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[1.10.2] Explosion event not fired


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As the title said, i have a class that should check the explosion event. But for some reason this is never called.

The event is registered in preInit CommonProxy by doing this

MinecraftForge.EVENT_BUS.register(new EventExplosion());


and this is the event class

public class EventExplosion {
public void onCreeperExplosion(ExplosionEvent event) {


Just for test the only thing it does is to print that string in console, but as you might guess this doesn't happen :/ So why this specific event is not fired?

Don't blame me if i always ask for your help. I just want to learn to be better :)

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No, the class that implements the event is called EventExplosion, the event that i'm catching is called ExplosionEvent. I have other classes that catches events like this and they works, it's just this i don't know why it doesn't :/ For instance this class

public class EventPlayerTick {

public void onPlayerTick(PlayerTickEvent event) {

does work even if the name of class and the name of the event are similar

Don't blame me if i always ask for your help. I just want to learn to be better :)

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I tried catching only the Detonate sub event but it still doesn't fire. If i ignite a creeper or a tnt and this explode then that printout is not printed (meaning that the event is never called). I'm sure the vent is registered because i've added a constructor in the event class with a print and it printed. Could this be a bug, since i've seen other example codes of explosion handling and they're all the same as mine (except for the fact that they catch only the Detonate sub event, wich is what i will do)? I'm using the Recommended 1.10.2 Forge version (1.10.2 -

Don't blame me if i always ask for your help. I just want to learn to be better :)

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This is the CommonProxy class (i only have this)

package com.forgeguard.proxy;

import com.forgeguard.events.*;

import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.FMLCommonHandler;

public class CommonProxy {
public void init() {

	MinecraftForge.EVENT_BUS.register(new EventLeftClick());
	MinecraftForge.EVENT_BUS.register(new EventPlaceBlock());
	MinecraftForge.EVENT_BUS.register(new EventDestroyBlock());
	MinecraftForge.EVENT_BUS.register(new EventPvp());
	MinecraftForge.EVENT_BUS.register(new EventEntityInteract());
	MinecraftForge.EVENT_BUS.register(new EventDrop());
	MinecraftForge.EVENT_BUS.register(new EventMobSpawn());
	MinecraftForge.EVENT_BUS.register(new EventExplosion());
	MinecraftForge.EVENT_BUS.register(new EventUseItem());
	MinecraftForge.EVENT_BUS.register(new EventRightClick());
	MinecraftForge.EVENT_BUS.register(new EventChat());
	MinecraftForge.EVENT_BUS.register(new EventEntityFall());
	MinecraftForge.EVENT_BUS.register(new EventHunger());
	MinecraftForge.EVENT_BUS.register(new EventPlayerTick());


And this is the main mod class

package com.forgeguard;

import java.util.HashMap;
import java.util.UUID;

import com.forgeguard.commands.CommandRegion;
import com.forgeguard.proxy.CommonProxy;
import com.forgeguard.region.Region;
import com.forgeguard.utils.Utils;

import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;

@Mod(modid = ForgeGuard.MODID, version = ForgeGuard.VERSION, name = ForgeGuard.NAME,serverSideOnly = true, acceptableRemoteVersions = "*")
public class ForgeGuard
    public static final String MODID = "forgeguard";
    public static final String NAME = "Forge Guard";
    public static final String VERSION = "0.1";
public static ForgeGuard INSTANCE;
    @SidedProxy(serverSide = "com.forgeguard.proxy.CommonProxy")
public static CommonProxy PROXY;
    public static Utils UTILS;
    public static String REGIONPATH = "./config/ForgeGuard/regions.dat";
    public static String TEMPPATH = "./config/ForgeGuard/regions_temp.dat";
    public static String CONFIGPATH = "./config/ForgeGuard/config.cfg";
    public static ItemStack SELECTOR;
    public static HashMap<UUID, Region> PENDINGS = new HashMap<UUID, Region>();
    public static HashMap<UUID, Region> EDITINGS = new HashMap<UUID, Region>();
    public static String REGION_PERMISSION = "";
    public static String BYPASS_PERMISSION = "";

    public void preInit(FMLPreInitializationEvent event) {
    	UTILS = new Utils();

    public void init(FMLInitializationEvent event) {
    public void serverLoad(FMLServerStartingEvent event)
       event.registerServerCommand(new CommandRegion());


And this is the event class

public class EventExplosion {
public void onCreeperExplosion(ExplosionEvent.Detonate event) {


Don't blame me if i always ask for your help. I just want to learn to be better :)

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