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1.11 Overidding MC villages


OrangeVillager61

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Yep, I found that file, but the only torch and door code I could find was

 

 protected void createVillageDoor(World p_189927_1_, StructureBoundingBox p_189927_2_, Random p_189927_3_, int p_189927_4_, int p_189927_5_, int p_189927_6_, EnumFacing p_189927_7_)
            {
                if (!this.isZombieInfested)
                {
                    this.generateDoor(p_189927_1_, p_189927_2_, p_189927_3_, p_189927_4_, p_189927_5_, p_189927_6_, EnumFacing.NORTH, this.biomeDoor());
                }
            }

            protected void placeTorch(World p_189926_1_, EnumFacing p_189926_2_, int p_189926_3_, int p_189926_4_, int p_189926_5_, StructureBoundingBox p_189926_6_)
            {
                if (!this.isZombieInfested)
                {
                    this.setBlockState(p_189926_1_, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, p_189926_2_), p_189926_3_, p_189926_4_, p_189926_5_, p_189926_6_);
                }
}

Along with the code that defines most of the functions and variables in there. I could not find anything that makes the small houses not generate doors or the library not generating torches.

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Alright, so how to replace the village buildings? I've made an attempt on putting my code in the event but I'm not sure if this will work...

 

public class ChangeVillageGeneration {

@SubscribeEvent
public void changeVillageGen (InitMapGenEvent event) {
	if (event.getType() != null && event.getType() == EventType.VILLAGE){
		IvMapGenVillage newGen = (IvMapGenVillage) event.getNewGen();
		event.setNewGen(newGen);
	}

}	

}

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> get current generation class

> set replacement to it

 

a = a

much?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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> get current generation class

> set replacement to it

 

a = a

much?

 

So this? I don't really understand the event.

 

if (event.getType() != null && event.getType() == EventType.VILLAGE){
		MapGenVillage oldGen = (MapGenVillage) event.getOriginalGen();
		IvMapGenVillage newGen = (IvMapGenVillage) event.getNewGen();
		event.setNewGen(newGen);

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Hint: you need to use the

new

operator.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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So now you did exactly what you did before, except you added one step: "Hey event, please give me the original generator. Oh, whoops I don't need it after all."

 

The event is very simple. It passes in the original (vanilla) map generator and allows mods to substitute their own.

getOriginalGen

is the vanilla generator,

getNewGen

is the generator that was substituted by previous event handlers (or vanilla still, if there were no previous handlers). You substitute your own implementation using

setNewGen

.

 

Ah, okay that makes sense, but I'd like to clear the original generation since I made a different version of the vanilla generation.

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That means I don't know what the optimal way is.

 

Ah, so if I wanted to one building, then I would have to paste in the entire structure pieces file?

 

Also, I've been getting this error as stated in an earlier post. "The method addExtraVillageComponents(List<StructureVillagePieces.PieceWeight>, Random, int) in the type VillagerRegistry is not applicable for the arguments (List<VillageStructures.PieceWeight>, Random, int)"

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Type VillagerRegistry? What? Why are you getting compilation errors in forge code? What on earth are you doing?

I just copy pasted the vanilla structure pieces file and then made edits in a different section than the bugged code.

 

public class VillageStructures
{
    public static List<VillageStructures.PieceWeight> getStructureVillageWeightedPieceList(Random random, int size)
    {
        List<VillageStructures.PieceWeight> list = Lists.<VillageStructures.PieceWeight>newArrayList();
        list.add(new VillageStructures.PieceWeight(VillageStructures.House4Garden.class, 4, MathHelper.getInt(random, 2 + size, 4 + size * 2)));
        list.add(new VillageStructures.PieceWeight(VillageStructures.Church.class, 20, MathHelper.getInt(random, 0 + size, 1 + size)));
        list.add(new VillageStructures.PieceWeight(VillageStructures.House1.class, 20, MathHelper.getInt(random, 0 + size, 2 + size)));
        list.add(new VillageStructures.PieceWeight(VillageStructures.WoodHut.class, 3, MathHelper.getInt(random, 2 + size, 5 + size * 3)));
        list.add(new VillageStructures.PieceWeight(VillageStructures.Hall.class, 15, MathHelper.getInt(random, 0 + size, 2 + size)));
        list.add(new VillageStructures.PieceWeight(VillageStructures.Field1.class, 3, MathHelper.getInt(random, 1 + size, 4 + size)));
        list.add(new VillageStructures.PieceWeight(VillageStructures.Field2.class, 3, MathHelper.getInt(random, 2 + size, 4 + size * 2)));
        list.add(new VillageStructures.PieceWeight(VillageStructures.House2.class, 15, MathHelper.getInt(random, 0, 1 + size)));
        list.add(new VillageStructures.PieceWeight(VillageStructures.House3.class, 8, MathHelper.getInt(random, 0 + size, 3 + size * 2)));
        [u]net.minecraftforge.fml.common.registry.VillagerRegistry.addExtraVillageComponents(list, random, size);[/u] Erroring code.
        Iterator<VillageStructures.PieceWeight> iterator = list.iterator();

