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Posted

Oh man, this happened again, I went though and checked for previous mistakes, but its definitely something different.

 

The TE Overlay does not update util I relog, which is interesting considering I'm almost sure that everything is in the right place (but obviously something is wrong)

 

Here is the TE base:

 

 

public abstract class TileEntityBase extends TileEntity implements ITickable{

    public final String name;
    public boolean isRedstonePowered;
    public boolean isPulseMode;
    public boolean stopFromDropping;
    protected int ticksElapsed;
    protected TileEntity[] tilesAround = new TileEntity[6];
    protected boolean hasSavedDataOnChangeOrWorldStart;

    public TileEntityBase(String name){
        this.name = name;
    }

    public static void init() {
        ModUtil.LOGGER.info("Registering TileEntities...");

        register(TileEntityVoidCapacitor.class);
        register(TileEntityVoidCharger.class);
        register(TileEntityVoidCrystal.class);
        register(TileEntityVoidStabilizer.class);

        register(TileEntitySterlingEngine.class);
        register(TileEntitySoulProp.class);
    }

    private static void register(Class<? extends TileEntityBase> tileClass){
        try{
            String name = ModUtil.MOD_ID+":"+tileClass.newInstance().name;
            GameRegistry.registerTileEntity(tileClass, name);
        }
        catch(Exception e){
            ModUtil.LOGGER.fatal("Registering a TileEntity failed!", e);
        }
    }

    @Override
    public final NBTTagCompound writeToNBT(NBTTagCompound compound){
        this.writeSyncableNBT(compound, NBTType.SAVE_TILE);
        return compound;
    }

    @Override
    public final void readFromNBT(NBTTagCompound compound){
        this.readSyncableNBT(compound, NBTType.SAVE_TILE);
    }

    @Override
    public final SPacketUpdateTileEntity getUpdatePacket(){
        NBTTagCompound compound = new NBTTagCompound();
        this.writeSyncableNBT(compound, NBTType.SYNC);
        return new SPacketUpdateTileEntity(this.pos, -1, compound);
    }

    @Override
    public final void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt){
        this.readSyncableNBT(pkt.getNbtCompound(), NBTType.SYNC);
    }

    @Override
    public final NBTTagCompound getUpdateTag(){
        NBTTagCompound compound = new NBTTagCompound();
        this.writeSyncableNBT(compound, NBTType.SYNC);
        return compound;
    }

    @Override
    public final void handleUpdateTag(NBTTagCompound compound){
        this.readSyncableNBT(compound, NBTType.SYNC);
    }

    public final void sendUpdate(){
        if(this.world != null && !this.world.isRemote){
            NBTTagCompound compound = new NBTTagCompound();
            this.writeSyncableNBT(compound, NBTType.SYNC);

            NBTTagCompound data = new NBTTagCompound();
            data.setTag("Data", compound);
            data.setInteger("X", this.pos.getX());
            data.setInteger("Y", this.pos.getY());
            data.setInteger("Z", this.pos.getZ());
            PacketHandler.theNetwork.sendToAllAround(new PacketServerToClient(data, PacketHandler.TILE_ENTITY_HANDLER), new NetworkRegistry.TargetPoint(this.world.provider.getDimension(), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), 64));
        }
    }

    public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
        if(type != NBTType.SAVE_BLOCK){
            super.writeToNBT(compound);
        }

        if(type == NBTType.SAVE_TILE){
            compound.setBoolean("Redstone", this.isRedstonePowered);
            compound.setInteger("TicksElapsed", this.ticksElapsed);
            compound.setBoolean("StopDrop", this.stopFromDropping);
        }
        if(this.isRedstoneToggle() && (type != NBTType.SAVE_BLOCK || this.isPulseMode)){
            compound.setBoolean("IsPulseMode", this.isPulseMode);
        }
    }

    public void readSyncableNBT(NBTTagCompound compound, NBTType type){
        if(type != NBTType.SAVE_BLOCK){
            super.readFromNBT(compound);
        }

        if(type == NBTType.SAVE_TILE){
            this.isRedstonePowered = compound.getBoolean("Redstone");
            this.ticksElapsed = compound.getInteger("TicksElapsed");
            this.stopFromDropping = compound.getBoolean("StopDrop");
        }
        if(this.isRedstoneToggle()){
            this.isPulseMode = compound.getBoolean("IsPulseMode");
        }
    }

