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Posted

How would you/is there a way to overlay a binary transparency texture over a base texture on each side in the JSON model system?  This is what I tried, but it results in a transparent block with the overlay on all sides in the inventory, and the transparent pixels being white and gray in the world:

 

https://gist.github.com/izzyaxel/d54bc4a23236b1f44d9f230490e415a5

http://private.izzyaxel.com/screenshots/2016-08-21_19.50.09.png

 

 

And the other issue, how do you make the transparent layer fullbright, without making the block emit light?

Posted

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

For a block model to be rendered with transparency, you need to override

Block#getBlockLayer

to return

CUTOUT

,

CUTOUT_MIPPED

or

TRANSLUCENT

as appropriate.

 

The Grey Ghost has an explanation of these layers here.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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