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Item Model Rendering Question


MitchB

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I have a custom model that I'm using for an item. It doesn't seem to load properly in game, even though it looks perfectly fine in the model creator. The issue is that I have a solid, coloured shape inside a semi transparent cube - the semi transparent bit works just fine, but the coloured shape doesn't render. 

 

Do I need to be rendering this in a special way? I've tried moving the textures from two files into one etc, but still no success. 

 

Has anyone managed to do this before? If so, how? Thanks in advance. 

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A json file will do that for you. Simply look at the beacon.json, if you are rendering a cube. If its more complicated then post your code.

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The beacon is a block and blocks have Special Rules for rendering. I'm not sure you can render the same thing with a regular item, as Transparency is Complicated.

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27 minutes ago, Draco18s said:

The beacon is a block and blocks have Special Rules for rendering. I'm not sure you can render the same thing with a regular item, as Transparency is Complicated.

 

ItemBlocks are rendered in exactly the same way as any other Item (except if they use a TESR, which the beacon item doesn't). The beacon block and item themselves use regular JSON models, the TESR is only used to render the beam.

 

I added a regular Item that uses the beacon model here and it renders just like the vanilla beacon (as you can see in the screenshot below).

 

@MitchB Post your model and a screenshot demonstrating how it's not working.

 

 

2017-03-02_12.48.36.png

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16 hours ago, Choonster said:

ItemBlocks are rendered in exactly the same way as any other Item (except if they use a TESR, which the beacon item doesn't). The beacon block and item themselves use regular JSON models, the TESR is only used to render the beam.

 

I was referring to the bit about Blocks having rendering modes: CUTOUT, TRANSPARENT, etc.

But if you're right about that not affecting items, then my bad.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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5 hours ago, MitchB said:

@Choonster Model JSON (Long): http://pastebin.com/42Uunai5 // When rendered: http://prntscr.com/ef7cg1

 

There should be a coloured sphere within that transparent sphere. It's simply not rendering. As I said, it renders in the model creator (Using Cubik)

 

I'm not too sure why that's not working, sorry. It could be something to do with your textures, since I downloaded the model and switched the textures to vanilla ones and the inner sphere was rendered.

 

The screenshot below uses minecraft:blocks/glass as the charm texture and minecraft:blocks/itemframe_background as the element texture.

 

2017-03-03_10.56.13.png

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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