        while (iterator.hasNext())
        {
            if (((VillageStructures.PieceWeight)iterator.next()).villagePiecesLimit == 0)
            {
                iterator.remove();
            }
        }

        return list;
    }
private static VillageStructures.Village findAndCreateComponentFactory(VillageStructures.Start start, VillageStructures.PieceWeight weight, List<StructureComponent> structureComponents, Random rand, int structureMinX, int structureMinY, int structureMinZ, EnumFacing facing, int componentType)
    {
        Class <? extends VillageStructures.Village > oclass = weight.villagePieceClass;
        VillageStructures.Village structurevillagepieces$village = null;

        if (oclass == VillageStructures.House4Garden.class)
        {
            structurevillagepieces$village = VillageStructures.House4Garden.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.Church.class)
        {
            structurevillagepieces$village = VillageStructures.Church.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.House1.class)
        {
            structurevillagepieces$village = VillageStructures.House1.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.WoodHut.class)
        {
            structurevillagepieces$village = VillageStructures.WoodHut.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.Hall.class)
        {
            structurevillagepieces$village = VillageStructures.Hall.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.Field1.class)
        {
            structurevillagepieces$village = VillageStructures.Field1.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.Field2.class)
        {
            structurevillagepieces$village = VillageStructures.Field2.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.House2.class)
        {
            structurevillagepieces$village = VillageStructures.House2.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.House3.class)
        {
            structurevillagepieces$village = VillageStructures.House3.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else
        {
            [u]structurevillagepieces$village = net.minecraftforge.fml.common.registry.VillagerRegistry.getVillageComponent(weight, start , structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);[/u] Erroring code
        }

        return structurevillagepieces$village;
    }
}

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Look in class VillagerRegistry to see what the addExtraVillageComponents method's arguments really are. Also look at the method's visibility to see if you're even allowed to call it.

 

If you find yourself in a "close but no cigar" position, then you might be able cheat your way to victory using reflection (qv).

 

BTW, If you solve this and are still ambitious, please consider expanding your mod to build a fence around each village (adding at least one gate for each compass point, perhaps where a road goes through). If you published such a mod, I would use it

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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Look in class VillagerRegistry to see what the addExtraVillageComponents method's arguments really are. Also look at the method's visibility to see if you're even allowed to call it.

 

If you find yourself in a "close but no cigar" position, then you might be able cheat your way to victory using reflection (qv).

 

BTW, If you solve this and are still ambitious, please consider expanding your mod to build a fence around each village (adding at least one gate for each compass point, perhaps where a road goes through). If you published such a mod, I would use it

 

It is visible, it wants a list to be from the class I'm copying from not the class I'm using. I'll try a reflection, since the augment  name types are different but are pretty much identical.

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Alright, so my code isn't being run at all, even the class the swaps the village gen.

 

public class CommonProxy {

@EventHandler
    public void preInit(FMLPreInitializationEvent e) {

	MinecraftForge.EVENT_BUS.register(new ChangeVillageGeneration());
}
@EventHandler
    public void init(FMLInitializationEvent e) {

}
    @EventHandler
    public void postInit(FMLPostInitializationEvent e) {

    }
public class ChangeVillageGeneration {

@SubscribeEvent
public void changeVillageGen (InitMapGenEvent event) {
	if (event.getType() != null && event.getType() == EventType.VILLAGE){
		IvMapGenVillage newGen = (IvMapGenVillage) event.getNewGen();
		System.out.print("Genning 2"); - I'm not getting this print
		event.setNewGen(newGen);
	}

}	

}

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Alright, I've changed that but the event is still not firing.

 

public class CommonProxy {

@EventHandler
    public void preInit(FMLPreInitializationEvent e) {

	MinecraftForge.TERRAIN_BUS.register(new ChangeVillageGeneration());
}
@EventHandler
    public void init(FMLInitializationEvent e) {

}
    @EventHandler
    public void postInit(FMLPostInitializationEvent e) {

    }

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Show your ClientProxy.

