Posted February 7, 20178 yr Vanilla Hoppers can exchange items with Entities if they implement IInventory. (Look at TileEntityHopper.getInventoryAtPosition) The Forge Hook added in the Hopper tileentity is checking only for Blocks/TileEntitys with the ItemHandler Capability. Although this isn't used in vanilla, as no Entities implement IInventory, Forge should stay compatible with Vanilla in this point, and should check for Entities with ItemHandler Capability, too. Edited February 7, 20178 yr by Voidi
February 7, 20178 yr Could you explain a little? I don't quite understand what you are saying. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
February 7, 20178 yr what he means is hoppers can extract items out of Entity's using the IInventory but not Itemhander Spoiler public static IInventory getInventoryAtPosition(World worldIn, double x, double y, double z) { IInventory iinventory = null; int i = MathHelper.floor_double(x); int j = MathHelper.floor_double(y); int k = MathHelper.floor_double(z); BlockPos blockpos = new BlockPos(i, j, k); Block block = worldIn.getBlockState(blockpos).getBlock(); if (block.hasTileEntity()) { TileEntity tileentity = worldIn.getTileEntity(blockpos); if (tileentity instanceof IInventory) { iinventory = (IInventory)tileentity; if (iinventory instanceof TileEntityChest && block instanceof BlockChest) { iinventory = ((BlockChest)block).getContainer(worldIn, blockpos, true); } } } if (iinventory == null) { List<Entity> list = worldIn.getEntitiesInAABBexcluding((Entity)null, new AxisAlignedBB(x - 0.5D, y - 0.5D, z - 0.5D, x + 0.5D, y + 0.5D, z + 0.5D), EntitySelectors.HAS_INVENTORY); if (!list.isEmpty()) { iinventory = (IInventory)list.get(worldIn.rand.nextInt(list.size())); } } return iinventory; } as you can see in the spoiler getInventoryAtPosition first checks for tile and then for Entity's it get also used in BlockDispenser line 54
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