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

 

 

public class MyItem extends Item {

 

   

    private String texturePath = "mymod:";

   

    public MyItem(int ItemID, String textureName)

    {

        super(ItemID);

        this.setUnlocalizedName(textureName);

        this.setCreativeTab(CreativeTabs.tabMaterials);

        texturePath += textureName;

    }

   

    public void onItemUse(EntityPlayer entityplayer)

    {

            entityplayer.addChatMessage("Welcome");

               

 

    }

 

@Override 

@SideOnly(Side.CLIENT)

 

    public void registerIcons(IconRegister iconRegister)

    {

        this.itemIcon = iconRegister.registerIcon(texturePath);

    } 

 

 

}[/embed]

  • Author

Hello! I am trying to send a chat message when someone clicks on the item. Here is my code. I tried to add a message, but it did not work.

[embed=425,349]package mymod.items;

 

import java.awt.Event;

import java.util.Random;

 

import org.lwjgl.input.Keyboard;

 

import com.google.common.eventbus.Subscribe;

 

import mymod.Main;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.util.MathHelper;

import net.minecraft.world.World;

import cpw.mods.fml.common.network.Player;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

 

 

public class MyItem extends Item {

 

   

    private String texturePath = "mymod:";

   

    public MyItem(int ItemID, String textureName)

    {

        super(ItemID);

        this.setUnlocalizedName(textureName);

        this.setCreativeTab(CreativeTabs.tabMaterials);

        texturePath += textureName;

    }

   

    public void onItemUse(EntityPlayer entityplayer)

    {

            entityplayer.addChatMessage("Welcome");

               

 

    }

 

@Override 

@SideOnly(Side.CLIENT)

 

    public void registerIcons(IconRegister iconRegister)

    {

        this.itemIcon = iconRegister.registerIcon(texturePath);

    } 

 

 

}[/embed]

1. Version?

2. What are those imports? AWT, really?

3. I don't think there is such method in superclass onItemUse(EntityPlayer entityplayer), you need to actually @Override something. Look into Item class or some Item tutorial.

4. I am almost certain you don't know Java - please learn something, basics at least. :P

1.7.10 is no longer supported by forge, you are on your own.

1. Version?

2. What are those imports? AWT, really?

3. I don't think there is such method in superclass onItemUse(EntityPlayer entityplayer), you need to actually @Override something. Look into Item class or some Item tutorial.

4. I am almost certain you don't know Java - please learn something, basics at least. :P

1.7.10 is no longer supported by forge, you are on your own.

  • Author

I'm on version 1.6.4. Is there anyway to send a message when I click (Left or right) the item? I would really like to use this, so all the help is appreciated.

  • Author

I'm on version 1.6.4. Is there anyway to send a message when I click (Left or right) the item? I would really like to use this, so all the help is appreciated.

1.6.4 is ancient (years), noone can help you. Update or look on your own. I alredy told you - look into Item.class and find method with name that sounds like it does what you want and @Override it.

1.7.10 is no longer supported by forge, you are on your own.

1.6.4 is ancient (years), noone can help you. Update or look on your own. I alredy told you - look into Item.class and find method with name that sounds like it does what you want and @Override it.

1.7.10 is no longer supported by forge, you are on your own.

  • Author

Alright, I found out how to add it. Now, is there a way I can say a random message instead of just that one?

Ex: It will run only ONE of these messages: "Hi!", "Wow!", "Cool!", "Nice!", etc.

  • Author

Alright, I found out how to add it. Now, is there a way I can say a random message instead of just that one?

Ex: It will run only ONE of these messages: "Hi!", "Wow!", "Cool!", "Nice!", etc.

1) generate a random number

2) do something with it

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

1) generate a random number

2) do something with it

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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