Posted August 14, 20169 yr I am probably an idiot for not understanding how ISound works, even when it's implemented, so can I get a somewhat noobish explanation of what ISound is an how I can implement it? I am on my journey of making a remake of matmos, as explained here.
August 14, 20169 yr its an normal interface. so just create a new class impleenting ISound. the methodas are self explaning, if you dont know what a specific method does post its name. And we can help you. catch(Exception e) { } Yay, Pokémon exception handling, gotta catch 'em all (and then do nothing with 'em).
August 14, 20169 yr Author But what is it used for? Can you give me an example of it being used in code? I am on my journey of making a remake of matmos, as explained here.
August 14, 20169 yr are you using eclipse ? Just search for ISound catch(Exception e) { } Yay, Pokémon exception handling, gotta catch 'em all (and then do nothing with 'em).
August 14, 20169 yr Author Okay... I am probably an idiot for not understanding how ISound works, even when it's implemented, so can I get a somewhat noobish explanation of what ISound is an how I can implement it? even when it's implemented I have done that, I don't understand it. I am on my journey of making a remake of matmos, as explained here.
August 14, 20169 yr I believe Vaskii uses it in Psi a really awesome mod and it is on github so here look for it. https://github.com/Vazkii/Psi VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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