    @Override
    public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState){
        return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
    }

    public String getDisplayedName(){
        return StringUtil.localize("container."+ModUtil.MOD_ID+"."+this.name+".name");
    }

    @Override
    public ITextComponent getDisplayName(){
        return new TextComponentString(this.getDisplayedName());
    }

    /**
     * !WORLD.ISREMOTE
     */
    @Override
    public final void update(){
        this.updateEntity();
    }

    public int getComparatorStrength(){
        return 0;
    }

    public void updateEntity(){
        this.ticksElapsed++;

        if(!this.world.isRemote){
            if(this instanceof ISharingEnergyHandler){
                ISharingEnergyHandler provider = (ISharingEnergyHandler)this;
                if(provider.doesShareEnergy()){
                    int total = provider.getEnergyToSplitShare();
                    if(total > 0){
                        EnumFacing[] sides = provider.getEnergyShareSides();

                        int amount = total/sides.length;
                        if(amount <= 0){
                            amount = total;
                        }

                        for(EnumFacing side : sides){
                            TileEntity tile = this.tilesAround[side.ordinal()];
                            if(tile != null && provider.canShareTo(tile)){
                                WorldUtil.doEnergyInteraction(this, tile, side, amount);
                            }
                        }
                    }
                }
            }

            if(this instanceof ISharingFluidHandler){
                ISharingFluidHandler handler = (ISharingFluidHandler)this;
                if(handler.doesShareFluid()){
                    int total = handler.getMaxFluidAmountToSplitShare();
                    if(total > 0){
                        EnumFacing[] sides = handler.getFluidShareSides();

                        int amount = total/sides.length;
                        if(amount <= 0){
                            amount = total;
                        }

                        for(EnumFacing side : sides){
                            TileEntity tile = this.tilesAround[side.ordinal()];
                            if(tile != null){
                                WorldUtil.doFluidInteraction(this, tile, side, amount);
                            }
                        }
                    }
                }
            }

            if(!this.hasSavedDataOnChangeOrWorldStart){
                if(this.shouldSaveDataOnChangeOrWorldStart()){
                    this.saveDataOnChangeOrWorldStart();
                }

                this.hasSavedDataOnChangeOrWorldStart = true;
            }
        }
    }

    public void saveDataOnChangeOrWorldStart(){
        for(EnumFacing side : EnumFacing.values()){
            this.tilesAround[side.ordinal()] = this.world.getTileEntity(this.pos.offset(side));
        }
    }

    public boolean shouldSaveDataOnChangeOrWorldStart(){
        return this instanceof ISharingEnergyHandler || this instanceof ISharingFluidHandler;
    }

    public void setRedstonePowered(boolean powered){
        this.isRedstonePowered = powered;
        this.markDirty();
    }

    public boolean canPlayerUse(EntityPlayer player){
        return player.getDistanceSq(this.getPos().getX()+0.5D, this.pos.getY()+0.5D, this.pos.getZ()+0.5D) <= 64 && !this.isInvalid() && this.world.getTileEntity(this.pos) == this;
    }

    protected boolean sendUpdateWithInterval(){
        if(this.ticksElapsed% ConfigIntValues.TILE_ENTITY_UPDATE_INTERVAL.getValue() == 0){
            this.sendUpdate();
            return true;
        }
        else{
            return false;
        }
    }

    @Override
    public boolean hasCapability(Capability<?> capability, EnumFacing facing){
        return this.getCapability(capability, facing) != null;
    }

    @Override
    public <T> T getCapability(Capability<T> capability, EnumFacing facing){
        if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY){
            IItemHandler handler = this.getItemHandler(facing);
            if(handler != null){
                return (T)handler;
            }
        }
        else if(capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY){
            IFluidHandler tank = this.getFluidHandler(facing);
            if(tank != null){
                return (T)tank;
            }
        }
        else if(capability == CapabilityEnergy.ENERGY){
            IEnergyStorage storage = this.getEnergyStorage(facing);
            if(storage != null){
                return (T)storage;
            }
        }
        return super.getCapability(capability, facing);
    }

    public IFluidHandler getFluidHandler(EnumFacing facing){
        return null;
    }

    public IEnergyStorage getEnergyStorage(EnumFacing facing){
        return null;
    }

    public IItemHandler getItemHandler(EnumFacing facing){
        return null;
    }

    public boolean isRedstoneToggle(){
        return false;
    }

    public void activateOnPulse(){

    }

    public boolean respondsToPulses(){
        return this.isRedstoneToggle() && this.isPulseMode;
    }

    public enum NBTType{
        SAVE_TILE,
        SYNC,
        SAVE_BLOCK
    }
}

 

