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[1.10.2] [CLOSED] Comments on lang files?


SHsuperCM
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Nope.

 

You could add useless entries, but there's no comment delineator.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Nope.

 

You could add useless entries, but there's no comment delineator.

By saying "useless entries" does the game actually require more power to handle entries that are not assigned to actual items?

Adn do they have to be "item.something.name=something"? or I can just type lines and the game wont care?

Doing stuff n' things

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Negligible.

One entry that isn't used costs ~64 bytes worth of ram, plus the size of the string (one byte per character).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Wouldn't it be 2 bytes per character since java uses UTF-16.

If my post helped you, please press that "Thank You"-button to show your appreciation.

 

Also if you don't know Java, I would suggest you read the official tutorials by Oracle to get an idea of how to do this. Thanks, and good modding!

 

Also if you haven't, set up a Git repo for your mod not only for convinience but also to make it easier to help you.

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