Jump to content

[1.11.2] Setting a blocks bounding box


zskamljic

Recommended Posts

I have created a block, whose height should only be 1/8 of a regular block and created a model for it. However when the block is placed, it obstructs lighting like this:

 

2017-03-14_20_19_46.png.7f1d8ffb7518d5aa3250c4e8dc0dfd99.png

 

also if the player tries to walk on top of it, it causes the player to slide to the edge and eventually off the block itself. In order to try to fix that I've tried the following:

 


    @Override
    public boolean isFullyOpaque(IBlockState state) {
        return false;
    }

    @Override
    public boolean isOpaqueCube(IBlockState state) {
        return false;
    }

    @Override
    public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
        return BASE_AABB;
    }

    @Nullable
    @Override
    public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) {
        return BASE_AABB;
    }

 

However the result remains the same. I have also noticed that all of those methods are annotated as @Deprecated. Are these the methods I should be using? Should I do something else entirely?

 

Also is there a list of all Registry events (I know there are block and item ones, how about recipe, smelting, worldgen, ...)?

Link to comment
Share on other sites

    @Override
    public boolean isFullCube(IBlockState state) {
        return false;
    }

 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Nearly ALL methods in the block class are deprecated you'll notice.

That means "don't call this" (use the IBlockState method instead) not "don't implement this."

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.