 

 

Here is the TE itself:

 

public class TileEntitySterlingEngine extends TileEntityInventoryBase implements IEnergyDisplay {

    public final FluidTank lava = new FluidTank(8* Util.BUCKET);
    public final FluidTank water = new FluidTank(8* Util.BUCKET);

    public final CustomEnergyStorage storage = new CustomEnergyStorage(250000, 0, 50);

    public static final int FLUID_USE = 1;
    public static final int PRODUCE = 35;

    private int lastEnergy;
    private int lastLava;
    private int lastWater;

    public TileEntitySterlingEngine() {
        super(1, "sterlingGenerator");
    }

    @Override
    public void updateEntity() {
        super.updateEntity();

        if(!world.isRemote) {

            if(slots.getStackInSlot(0).getItem() == Items.WATER_BUCKET)  {

                water.fillInternal(new FluidStack(FluidRegistry.WATER, Util.BUCKET), true);
                slots.setStackInSlot(0, new ItemStack(Items.BUCKET));

            }else if(slots.getStackInSlot(0).getItem() == Items.LAVA_BUCKET) {

                lava.fillInternal(new FluidStack(FluidRegistry.LAVA, Util.BUCKET), true);
                slots.setStackInSlot(0, new ItemStack(Items.BUCKET));

            }

            if(lava.getFluidAmount() - FLUID_USE >= 0 && water.getFluidAmount() - FLUID_USE >= 0) {
                lava.drainInternal(new FluidStack(FluidRegistry.LAVA, FLUID_USE), true);
                water.drainInternal(new FluidStack(FluidRegistry.WATER, FLUID_USE), true);

                storage.receiveEnergyInternal(PRODUCE, false);
            }

            if (this.lastEnergy != this.storage.getEnergyStored() || this.lava.getFluidAmount() != this.lastLava || this.water.getFluidAmount() != this.lastWater && this.sendUpdateWithInterval()) {
                this.lastEnergy = this.storage.getEnergyStored();
                this.lastWater = this.water.getFluidAmount();
                this.lastLava = this.lava.getFluidAmount();
            }

        }
    }

    @Override
    public void writeSyncableNBT(NBTTagCompound compound, NBTType type) {
        super.writeSyncableNBT(compound, type);
        this.storage.writeToNBT(compound);
        this.water.writeToNBT(compound);
        this.lava.writeToNBT(compound);
    }

    @Override
    public void readSyncableNBT(NBTTagCompound compound, NBTType type) {
        super.readSyncableNBT(compound, type);
        this.storage.readFromNBT(compound);
        this.lava.readFromNBT(compound);
        this.water.readFromNBT(compound);
    }


    @Override
    public CustomEnergyStorage getEnergyStorage() {
        return storage;
    }

    @Override
    public boolean needsHoldShift() {
        return false;
    }

    @Override
    public IEnergyStorage getEnergyStorage(EnumFacing facing) {
        return storage;
    }
}

 

My sendUpdate() function is being called this time! :)

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Posted
    @SubscribeEvent
    public void onGameOverlay(RenderGameOverlayEvent.Post event) {
        if (event.getType() == RenderGameOverlayEvent.ElementType.ALL && Minecraft.getMinecraft().currentScreen == null) {
            Minecraft minecraft = Minecraft.getMinecraft();
            EntityPlayer player = minecraft.player;
            RayTraceResult posHit = minecraft.objectMouseOver;
            FontRenderer font = minecraft.fontRendererObj;
            ItemStack stack = player.getHeldItemMainhand();

            if (StackUtil.isValid(stack)) {
                if (stack.getItem() instanceof IHudDisplay) {
                    ((IHudDisplay) stack.getItem()).displayHud(minecraft, player, stack, posHit, event.getResolution());
                }
            }