 

Uh, okay. Am I supposed to have anything there?

 

- Not edited (usually I remove stuff that don't have anything to do with the problem.

public class ClientProxy extends CommonProxy{

 @Override
    public void preInit(FMLPreInitializationEvent e) {
        super.preInit(e);
        BlockRender.preInit();
    }

    @Override
    public void init(FMLInitializationEvent e) {
        super.init(e);

        ItemRender.registerItemRenderer();
        BlockRender.registerBlockRenderer();
    }

    @Override
    public void postInit(FMLPostInitializationEvent e) {
        super.postInit(e);
    }
}

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Firstly, I see no evidence that my code was running, so I put a series of System.out.printlns throughout my code and then used a superflat seed and generated a village. I got no printlns.

 

The code that doesn't show any printlns and is the event_bus.

 

public class ChangeVillageGeneration {

@SubscribeEvent
public void changeVillageGen (InitMapGenEvent event) {
	if (event.getType() != null && event.getType() == EventType.VILLAGE){
		IvMapGenVillage newGen = (IvMapGenVillage) event.getNewGen();
		System.out.println("Genning 2");
		event.setNewGen(newGen);
	}

}	

}

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mod:curios (incompatible), mod:ars_nouveau (incompatible), mod:origins (incompatible), mod:xaerominimap (incompatible), mod:man, mod:rats, mod:forge, mod:ars_elemental (incompatible), mod:gh, mod:ftbultimine (incompatible), mod:tombstone, mod:coroutil (incompatible), mod:architectury (incompatible), mod:ftblibrary (incompatible), mod:ftbteams (incompatible), mod:ftbchunks (incompatible), mod:ftbquests (incompatible), mod:voidscape (incompatible), mod:infiniverse (incompatible), mod:phantasm (incompatible), mod:aquamirae (incompatible), mod:essential (incompatible), mod:betterdungeons, mod:betterwitchhuts, mod:betteroceanmonuments, mod:epicfight (incompatible), mod:wom (incompatible), mod:yungsapi, mod:betterdeserttemples, mod:dixtas_armory (incompatible), mod:betterfortresses, mod:nyfsspiders (incompatible), mod:yungsbridges, mod:born_in_chaos_v1, mod:arphex, mod:yungsextras, mod:betterstrongholds, mod:yungsmenutweaks, mod:deeperdarker, mod:betterendisland, mod:deep_dark_regrowth, mod:fight_or_die, mod:bettermineshafts, mod:betterjungletemples     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'     Launched Version: forge-47.2.20     OptiFine Version: OptiFine_1.20.1_HD_U_I6     OptiFine Build: 20231221-120401     Render Distance Chunks: 6     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 NVIDIA 552.22     OpenGlRenderer: NVIDIA GeForce RTX 3060/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 16     ModLauncher: 10.0.9+10.0.9+main.dcd20f30     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:          mixin-0.8.5.jar mixin PLUGINSERVICE          eventbus-6.0.5.jar eventbus PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar slf4jfixer PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar object_holder_definalize PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar runtime_enum_extender PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar capability_token_subclass PLUGINSERVICE          accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar runtimedistcleaner PLUGINSERVICE          modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar OptiFine TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar essential-loader TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@null         javafml@null     Mod List:          dynamiclightsreforged-1.20.1_v1.6.0.jar           |Rubidium Dynamic Lights       |dynamiclightsreforged         |1.20.1_v1.6.0       |DONE      |Manifest: NOSIGNATURE         YungsBetterDungeons-1.20-Forge-4.0.4.jar          |YUNG's Better Dungeons        |betterdungeons                |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         YungsBetterWitchHuts-1.20-Forge-3.0.3.jar         |YUNG's Better Witch Huts      |betterwitchhuts               |1.20-Forge-3.0.3    |DONE      |Manifest: NOSIGNATURE         additionalentityattributes-forge-1.4.0.5+1.20.1.ja|Additional Entity Attributes  |additionalentityattributes    |1.4.0.5+1.20.1      |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.20.1-4.4.4.jar                   |GeckoLib 4                    |geckolib                      |4.4.4               |DONE      |Manifest: NOSIGNATURE         jei-1.20.1-forge-15.3.0.4.jar                     |Just Enough Items             |jei                           |15.3.0.4            |DONE      |Manifest: NOSIGNATURE         The_Graveyard_3.1_(FORGE)_for_1.20.1.jar          |The Graveyard                 |graveyard                     |3.1                 |DONE      |Manifest: NOSIGNATURE         Pehkui-3.8.0+1.20.1-forge.jar                     |Pehkui                        |pehkui                        |3.8.0+1.20.1-forge  |DONE      |Manifest: NOSIGNATURE         YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar    |YUNG's Better Ocean Monuments |betteroceanmonuments          |1.20-Forge-3.0.4    |DONE      |Manifest: NOSIGNATURE         Soulbound-Forge-0.8+1.20.1.jar                    |Soulbound                     |soulbound                     |0.8                 |DONE      |Manifest: NOSIGNATURE         caelus-forge-3.2.0+1.20.1.jar                     |Caelus API                    |caelus                        |3.2.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         obscure_api-15.jar                                |Obscure API                   |obscure_api                   |15                  |DONE      |Manifest: NOSIGNATURE         apoli-forge-1.20.1-2.9.0.6.jar                    |Apoli                         |apoli                         |1.20.1-2.9.0.6      |DONE      |Manifest: NOSIGNATURE         Neat-1.20-35-FORGE.jar                            |Neat                          |neat                          |1.20-35-FORGE       |DONE      |Manifest: NOSIGNATURE         enlightend-5.0.14-1.20.1.jar                      |Enlightend                    |enlightened_end               |5.0.14              |DONE      |Manifest: NOSIGNATURE         EpicFight-20.7.4.jar                              |Epic Fight                    |epicfight                     |20.7.4              |DONE      |Manifest: NOSIGNATURE         WeaponsOfMiracles-20.1.7.40.jar                   |Weapons of Minecraft          |wom                           |20.1.7.40           |DONE      |Manifest: NOSIGNATURE         citadel-2.5.4-1.20.1.jar                          |Citadel                       |citadel                       |2.5.4               |DONE      |Manifest: NOSIGNATURE         TravelersBackpack-1.20.1-9.1.12.jar               |Traveler's Backpack           |travelersbackpack             |9.1.12              |DONE      |Manifest: NOSIGNATURE         zombieawareness-1.20.1-1.13.1.jar                 |Zombie Awareness              |zombieawareness               |1.20.1-1.13.1       |DONE      |Manifest: NOSIGNATURE         YungsApi-1.20-Forge-4.0.4.jar                     |YUNG's API                    |yungsapi                      |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         mixinextras-forge-0.2.0-beta.8.jar                |MixinExtras                   |mixinextras                   |0.2.0-beta.8        |DONE      |Manifest: NOSIGNATURE         YungsBetterDesertTemples-1.20-Forge-3.0.3.jar     |YUNG's Better Desert Temples  |betterdeserttemples           |1.20-Forge-3.0.3    |DONE      |Manifest: NOSIGNATURE         cave_dweller-1.20.1-1.6.4.jar                     |cave_dweller                  |cave_dweller                  |1.6.4               |DONE      |Manifest: NOSIGNATURE         deep-1.05b.jar                                    |depthcrawler                  |depthcrawler                  |1.0.0               |DONE      |Manifest: NOSIGNATURE         iceandfire-2.1.13-1.20.1-beta-4.jar               |Ice and Fire                  |iceandfire                    |2.1.13-1.20.1-beta-4|DONE      |Manifest: NOSIGNATURE         dixtas_armory-1.1.7-1.20.1-beta.jar               |dixta's Armory                |dixtas_armory                 |1.1.4-1.20.1-beta   |DONE      |Manifest: NOSIGNATURE         inventorypets-1.20.1-2.1.1.jar                    |Inventory Pets                |inventorypets                 |2.1.1               |DONE      |Manifest: NOSIGNATURE         JustEnoughResources-1.20.1-1.4.0.247.jar          |Just Enough Resources         |jeresources                   |1.4.0.247           |DONE      |Manifest: NOSIGNATURE         YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar  |YUNG's Better Nether Fortresse|betterfortresses              |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         SpelunkersCharm-3.5.9-1.20.1.jar                  |Spelunker's Charm             |spelunkers_charm              |3.5.9               |DONE      |Manifest: NOSIGNATURE         twilightforest-1.20.1-4.3.2145-universal.jar      |The Twilight Forest           |twilightforest                |4.3.2145            |DONE      |Manifest: NOSIGNATURE         ironchest-1.20.1-14.4.4.jar                       |Iron Chests                   |ironchest                     |1.20.1-14.4.4       |DONE      |Manifest: NOSIGNATURE         nyfsspiders-forge-1.20.1-2.1.1.jar                |Nyf's