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keep item after recipe


xelatercero

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I want to do some recipes but the recipes uses a item that i have created, i want to know how i can keep my item after the craft, some tutorial or help, thanks

I think you could the containerItem var or custom IRecipe.

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Call

setContainerItem

for returning a simple Item without any properties (metadata, NBT).

 

Override

getContainerItem(ItemStack)

and

hasContainerItem(ItemStack)

inside your

Item

class to return an

ItemStack

which can have different properties based on the original

ItemStack

.

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What do you not understand?

 

We are not going to write code for you for free.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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In your item class's constructor?

 

Like....where else would it even make sense.  You could also look for existing usages for examples.

 

new Item().setRegistryName("blah").setWhatever(...).setSomethingElse(...)

is effectively the same as inside the constructor, as those methods

return this

so they can be chained and used without needing a unique class. I personally don't like doing it that way when I have a unique class, but that's up to you.

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So you want your item to remain in the crafting grid after you've used it as an ingredient? Look at how a bucket of milk becomes an empty bucket in the cake recipe in vanilla mc.

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ok now my item is getteing damaged in the recipes but when the item is damaged i cant use it in crafting recipes, how i can fix this?

 

 

Recipe:

 

GameRegistry.addRecipe(new ItemStack(Items.IRON_PICKAXE), 
			"@@@",
			" # ",
			"   ", '@', Items.IRON_INGOT, '#', StartupCommonOrbeMedio.orbeMedio );

 

My item class:

 

@Override
public ItemStack getContainerItem(ItemStack itemstack) {

	ItemStack item = itemstack.copy();
	item.setItemDamage(item.getItemDamage() +  1);
	item.stackSize = 1;
	return item;


}

@Override

 public boolean hasContainerItem(ItemStack stack)
    {
        return stack.getItemDamage()<127;
    }

 

 

 

 

 

 

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