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[Unsolved] Rendering 1.7.2 to 1.10.2


Ronaldi2001

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Some of the methods have changed between 1.8 and 1.10. I think there were also changes between 1.7.10 and 1.8. You'd do best to look up a vanilla renderer in both 1.7.2 and 1.10.2 to see how usage differs. Find a vanilla item/block somewhat like what you are modding and use it as a guide.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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My problem is there are no pipes in vanilla. I looked at block that could be the same like panes but they don't even use tessellator.

Use the model system instead of the TESR system. Use something like cubik pro to create the model i have a vanilla blockstate generator file on my github if you would like to use that aswell.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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My problem is there are no pipes in vanilla. I looked at block that could be the same like panes but they don't even use tessellator.

 

What are you trying to do? If you're trying to just draw pipes you can do it with the blockstates and vanilla model system. Look into vanilla fence code and blockstates to see how to do that/

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