            if (posHit != null && posHit.getBlockPos() != null) {
                Block blockHit = minecraft.world.getBlockState(posHit.getBlockPos()).getBlock();
                TileEntity tileHit = minecraft.world.getTileEntity(posHit.getBlockPos());

                if (blockHit instanceof IHudDisplay) {
                    ((IHudDisplay) blockHit).displayHud(minecraft, player, stack, posHit, event.getResolution());
                }

                if (tileHit instanceof TileEntityBase) {
                    TileEntityBase base = (TileEntityBase) tileHit;
                    if (base.isRedstoneToggle()) {
                        String strg = "Activation Mode: " + TextFormatting.DARK_RED + (base.isPulseMode ? "Pulse" : "Deactivation") + TextFormatting.RESET;
                        font.drawStringWithShadow(strg, event.getResolution().getScaledWidth() / 2 + 5, event.getResolution().getScaledHeight() / 2 + 5, StringUtil.DECIMAL_COLOR_WHITE);

                        String expl;
                        if (StackUtil.isValid(stack) && stack.getItem() == InitItems.itemJAWrench) {
                            expl = TextFormatting.GREEN + "Right-Click to adjust!";
                        } else {
                            expl = TextFormatting.GRAY.toString() + TextFormatting.ITALIC + "Hold a " + TextFormatting.BLUE + "Wrench " + TextFormatting.GRAY + " to Adjust";
                        }
                        font.drawStringWithShadow(expl, event.getResolution().getScaledWidth() / 2 + 5, event.getResolution().getScaledHeight() / 2 + 15, StringUtil.DECIMAL_COLOR_WHITE);
                    }
                }

                if (tileHit instanceof IEnergyDisplay) {
                    IEnergyDisplay display = (IEnergyDisplay) tileHit;
                    if (!display.needsHoldShift() || player.isSneaking()) {
                        if (energyDisplay == null) {
                            energyDisplay = new EnergyDisplay(0, 0, null);
                        }
                        energyDisplay.setData(2, event.getResolution().getScaledHeight() - 96, display.getEnergyStorage(), true, true);

                        GlStateManager.pushMatrix();
                        GlStateManager.color(1F, 1F, 1F, 1F);
                        energyDisplay.draw();
                        GlStateManager.popMatrix();
                    }
                }

}

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

Posted

Try adding this in your TE

@Nullable
    @Override
    public SPacketUpdateTileEntity getUpdatePacket() {

        NBTTagCompound data = new NBTTagCompound();
        writeToNBT(data);
        return new SPacketUpdateTileEntity(this.pos, 1, data);
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void onDataPacket(NetworkManager networkManager, SPacketUpdateTileEntity s35PacketUpdateTileEntity) {
        readFromNBT(s35PacketUpdateTileEntity.getNbtCompound());
        worldObj.markBlockRangeForRenderUpdate(this.pos, this.pos);
        markForUpdate();
    }


    public void markForUpdate() {
        if (this.worldObj != null) {
            Block block = worldObj.getBlockState(this.pos).getBlock();
            this.worldObj.notifyBlockUpdate(this.pos, worldObj.getBlockState(this.pos), worldObj.getBlockState(this.pos), 3);
        }
    }

    @Override
    public NBTTagCompound getUpdateTag() {
        NBTTagCompound nbtTagCompound = new NBTTagCompound();
        writeToNBT(nbtTagCompound);
        return nbtTagCompound;
    }

Posted

public class PacketServerToClient implements IMessage{

    private NBTTagCompound data;
    private IDataHandler handler;

    public PacketServerToClient(){
        //NOOP
    }

    public PacketServerToClient(NBTTagCompound data, IDataHandler handler){
        this.data = data;
        this.handler = handler;
    }

    @Override
    public void fromBytes(ByteBuf buf){
        PacketBuffer buffer = new PacketBuffer(buf);
        try{
            this.data = buffer.readCompoundTag();

            int handlerId = buffer.readInt();
            if(handlerId >= 0 && handlerId < PacketHandler.DATA_HANDLERS.size()){
                this.handler = PacketHandler.DATA_HANDLERS.get(handlerId);
            }
        }
        catch(Exception e){
            ModUtil.LOGGER.error("Something went wrong trying to receive a client packet!", e);
        }
    }

