Lord_lazerus Posted July 31, 2016 Share Posted July 31, 2016 i got an ingame json error for a missing texture/moddel while making an item (seashell) for a mod i'm making i think it was because i wasn't sure witch directory a tutorial was talking about so i got some things mixed up here is a bit of the log (the part where i could find the error note) : [Client thread/ERROR] [FML]: Exception loading model for variant babsandlazerusmod:ItemSeaShell#inventory for item "babsandlazerusmod:ItemSeaShell", blockstate location exception: net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model babsandlazerusmod:ItemSeaShell#inventory with loader VariantLoader.INSTANCE, skipping at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?] at net.minecraftforge.client.model.ModelLoader.loadItemModels(ModelLoader.java:325) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelBakery.loadVariantItemModels(ModelBakery.java:170) ~[ModelBakery.class:?] at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:147) ~[ModelLoader.class:?] at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?] at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [simpleReloadableResourceManager.class:?] at net.minecraft.client.Minecraft.startGame(Minecraft.java:540) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:386) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?] at GradleStart.main(GradleStart.java:26) [start/:?] Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException at net.minecraft.client.renderer.block.model.ModelBlockDefinition.getVariant(ModelBlockDefinition.java:78) ~[ModelBlockDefinition.class:?] at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1183) ~[ModelLoader$VariantLoader.class:?] at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:149) ~[ModelLoaderRegistry.class:?] Quote Link to comment Share on other sites More sharing options...
Ugdhar Posted July 31, 2016 Share Posted July 31, 2016 Post your code or a link to it, and the Minecraft version you're working with please Quote Link to comment Share on other sites More sharing options...
Lord_lazerus Posted July 31, 2016 Author Share Posted July 31, 2016 i don't know if it's uploaded jet but here is the link to the github https://github.com/LordLazerus/BabsAndLazerus Quote Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 1, 2016 Share Posted August 1, 2016 It may have something to do with your file path having Capitals and what is item.getRegistryName()? Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
Ugdhar Posted August 1, 2016 Share Posted August 1, 2016 Mod IDs I believe it is advised they all be lowercase, and I also believe I have seen it said that renderers should be registered in preinit. Try changing those 2 things and see what happens Quote Link to comment Share on other sites More sharing options...
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