Posted June 27, 20178 yr My json file for my fourth item! Spoiler { "parent": "builtin/generated", "textures": { "layer0": "mainmod:items/itemFour" }, "display": { "thirdperson": { "rotation": [ 0, 90, -40], "translation": [ 0, 1.25, -3.5 ], "scale": [ 3, 3, 3] }, "firstperson": { "rotation": [0, -135, 25 ], "translation": [0, 4, 2 ], "scale": [10, 10, 10] } } } When I run the game the item is weirdly placed under my arm and has not scaled up any help? Locatin: assets/mainmod/models/item Edited June 28, 20178 yr by BlockExpert
June 28, 20178 yr You need to specify the hand. Spoiler { "parent": "builtin/generated", "display": { "ground": { "rotation": [ 0, 0, 0 ], "translation": [ 0, 2, 0], "scale":[ 0.5, 0.5, 0.5 ] }, "head": { "rotation": [ 0, 180, 0 ], "translation": [ 0, 13, 7], "scale":[ 1, 1, 1] }, "thirdperson_righthand": { "rotation": [ 0, -90, 55 ], "translation": [ 0, 4.0, 0.5 ], "scale": [ 0.85, 0.85, 0.85 ] }, "thirdperson_lefthand": { "rotation": [ 0, 90, -55 ], "translation": [ 0, 4.0, 0.5 ], "scale": [ 0.85, 0.85, 0.85 ] }, "firstperson_righthand": { "rotation": [ 0, -90, 25 ], "translation": [ 1.13, 3.2, 1.13 ], "scale": [ 0.68, 0.68, 0.68 ] }, "firstperson_lefthand": { "rotation": [ 0, 90, -25 ], "translation": [ 1.13, 3.2, 1.13 ], "scale": [ 0.68, 0.68, 0.68 ] }, "fixed": { "rotation": [ 0, 180, 0 ], "scale": [ 1, 1, 1 ] } } } Those are the ones you can edit. Edited June 28, 20178 yr by Arekkuusu Aya Shamelessmaru at your service
June 28, 20178 yr if it's a "normal" item (ie. you would expect the game to receive just a 2d texture and do the same thing it does with vanilla items), you should not specify rotation, scale and translation. if it's not a "normal" item (which it probably isn't), there are two things to do: 1) use itemtransformhelper to get correct values for displaying the item (left/right hand, 1st/3rd person, on the ground, in inventory screens...), and 2) buy grey ghost a beer. https://github.com/TheGreyGhost/ItemTransformHelper http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2342078-item-transform-helper-interactively-rotate-scale
June 28, 20178 yr Author 16 hours ago, Arekkuusu said: You need to specify the hand. Reveal hidden contents { "parent": "builtin/generated", "display": { "ground": { "rotation": [ 0, 0, 0 ], "translation": [ 0, 2, 0], "scale":[ 0.5, 0.5, 0.5 ] }, "head": { "rotation": [ 0, 180, 0 ], "translation": [ 0, 13, 7], "scale":[ 1, 1, 1] }, "thirdperson_righthand": { "rotation": [ 0, -90, 55 ], "translation": [ 0, 4.0, 0.5 ], "scale": [ 0.85, 0.85, 0.85 ] }, "thirdperson_lefthand": { "rotation": [ 0, 90, -55 ], "translation": [ 0, 4.0, 0.5 ], "scale": [ 0.85, 0.85, 0.85 ] }, "firstperson_righthand": { "rotation": [ 0, -90, 25 ], "translation": [ 1.13, 3.2, 1.13 ], "scale": [ 0.68, 0.68, 0.68 ] }, "firstperson_lefthand": { "rotation": [ 0, 90, -25 ], "translation": [ 1.13, 3.2, 1.13 ], "scale": [ 0.68, 0.68, 0.68 ] }, "fixed": { "rotation": [ 0, 180, 0 ], "scale": [ 1, 1, 1 ] } } } Those are the ones you can edit. THANK U SO MUCH
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