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Posted

this is a mod I made for forge MC 1.7.10(I rendered the cube faces using vertexes with UV): http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2724621-1-7-10-fancy-block-particles-3d-break-particles

now I need to draw the same cube, but randomly rotated when it spawns.

 

since it's a coremod, I need to change the code of the file ParticleDigging.class, but I don't know how to set a random rotation to the cube in 1.10...(doesn't need to keep rotating while falling).

 

Every vertex has it's own position. I need to edit those positions so the the faces, the whole cube is rotated.

 

Every cube face is 4 vertexes - points that make the face. there's 24 points/vertexes in total(6 faces * 4 points/vertexes each) that I need to rotate(change their position).

 

in this method:

 

public void renderParticle(VertexBuffer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
    {
        float f = ((float)this.particleTextureIndexX + this.particleTextureJitterX / 4.0F) / 16.0F;
        float f1 = f + 0.015609375F;
        float f2 = ((float)this.particleTextureIndexY + this.particleTextureJitterY / 4.0F) / 16.0F;
        float f3 = f2 + 0.015609375F;
        float f4 = 0.1F * this.particleScale;

        if (this.particleTexture != null)
        {
            f = this.particleTexture.getInterpolatedU((double)(this.particleTextureJitterX / 4.0F * 16.0F));
            f1 = this.particleTexture.getInterpolatedU((double)((this.particleTextureJitterX + 1.0F) / 4.0F * 16.0F));
            f2 = this.particleTexture.getInterpolatedV((double)(this.particleTextureJitterY / 4.0F * 16.0F));
            f3 = this.particleTexture.getInterpolatedV((double)((this.particleTextureJitterY + 1.0F) / 4.0F * 16.0F));
        }

        float f5 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)partialTicks - interpPosX);
        float f6 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)partialTicks - interpPosY);
        float f7 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)partialTicks - interpPosZ);
        int i = this.getBrightnessForRender(partialTicks);
        int j = i >> 16 & 65535;
        int k = i & 65535;

        //original particle code:
        //just notice that this quad/vertex is facing the player camera here:
       /**
        worldRendererIn.pos((double)(f5 - rotationX * f4 - rotationXY * f4), (double)(f6 - rotationZ * f4), (double)(f7 - rotationYZ * f4 - rotationXZ * f4)).tex((double)f, (double)f3).color(this.particleRed, this.particleGreen, this.particleBlue, 1.0F).lightmap(j, k).endVertex();
        worldRendererIn.pos((double)(f5 - rotationX * f4 + rotationXY * f4), (double)(f6 + rotationZ * f4), (double)(f7 - rotationYZ * f4 + rotationXZ * f4)).tex((double)f, (double)f2).color(this.particleRed, this.particleGreen, this.particleBlue, 1.0F).lightmap(j, k).endVertex();
        worldRendererIn.pos((double)(f5 + rotationX * f4 + rotationXY * f4), (double)(f6 + rotationZ * f4), (double)(f7 + rotationYZ * f4 + rotationXZ * f4)).tex((double)f1, (double)f2).color(this.particleRed, this.particleGreen, this.particleBlue, 1.0F).lightmap(j, k).endVertex();
        worldRendererIn.pos((double)(f5 + rotationX * f4 - rotationXY * f4), (double)(f6 - rotationZ * f4), (double)(f7 + rotationYZ * f4 - rotationXZ * f4)).tex((double)f1, (double)f3).color(this.particleRed, this.particleGreen, this.particleBlue, 1.0F).lightmap(j, k).endVertex();
    	**/

       //My Cube drawing code:

       //front
        worldRendererIn.pos(f5,      f6,      f7).tex((double)f1, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5,      f6 + f4, f7).tex((double)f1, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5 + f4, f6 + f4, f7).tex( (double)f, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5 + f4, f6,      f7).tex((double)f, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
  
