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Posted

Hey all. I was just wondering if there was a way to reference the "default" hardness and resistance values of blocks (both vanilla and modded) as a means to restore a modified block. An example would is when I set the hardness of a particular stone block lower because of a particular player interaction and then after a specific amount of time must set the hardness back to the way it was.

 

I have used getDefaultState.getBlockHardness as well as getBaseState.getBlockHardness and both end up giving me the same values after the modification has occurred. Thanks for any advice provided.

Posted

Blocks are singletons there is one instance of that block throughout the code, editing the block hardness changes the hardness of every block. If you already knew that you could just save the original hardness to a seperate variable before changing it.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted

Note that this also means that in multiplayer if one player does "the thing" then every player gets the benefit.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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