Spiders                 |nyfsspiders                   |2.1.1               |DONE      |Manifest: NOSIGNATURE         client-1.20.1-20230612.114412-srg.jar             |Minecraft                     |minecraft                     |1.20.1              |DONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         sons-of-sins-1.20.1-2.1.6.jar                     |Sons of Sins                  |sons_of_sins                  |2.1.6               |DONE      |Manifest: NOSIGNATURE         lucky-block-forge-1.20.1-13.0.jar                 |Lucky Block                   |lucky                         |1.20.1-13.0         |DONE      |Manifest: NOSIGNATURE         TerraBlender-forge-1.20.1-3.0.1.4.jar             |TerraBlender                  |terrablender                  |3.0.1.4             |DONE      |Manifest: NOSIGNATURE         AmbientSounds_FORGE_v5.3.9_mc1.20.1.jar           |AmbientSounds                 |ambientsounds                 |5.3.9               |DONE      |Manifest: NOSIGNATURE         BiomesOPlenty-1.20.1-18.0.0.592.jar               |Biomes O' Plenty              |biomesoplenty                 |18.0.0.592          |DONE      |Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.11.27_mc1.20.1.jar          |CreativeCore                  |creativecore                  |2.11.27             |DONE      |Manifest: NOSIGNATURE         From-The-Fog-1.20-v1.9.2-Forge-Fabric.jar         |From The Fog                  |watching                      |1.9.2               |DONE      |Manifest: NOSIGNATURE         YungsBridges-1.20-Forge-4.0.3.jar                 |YUNG's Bridges                |yungsbridges                  |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         born_in_chaos_[Forge]1.20.1_1.2.jar               |Born in Chaos                 |born_in_chaos_v1              |1.0.0               |DONE      |Manifest: NOSIGNATURE         calio-forge-1.20.1-1.11.0.3.jar                   |Calio                         |calio                         |1.20.1-1.11.0.3     |DONE      |Manifest: NOSIGNATURE         L_Enders_Cataclysm-1.90 -1.20.1.jar               |Cataclysm Mod                 |cataclysm                     |1.0                 |DONE      |Manifest: NOSIGNATURE         curios-forge-5.9.0+1.20.1.jar                     |Curios API                    |curios                        |5.9.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         ars_nouveau-1.20.1-4.10.0-all.jar                 |Ars Nouveau                   |ars_nouveau                   |4.10.0              |DONE      |Manifest: NOSIGNATURE         origins-forge-1.20.1-1.10.0.7-all.jar             |Origins                       |origins                       |1.20.1-1.10.0.7     |DONE      |Manifest: NOSIGNATURE         Xaeros_Minimap_24.1.1_Forge_1.20.jar              |Xaero's Minimap               |xaerominimap                  |24.1.1              |DONE      |Manifest: NOSIGNATURE         The-Man-From-The-Fog-1.2.4a-1.20.1.jar            |The Man From The Fog          |man                           |1.2.4               |DONE      |Manifest: NOSIGNATURE         Rats-1.20.1-8.1.2.jar                             |Rats                          |rats                          |1.20.1-8.1.2        |DONE      |Manifest: NOSIGNATURE         forge-1.20.1-47.2.20-universal.jar                |Forge                         |forge                         |47.2.20             |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         ArPhEx_1.8.12_1.20.1.jar                          |Arthropod Phobia Expansions   |arphex                        |1.8.12              |DONE      |Manifest: NOSIGNATURE         ars_elemental-1.20.1-0.6.5.jar                    |Ars Elemental                 |ars_elemental                 |1.20.1-0.6.5        |DONE      |Manifest: NOSIGNATURE         YungsExtras-1.20-Forge-4.0.3.jar                  |YUNG's Extras                 |yungsextras                   |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         Gods-and-Heroes-1.6.1.jar                         |Gods and Heroes               |gh                            |1.6.1_Forge&Fabric  |DONE      |Manifest: NOSIGNATURE         ftb-ultimine-forge-2001.1.4.jar                   |FTB Ultimine                  |ftbultimine                   |2001.1.4            |DONE      |Manifest: NOSIGNATURE         YungsBetterStrongholds-1.20-Forge-4.0.3.jar       |YUNG's Better Strongholds     |betterstrongholds             |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         tombstone-1.20.1-8.6.5.jar                        |Corail Tombstone              |tombstone                     |8.6.5               |DONE      |Manifest: NOSIGNATURE         