    	//back
        worldRendererIn.pos(f5 + f4, f6,      f7 + f4).tex((double)f, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5 + f4, f6 + f4, f7 + f4).tex((double)f, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5,      f6 + f4, f7 + f4).tex((double)f1, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5,      f6,      f7 + f4).tex((double)f1, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    
    	//left
        worldRendererIn.pos(f5, f6,      f7 + f4).tex((double)f1, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5, f6 + f4, f7 + f4).tex((double)f, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5, f6 + f4, f7).tex((double)f, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5, f6,      f7).tex((double)f1, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    
    	//right
        worldRendererIn.pos(f5 + f4, f6,      f7).tex((double)f, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5 + f4, f6 + f4, f7).tex((double)f1, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5 + f4, f6 + f4, f7 + f4).tex((double)f1, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
        worldRendererIn.pos(f5 + f4, f6,      f7 + f4).tex((double)f, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    
    	//top
    	worldRendererIn.pos(f5,      f6 + f4, f7).tex((double)f1, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    	worldRendererIn.pos(f5,      f6 + f4, f7 + f4).tex((double)f1, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    	worldRendererIn.pos(f5 + f4, f6 + f4, f7 + f4).tex((double)f, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    	worldRendererIn.pos(f5 + f4, f6 + f4, f7).tex((double)f, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    
    	//bottom
    	worldRendererIn.pos(f5,      f6, f7 + f4).tex((double)f, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    	worldRendererIn.pos(f5,      f6, f7).tex((double)f, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    	worldRendererIn.pos(f5 + f4, f6, f7).tex((double)f1, (double)f3).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    	worldRendererIn.pos(f5 + f4, f6, f7 + f4).tex((double)f1, (double)f2).color(this.particleRed * 1.4F, this.particleGreen * 1.4F, this.particleBlue * 1.4F, this.particleAlpha).lightmap(j, k).endVertex();
    }

 

So how do I draw such a cube?

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Posted

well of course it doesn't have to be a coremod when you're just spawning particles using an emitter block..

The mod I've done for 1.7.10 is a coremod, I dd not find ANY way to make it not a coremod and still replace the original minecraft particle rendering.

 

If there is a way to do it using events, tell me how because I have no idea which even I could use.

Posted

Yes, I tried to do that once but with the wrong method and also if you have your own EventHandler you can't override a method from a different class, because if the eventhandler class was extending that class, it would throw errors because of that. that's why I couldn't do it.

How do you override a method of a different class in your EventHandler then?

Posted

wait what do you mean "don't call super"..?

 

this is what I have so far:

package com.TominoCZ.FBP;

import java.util.List;

import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.ParticleDigging;
import net.minecraft.client.particle.ParticleEmitter;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import scala.collection.mutable.Queue;

public class IParticleEmitter extends ParticleEmitter
{
Queue<Entity> pq;

public IParticleEmitter(World worldIn, Entity e, EnumParticleTypes particleTypesIn) {
	super(worldIn, e, particleTypesIn);

	pq = new Queue<Entity>();
	pq.appendElem(e);
}

@Override
    public void setRBGColorF(float particleRedIn, float particleGreenIn, float particleBlueIn)
    {
    }

@Override
    public void setAlphaF(float alpha)
    {
    }

@Override
    public void setMaxAge(int p_187114_1_)
    {
    	
    }

@Override
    public void onUpdate()
    {
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;

        if (this.particleAge++ >= this.particleMaxAge)
        {
            this.setExpired();
        }

        this.motionY -= 0.04D * (double)this.particleGravity;
        this.moveEntity(this.motionX, this.motionY, this.motionZ);
        this.motionX *= 0.9800000190734863D;
        this.motionY *= 0.9800000190734863D;
        this.motionZ *= 0.9800000190734863D;

        if (this.isCollided)
        {
            this.motionX *= 0.699999988079071D;
            this.motionZ *= 0.699999988079071D;
        }
    }

    @Override
    public void renderParticle(VertexBuffer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
    {
    }
    
    @Override
    public void setParticleTexture(TextureAtlasSprite texture)
    {
    }
    
    @Override
    public void setParticleTextureIndex(int particleTextureIndex)
    {
    }

    @Override
    public void nextTextureIndexX()
    {
    }
    
    @Override
    public void setExpired()
    {
    }

    @Override
    protected void setSize(float p_187115_1_, float p_187115_2_)
    {
    }

    @Override
    public void setPosition(double p_187109_1_, double p_187109_3_, double p_187109_5_)
    {
    }

    @Override
    public void moveEntity(double x, double y, double z)
    {
    }

    @Override
    protected void resetPositionToBB()
    {
    }

    @Override
    public void setEntityBoundingBox(AxisAlignedBB p_187108_1_)
    {
    }
}

Posted

Alright .. what constructor parameter should I initialize the Queue with....?

