Posted June 9, 20169 yr Why doesn't this EnumChatFormatting work? Ingame the text is aqua but says "item.Food.name" instead of just "Food" in aqua? GameRegistry.registerItem(Cherry = new ModItemFood (EnumChatFormatting.AQUA+"Food", 3, 0.3F, false), "Food");
June 9, 20169 yr Author Show ModItemFood . package com.Recable.mod.items.foodsetup; import com.Recable.mod.ModGlobal; import net.minecraft.item.ItemFood; public class ModItemFood extends ItemFood { public ModItemFood(String unlocalizedName, int amount, float saturation, boolean isWolfFood){ super(amount, saturation, isWolfFood); this.setUnlocalizedName(unlocalizedName); this.setCreativeTab(ModGlobal.modCreativeTabFood); } }
June 9, 20169 yr You can't specify something like color with unlocalized name. Override Item#getItemStackDisplayName(ItemStack), and prepend the color tag there. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
June 9, 20169 yr Author You can't specify something like color with unlocalized name. Override Item#getItemStackDisplayName(ItemStack), and prepend the color tag there. So like this?: @Override public String getItemStackDisplayName(ItemStack stack) { if (this == ModItems.ArrowMould) { stack.setStackDisplayName(EnumChatFormatting.AQUA + "ArrowMouldLol"); } if (this == ModItems.Chromium) { stack.setStackDisplayName(EnumChatFormatting.AQUA + "ChromiumLol"); } return super.getItemStackDisplayName(stack); } Edit: Just tested it and it works, thanks
June 9, 20169 yr Author What would an example of returning it be like? I'm not anything of an expert yet.
June 9, 20169 yr Author That's not what I meant either way, if I return it, it won't change the color?
June 9, 20169 yr Author Never mind, I looked into the Golden Apple code and found they color their items in terms of rarity which is exactly what I wanted to do so I just used the same code with my items. @Override public EnumRarity getRarity(ItemStack stack) { if (this == ModItems.Sword) { return EnumRarity.EPIC; } else { return EnumRarity.COMMON; } }
June 9, 20169 yr Limited, sure, but it might be precisely what the OP is wanting. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
June 9, 20169 yr Author True it's limited but like Draco said it's exactly what I wanted However if I was to want to use different colors, would it be like this?: @Override public EnumRarity getRarity(ItemStack stack) { if (this == ModItems.Sword) { return EnumChatFormatting.AQUA; } else { return EnumChatFormatting.WHITE; } }
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