YungsMenuTweaks-1.20.1-Forge-1.0.2.jar            |YUNG's Menu Tweaks            |yungsmenutweaks               |1.20.1-Forge-1.0.2  |DONE      |Manifest: NOSIGNATURE         coroutil-forge-1.20.1-1.3.7.jar                   |CoroUtil                      |coroutil                      |1.20.1-1.3.7        |DONE      |Manifest: NOSIGNATURE         deeperdarker-forge-1.20.1-1.2.1.jar               |Deeper and Darker             |deeperdarker                  |1.2.1               |DONE      |Manifest: NOSIGNATURE         architectury-9.2.14-forge.jar                     |Architectury                  |architectury                  |9.2.14              |DONE      |Manifest: NOSIGNATURE         ftb-library-forge-2001.1.5.jar                    |FTB Library                   |ftblibrary                    |2001.1.5            |DONE      |Manifest: NOSIGNATURE         ftb-teams-forge-2001.1.4.jar                      |FTB Teams                     |ftbteams                      |2001.1.4            |DONE      |Manifest: NOSIGNATURE         ftb-chunks-forge-2001.2.7.jar                     |FTB Chunks                    |ftbchunks                     |2001.2.7            |DONE      |Manifest: NOSIGNATURE         ftb-quests-forge-2001.3.5.jar                     |FTB Quests                    |ftbquests                     |2001.3.5            |DONE      |Manifest: NOSIGNATURE         YungsBetterEndIsland-1.20-Forge-2.0.6.jar         |YUNG's Better End Island      |betterendisland               |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         Deep Dark Regrowth 1.2.5.1 - 1.20.1.jar           |Deep Dark: Regrowth           |deep_dark_regrowth            |1.2.5.1             |DONE      |Manifest: NOSIGNATURE         Voidscape-1.20.1-1.5.389.jar                      |Voidscape                     |voidscape                     |1.20.1-1.5.389      |DONE      |Manifest: NOSIGNATURE         infiniverse-1.20.1-1.0.0.5.jar                    |Infiniverse                   |infiniverse                   |1.0.0.5             |DONE      |Manifest: NOSIGNATURE         fight_or_die-1.20.1-1.1.4.jar                     |Fight or Die Mutations        |fight_or_die                  |1.20.1-1.1.4        |DONE      |Manifest: NOSIGNATURE         YungsBetterMineshafts-1.20-Forge-4.0.4.jar        |YUNG's Better Mineshafts      |bettermineshafts              |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         phantasm-forge-0.1.jar                            |End's Phantasm                |phantasm                      |0.1                 |DONE      |Manifest: NOSIGNATURE         aquamirae-6.API15.jar                             |Aquamirae                     |aquamirae                     |6.API15             |DONE      |Manifest: NOSIGNATURE         Essential (forge_1.20.1).jar                      |Essential                     |essential                     |1.3.1.3+g88238d7752 |DONE      |Manifest: NOSIGNATURE         YungsBetterJungleTemples-1.20-Forge-2.0.4.jar     |YUNG's Better Jungle Temples  |betterjungletemples           |1.20-Forge-2.0.4    |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 093f2885-caf5-4a87-965d-511fd2c9d9ae     FML: 47.2     Forge: net.minecraftforge:47.2.20
    • I get a death message in chat every time I take damage example: [16:29:13] [Render thread/INFO]: [System] [CHAT] fall,Syndrick hit the ground too hard. I didn't die from that fall. I remember the exact moment it started happening, and what mods I had added. I have since removed said mods trying to fix it, and nothing has worked. I have also disabled a bunch of other mods that could be the cause, but that hasn't worked either. I've gone through the logs with chatgpt, and that hasn't helped either. This is my last resort, so if anyone can help me, that'd be insanely appreciated. Thank You.
    • The error is due to being unable to setup the server on the IP address or port number you specified in the server settings. (Failed to bind to port)  I usually get this myself when i have a VPN turned on, or if the server is already open in the background. If you do not have a VPN turned on then try changing the port number in the server.config file to use something other than the default 25565 port. Also check your firewall settings to make sure Minecraft is not blocked in any way Hope this helps!   
    • Crash log and latest.txt https://paste.ee/p/7t93I
    • I don't know what do about this I tried support. This happens when I go into a server and I don't own it. I have the exact same mods, same version, same everything. I have enough ram on Minecraft.   Logs: content://media/external/downloads/1000004919 
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