All I can pretty much do is initialize it like so: pq = null;..

 

I could add a Queue parameter to the constructor but then I would have to do another Queue field in the EventHandler...

Posted

how do you replace the objects or how do you scan a Queue in general?

 

IEventHandler.class:

public class IEventHandler {

@SubscribeEvent
public void onEntityJoinWorldEvent(EntityJoinWorldEvent e)
{
	try
	{
		if (e.getEntity() == Minecraft.getMinecraft().thePlayer)
		{
			Field f1 = ParticleManager.class.getDeclaredField("queueEntityFX");
			Queue<Particle> qp = (Queue)f1.get(ParticleManager.class);

			Field f2 = ParticleManager.class.getDeclaredField("particleEmitters");
			Queue<ParticleEmitter> qe = (Queue)f2.get(ParticleManager.class);
			qe.add(new IParticleManager(e.getWorld(), null, qp));

			Minecraft.getMinecraft().effectRenderer.addEffect(new IParticleManager(e.getWorld(), null, qp));
		}
	}
	catch (Exception e1)
	{
		e1.printStackTrace();
	}
}
}

 

IParticleManager.class:

public class IParticleManager extends ParticleEmitter
{
private final Queue<Particle> pq;

public IParticleManager(World worldIn, Entity p, Queue q)
{
	super(null, null, null);

	pq = q;
}

@Override
    public void setRBGColorF(float particleRedIn, float particleGreenIn, float particleBlueIn)
    {
    }

@Override
    public void setAlphaF(float alpha)
    {
    }

@Override
    public void setMaxAge(int p_187114_1_)
    {
    }

@Override
    public void onUpdate()
    {
     //for (ParticleDigging.class : pq) 
    }

    @Override
    public void renderParticle(VertexBuffer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
    {
    }
    
    @Override
    public void setParticleTexture(TextureAtlasSprite texture)
    {
    }
    
    @Override
    public void setParticleTextureIndex(int particleTextureIndex)
    {
    }

    @Override
    public void nextTextureIndexX()
    {
    }
    
    @Override
    public void setExpired()
    {
    }

    @Override
    protected void setSize(float p_187115_1_, float p_187115_2_)
    {
    }

    @Override
    public void setPosition(double p_187109_1_, double p_187109_3_, double p_187109_5_)
    {
    }

    @Override
    public void moveEntity(double x, double y, double z)
    {
    }

    @Override
    protected void resetPositionToBB()
    {
    }

    @Override
    public void setEntityBoundingBox(AxisAlignedBB p_187108_1_)
    {
    }
}

Posted

well then what the hell I did what you said how about you be more specific and actually help?!

This isn't even nescessary. All I wanted to know how to do is spawning a rotated cube not how to make it a normal mod.

So just stop that and rather tell me how to do what I actually came here for and be more specific this time because like this just telling me what I did wrong and not telling me what exactly to do, this not going anywhere.

Coud you please??

Thanks.

Posted

I already did that. I now want to rotate them. i just dont know the math to calculate the positions of points of the vertexes. This task is just about math. As you see in the post, there's the code for rendering the cube and above the edited vertex rendering part, there is a piece of code  commented out. That is what the code used to look like before.

Posted

Ok tell me if it's right and if it's not, post the correction please.

and the "I" in the names are there because there is already a file called that without the "I". Not that that would matter, it's for better importing without a mistake when I hit Ctrl + O.

 

IEventHandler.class:

public class IEventHandler {

@SubscribeEvent
public void onEntityJoinWorldEvent(EntityJoinWorldEvent e)
{
	try
	{
		if (e.getEntity() == Minecraft.getMinecraft().thePlayer)
		{
			Field f1 = ParticleManager.class.getDeclaredField("queueEntityFX");

			Field f2 = ParticleManager.class.getDeclaredField("particleEmitters");
			f2.set(ParticleManager.class, ((Queue<Particle>) f2.get(ParticleManager.class)).add(new IParticleManager()));
		}
	}
	catch (Exception e1)
	{
		e1.printStackTrace();
	}
}
}

 

