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Loot system?


ScottehBoeh

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Wouldn't be that hard, all you would need is a block with a TE and the TE would need a List of either a List of ItemStacks or an array of ItemStacks. And a boolean to determine if it has been right clicked if you want it to choose at right click and not placed. Actually I would do it with a Map so you can set the key to the percentage.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Yes that would work, but don't forget NBT :3

 

*Edit wow can't believe I just said that, I meant metadata.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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There's also the existing loot table system which you could purpose for this.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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