Posted August 23, 20169 yr I have registered the entity and the item, everything is rendered and the damage is working however when I throw my projectile, it just drops though the ground and is not shot out like a snowball, I have no errors i'm aware of if anyone could double check and help please. ModKnife class package top.mod.item; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.util.ActionResult; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.world.World; import net.minecraft.world.storage.WorldInfo; public class ModKnife extends Item{ public ModKnife() { this.maxStackSize = 16; } public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand) { if(!playerIn.capabilities.isCreativeMode) { --itemStackIn.stackSize; } worldIn.playSound((EntityPlayer)null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_SNOWBALL_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.F)); if(!worldIn.isRemote) { EntityModKnife enitymodknife = new EntityModKnife(worldIn, playerIn); worldIn.spawnEntityInWorld(enitymodknife); } return new ActionResult<ItemStack> (EnumActionResult.SUCCESS, itemStackIn); } } EntityModKnife package top.mod.item; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; public class EntityModKnife extends EntityThrowable{ public EntityModKnife(World worldIn) { super(worldIn); } public EntityModKnife(World worldIn, EntityLivingBase throwerIn) { super(worldIn, throwerIn); } public EntityModKnife(World worldIn, double x, double y, double z) { super(worldIn, x, y, z); } @Override protected void onImpact(RayTraceResult result) { if(result.entityHit != null) { result.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 6.0F); } if(!this.worldObj.isRemote && this.rand.nextInt( == 0) { int i = 1; if(this.rand.nextInt(32) == 0) { i =4; } double d0 = 0.08D; for (int k = 0; k < 8; ++k) { this.worldObj.spawnParticle(EnumParticleTypes.ITEM_CRACK, this.posX, this.posY, this.posZ, ((double) this.rand.nextFloat() - 0.5D) * 0.08D, ((double) this.rand.nextFloat() - 0.5D) * 0.08D, ((double) this.rand.nextFloat() - 0.5D) * 0.08D, new int[] {Item.getIdFromItem(Items.EGG)}); } } if (!this.worldObj.isRemote) { this.setDead(); } } }
August 23, 20169 yr Why don't you go back and look at what you may have copied this from. ItemSnowball to be more precise. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 23, 20169 yr Author It worked thankyou, I just needed to add the function public static void func_189662_a(DataFixer p_189662_0_) { EntityThrowable.func_189661_a(p_189662_0_, "copperknife"); } in my EntityModKnife
August 23, 20169 yr It worked thankyou, I just needed to add the function public static void func_189662_a(DataFixer p_189662_0_) { EntityThrowable.func_189661_a(p_189662_0_, "copperknife"); } in my EntityModKnife The EntityThrowable.func_189661_a method (a.k.a registerFixesThrowable in newer mappings) does absolutely nothing. Adding a static method will also do absolutely nothing unless you call it from somewhere. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
August 23, 20169 yr It worked thankyou, I just needed to add the function public static void func_189662_a(DataFixer p_189662_0_) { EntityThrowable.func_189661_a(p_189662_0_, "copperknife"); } in my EntityModKnife The EntityThrowable.func_189661_a method (a.k.a registerFixesThrowable in newer mappings) does absolutely nothing. Adding a static method will also do absolutely nothing unless you call it from somewhere. Im pretty sure what he actually forgot was to call setHeading (not sure if that is the name, but i am close). VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 23, 20169 yr Im pretty sure what he actually forgot was to call setHeading (not sure if that is the name, but i am close). Yes, I pointed this out in the OP's thread on Minecraft Forum. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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