IParticleManager.class:

public class IParticleManager extends ParticleEmitter
{
public IParticleManager()
{
	super(null, null, null);
}

@Override
    public void setRBGColorF(float particleRedIn, float particleGreenIn, float particleBlueIn)
    {
    }

@Override
    public void setAlphaF(float alpha)
    {
    }

@Override
    public void setMaxAge(int p_187114_1_)
    {
    }

@Override
    public void onUpdate()
    {
	try
	{
		Field f1 = ParticleManager.class.getDeclaredField("queueEntityFX");

		//((Queue)f1.get(ParticleManager.class)).forEach(Particle p : ((Queue)f1.get(ParticleManager.class)).stream());
		while(((Queue<Particle>)f1.get(ParticleManager.class)).contains(ParticleDigging.class)){
			f1.set(ParticleManager.class, ((Queue<Particle>)f1.get(ParticleManager.class)).remove(ParticleDigging.class));
			f1.set(ParticleManager.class, ((Queue<Particle>)f1.get(ParticleManager.class)).add(new IParticleDigging(worldObj, motionX, motionX, motionX, motionX, motionX, motionX, null)));
		}
	}
	catch(Exception e)
	{

	}
    }

    @Override
    public void renderParticle(VertexBuffer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
    {
    }
    
    @Override
    public void setParticleTexture(TextureAtlasSprite texture)
    {
    }
    
    @Override
    public void setParticleTextureIndex(int particleTextureIndex)
    {
    }

    @Override
    public void nextTextureIndexX()
    {
    }
    
    @Override
    public void setExpired()
    {
    }

    @Override
    protected void setSize(float p_187115_1_, float p_187115_2_)
    {
    }

    @Override
    public void setPosition(double p_187109_1_, double p_187109_3_, double p_187109_5_)
    {
    }

    @Override
    public void moveEntity(double x, double y, double z)
    {
    }

    @Override
    protected void resetPositionToBB()
    {
    }

    @Override
    public void setEntityBoundingBox(AxisAlignedBB p_187108_1_)
    {
    }
}

Posted

Ok tell me if it's right and if it's not, post the correction please.

and the "I" in the names are there because there is already a file called that without the "I".

 

In standard nomenclature, the "I" denotes an interface.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Alright, now the field changing actually works.

 

But whenever I create a new instance of IParticleManager(the new emittor) it says this(because I call super(null, null, null)):

 

[00:24:40] [Client thread/INFO] [sTDOUT]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:34]: [Fancy Block Particles]: An error occured at onEvent(EntityJoinWorldEvent e)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: java.lang.NullPointerException

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.client.particle.ParticleEmitter.<init>(ParticleEmitter.java:20)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at com.TominoCZ.FBP.IParticleManager.<init>(IParticleManager.java:22)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at com.TominoCZ.FBP.handler.ForgeEventHandler.onEvent(ForgeEventHandler.java:29)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_6_ForgeEventHandler_onEvent_EntityJoinWorldEvent.invoke(.dynamic)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:68)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:159)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.world.World.spawnEntityInWorld(World.java:1217)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.client.multiplayer.WorldClient.spawnEntityInWorld(WorldClient.java:210)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.client.Minecraft.loadWorld(Minecraft.java:2557)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.client.Minecraft.loadWorld(Minecraft.java:2462)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.client.network.NetHandlerPlayClient.handleJoinGame(NetHandlerPlayClient.java:301)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.network.play.server.SPacketJoinGame.processPacket(SPacketJoinGame.java:89)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.network.play.server.SPacketJoinGame.processPacket(SPacketJoinGame.java:13)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:15)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at java.util.concurrent.FutureTask.run(Unknown Source)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.util.Util.runTask(Util.java:25)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1108)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.client.Minecraft.run(Minecraft.java:406)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.client.main.Main.main(Main.java:118)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at java.lang.reflect.Method.invoke(Unknown Source)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at java.lang.reflect.Method.invoke(Unknown Source)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)

[00:24:40] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:35]: at GradleStart.main(GradleStart.java:26)

 

And this is the code I ise to change the field:

if (e.getEntity() == Minecraft.getMinecraft().thePlayer) {
		ParticleManager particleManager = new ParticleManager(e.getWorld(), null);

		try {
		    Class<?> c = particleManager.getClass();

