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Posted

I need to play a sound on the client from a server called method, so I thought of using a custom made packet. I found a method in ByteBufUtils called readRegistryEvent, and since SoundEvent implements IForgeRegistryEntry.Impl I thought I would be able to use this to send the packet. However, I'm not sure how to call this method properly because of the second parameter. public static <T extends IForgeRegistryEntry<T>> T readRegistryEntry(@Nonnull ByteBuf in, @Nonnull IForgeRegistry<T> registry). Perhaps this is too related to java for this forum, but I'm not sure how I would use this method properly.

Posted

You're almost certainly barking up the wrong tree.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

You need to tell the method which registry contains the registry entry you're trying to read. In this case, it's the SoundEvent registry (ForgeRegistries.SOUND_EVENTS).

 

That said, Minecraft already has methods to play a sound from the logical server. Forge's documentation lists the methods and explains what each one does here.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted (edited)
25 minutes ago, Choonster said:

That said, Minecraft already has methods to play a sound from the logical server. Forge's documentation lists the methods and explains what each one does here.

I had read through that multiple times and had somehow missed the third overload. Not 100% sure it is what I want though.

 

EDIT: Whether or not those methods are what I want (I doubt they are) the packet works perfectly with that method call. Thanks!

Edited by That_Martin_Guy

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