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[1.10.2] {Solved} Chest GUI [Another Question though!, please look {Solved too}]


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Posted

I figured it out myself!!!!!!!!!!!  ;D ;D ;D ;D ;D ;D ;D ;D

 

While doing the EnumFacings, I accidentially got rid of the capability for if it = null, which was the block itself.

 

Hoppers work now  ;D

I Love To Help People. Unless They Are The Kind Of People Who Just Doesn't Know Anything. Those People Need Some Serious Help. This Could Help But......

https://www.youtube.com/watch?v=6t0GlXWx_PY

 

ThingsMod Git: https://github.com/EscapeMC/Things-Mod-1.10.2

 

TeamMadness Mod Git: https://github.com/EscapeMC/TeamMadness-Mod-1.10.2

 

If I somehow help you, please click the "Thank You" button. If I am a total waste of time, please click the "Applaud" button.

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Posted

you dont need the facing

	@Override
public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
	if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
		this.markDirty();
		return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.cast(inputSlot);
	}
	return super.getCapability(capability, facing);
}	

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