		    Field f = c.getDeclaredField("particleEmitters");
		    f.setAccessible(true);
	  	    f.set(particleManager, ((Queue<Particle>)f.get(particleManager)).add(new IParticleManager()));
	  	    
	  	    System.out.println("[" + Main.name + "]: Field replacement success");
	  	    
		} catch (Exception x) {
			System.out.println("[" + Main.name + "]: An error occured at onEvent(EntityJoinWorldEvent e)");
		    x.printStackTrace();
		}

Posted

now it says this:

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: java.lang.IllegalArgumentException: Can not set final java.util.Queue field net.minecraft.client.particle.ParticleManager.particleEmitters to java.lang.Boolean

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.UnsafeQualifiedObjectFieldAccessorImpl.set(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at java.lang.reflect.Field.set(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at com.TominoCZ.FBP.handler.ForgeEventHandler.onEvent(ForgeEventHandler.java:30)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_6_ForgeEventHandler_onEvent_EntityJoinWorldEvent.invoke(.dynamic)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:68)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:159)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.world.World.spawnEntityInWorld(World.java:1217)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.client.multiplayer.WorldClient.spawnEntityInWorld(WorldClient.java:210)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.client.Minecraft.loadWorld(Minecraft.java:2557)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.client.Minecraft.loadWorld(Minecraft.java:2462)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.client.network.NetHandlerPlayClient.handleJoinGame(NetHandlerPlayClient.java:301)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.network.play.server.SPacketJoinGame.processPacket(SPacketJoinGame.java:89)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.network.play.server.SPacketJoinGame.processPacket(SPacketJoinGame.java:13)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:15)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at java.util.concurrent.FutureTask.run(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.util.Util.runTask(Util.java:25)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1108)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.client.Minecraft.run(Minecraft.java:406)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.client.main.Main.main(Main.java:118)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at java.lang.reflect.Method.invoke(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at java.lang.reflect.Method.invoke(Unknown Source)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)

[01:04:44] [Client thread/INFO] [sTDERR]: [com.TominoCZ.FBP.handler.ForgeEventHandler:onEvent:36]: at GradleStart.main(GradleStart.java:26)

 

EventHandler:

	@SubscribeEvent(priority=EventPriority.HIGH)
public void onEvent(EntityJoinWorldEvent e) {
	if (e.getEntity() == Minecraft.getMinecraft().thePlayer) {
		ParticleManager particleManager = new ParticleManager(e.getWorld(), null);

		try {
		    Class<?> c = particleManager.getClass();

		    Field f = c.getDeclaredField("particleEmitters");
		    System.out.println("[" + Main.name + "]: Getting field..");
		    f.setAccessible(true);
		    System.out.println("[" + Main.name + "]: Setting field accessible..");
	  	    f.set(particleManager, ((Queue<Particle>)f.get(particleManager)).add(new IParticleManager()));
	  	    
	  	    System.out.println("[" + Main.name + "]: Field replacement success");
	  	    
		} catch (Exception x) {
			System.out.println("[" + Main.name + "]: An error occured at onEvent(EntityJoinWorldEvent e):");
		    x.printStackTrace();
		}

		/*try {
			Field f2 = ParticleManager.class.getDeclaredField("particleEmitters");
			f2.setAccessible(true);

			Queue<Particle> qp = (Queue<Particle>) f2.get(Queue.class);
			qp.add(new IParticleManager());

			f2.set(qp, (Queue<Particle>) f2.get(Queue.class));
		} catch (Exception e1) {
			e1.printStackTrace();
		}
		*/
	}
}

 

IParticleManager:

public IParticleManager()
{
	super(Minecraft.getMinecraft().theWorld, new EntityItem(Minecraft.getMinecraft().theWorld), EnumParticleTypes.FLAME);
}

@Override
    public void setRBGColorF(float particleRedIn, float particleGreenIn, float particleBlueIn)
    {
    }

@Override
    public void setAlphaF(float alpha)
    {
    }

@Override
    public void setMaxAge(int p_187114_1_)
    {
    }

@Override
    public void onUpdate()
    {
	ParticleManager particleManager = new ParticleManager(this.worldObj, null);

	try
	{
		Class<?> c = particleManager.getClass();