    @Override
    public void toBytes(ByteBuf buf){
        PacketBuffer buffer = new PacketBuffer(buf);

        buffer.writeCompoundTag(this.data);
        buffer.writeInt(PacketHandler.DATA_HANDLERS.indexOf(this.handler));
    }

    public static class Handler implements IMessageHandler<PacketServerToClient, IMessage>{

        @Override
        @SideOnly(Side.CLIENT)
        public IMessage onMessage(final PacketServerToClient message, final MessageContext ctx){
            Minecraft.getMinecraft().addScheduledTask(new Runnable(){
                @Override
                public void run(){
                    if(message.data != null && message.handler != null){
                        message.handler.handleData(message.data, ctx);
                    }
                }
            });
            return null;
        }
    }
}

 

With the IDataHandeler being:

    public static final IDataHandler TILE_ENTITY_HANDLER = new IDataHandler() {
        @Override
        @SideOnly(Side.CLIENT)
        public void handleData(NBTTagCompound compound, MessageContext context) {
            World world = Minecraft.getMinecraft().world;
            if (world != null) {
                TileEntity tile = world.getTileEntity(new BlockPos(compound.getInteger("X"), compound.getInteger("Y"), compound.getInteger("Z")));
                if (tile instanceof TileEntityBase) {
                    ((TileEntityBase) tile).readSyncableNBT(compound.getCompoundTag("Data"), TileEntityBase.NBTType.SYNC);
                }
            }
        }
    };

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

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    • Please see https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/ for information on how to post your log correctly.
    • Hello!  The detailed description of how you got to where you are is certainly valuable.  But, at the end of the day (well, any time of the day actually), it is going to be the actual logs that going to provide the necessary details to hopefully solve your startup issue. Part of me wonders if you have installed a client-only mod on a dedicated server.  But I may very well be wrong, and it will be the logs that will tell that story.
    • Hello there! I didn't quite know where to go regarding this, but ended up deciding to post it here. I have been running a forge server with around 200 mods for me and some friends to play on casually, but have recently started to get an issue when booting the server. This all started after I decided to add some new mods to the server. Like usual, I add a mod, test run the server for any issues, and if all is well, I'll add a next one and so on until I have added all that I wanted to. After doing so, in all test runs, it all seemed to work just fine. However, the next day, after trying to boot the server, I kept getting an error regarding java.lang.NullPointerException, towards one of the mods I had recently added. So far so good, I removed the mod that was causing the issue, started up the server again, and here in when things took a turn for the worse. I received another java.lang.NullPointerException null error that wouldn't allow me to boot the server, but this time with a mod that wasn't part of the new ones I had recently added. I found this weird, but nonetheless, I removed it thinking it might be causing some conflicts with some of the new ones. Afterwards, booting the server again proved to be impossible, as it gave me another java.lang.NullPointerException null error with the 3rd mod I had ever installed on the server! This mod was there since the start, it added some biomes and had been just fine so far. This turn of events made me remove all the newer mods I had recently added in hopes to fix this whole ordeal, but alas, to no avail. Same error, with that same biome mod that had been there since day one. Reluctantly, I removed the biome mod, booted the server, and voila! The server was running, although without a major mod that had always been there to begin with. As I do not wish to part ways with this mod, specially since it had been working so far without any issues, I tried to bring everything back to how it was before I added those new mods, but kept on getting the same java.lang.NullPointerException null error for the biome mod. Even adding the newer mods won't cause me this error, with exception of the one that started it all, which I find quite odd since the mods I had been using without any issues are now giving me the same error the newer one that started it all gave me. Now, I have checked that everything is up to date regarding the mods, forge (forge-1.20.1-47.3.12) and java. The modpack runs perfectly fine when I start Minecraft itself, and play singleplayer, or even when I open a LAN world, everything works. Everything aside from the server. From what I could gather, this java.lang.NullPointerException null error would point to a missing value of sorts, for an item perhaps, within the mod that is causing the error, but aside from removing the whole mod, I lack the knowledge on how to fix this. With this in mind, if anyone would be so kind as to shine some light into this situation, with a way to fix all this blunder, I would be most grateful!
    • If you want a mana GUI, call Minecraft.getInstance().setScreen(new ManaScreen()); somewhere display your GUI. I would recommend creating a keybind and listening to key events, and if your key bind is pressed down, running that code.
    • You are creating an entire new screen, or GUI. What you probably want is an Overlay.
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