	    Field f = c.getDeclaredField("queueEntityFX");
	    f.setAccessible(true);
	    
	    ((Queue<Particle>)f.get(particleManager)).forEach(particle->
		{
			try 
			{
				IBlockState bs = Block.getStateById(0);
				f.set(particleManager, ((Queue<Particle>)f.get(particleManager)).remove(ParticleDigging.class));
				f.set(particleManager, ((Queue<Particle>)f.get(particleManager)).add(new FBPParticleDigging(worldObj, interpPosX, interpPosY, interpPosZ, motionX, motionY, motionZ, bs)));
			}
			catch (Exception e) 
			{
				e.printStackTrace();
			}
		});
  	    
  	    System.out.println("[" + Main.name + "]: Field replacement success");
  	    
		/*
		Field f1 = ParticleManager.class.getDeclaredField("queueEntityFX");
		f1.setAccessible(true);

		((Queue<Particle>)f1.get(ParticleDigging.class)).forEach(particle->
		{
			try 
			{
				f1.set(particle, FBPParticleDigging.class);
			}
			catch (Exception e) 
			{
				e.printStackTrace();
			}
		});
		*/
	}
	catch(Exception e)
	{
		e.printStackTrace();
	}
    }

    @Override
    public void renderParticle(VertexBuffer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
    {
    }
    
    @Override
    public void setParticleTexture(TextureAtlasSprite texture)
    {
    }
    
    @Override
    public void setParticleTextureIndex(int particleTextureIndex)
    {
    }

    @Override
    public void nextTextureIndexX()
    {
    }
    
    @Override
    public void setExpired()
    {
    }

    @Override
    protected void setSize(float p_187115_1_, float p_187115_2_)
    {
    }

    @Override
    public void setPosition(double p_187109_1_, double p_187109_3_, double p_187109_5_)
    {
    }

    @Override
    public void moveEntity(double x, double y, double z)
    {
    }

    @Override
    protected void resetPositionToBB()
    {
    }

    @Override
    public void setEntityBoundingBox(AxisAlignedBB p_187108_1_)
    {
    }

Posted
grab Minecraft::effectRenderer and add a new instance of your ParticleEmitter class to ParticleManager::particleEmitters

That.

 

What do you mean by that?

what do I do with the effect renderer how do I add the particleemitter class to the particleEmitters with it? I don't get it.

Posted

I know what that stuff is, what I don't understand is how minecraft effect renderer has anything to do with the queue just explain what I quoted some more with the effect renderer because you said:

grab Minecraft::effectRenderer and add a new instance of your ParticleEmitter class to ParticleManager::particleEmitters

 

How does that effectRenderer make any sense in there. What am I supposed to do with it.

 

Also I already posted the code that was adding the emitter you told me to create to the particleEmitters Queue and told you what error I'm getting.

Posted

I  know how to add stuff to collections / queues obviously

 

How about you finally post the part of the code

 

Is this what you wanted me to do?

 

ParticleManager particleManager = Minecraft.getMinecraft().effectRenderer;

 

or anything else?

Just post the correct code finally!

 

 

Posted

so this should be right then:

 

@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onEvent(EntityJoinWorldEvent e) {
	if (e.getEntity() == Minecraft.getMinecraft().thePlayer) {
		ParticleManager particleManager = Minecraft.getMinecraft().effectRenderer;

		try {
			Field field1, field2;

			Class<?> c = particleManager.getClass();

			System.out.println("[" + Main.name + "]: Getting fields..");

			if (Main.isDev() == true) {
				field1 = c.getDeclaredField("particleEmitters");
				field2 = c.getDeclaredField("queueEntityFX");
			} else {
				field1 = c.getDeclaredField("field_178933_d");
				field2 = c.getDeclaredField("field_187241_h");
			}
			field1.setAccessible(true);
			field2.setAccessible(true);

			Queue<ParticleEmitter> particleEmitters = (Queue<ParticleEmitter>) field1.get(particleManager);
			particleEmitters.add(new FBPParticleEmitter((Queue<Particle>) field2.get(particleManager)));
		} catch (Exception x) {
			System.out.println("[" + Main.name + "]: An error occured at onEvent(EntityJoinWorldEvent e):");
			x.printStackTrace();
		}
	}
}

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