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[SOLVED] Minecraft Vanilla Block Rendering


WOLFI3654

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You don't need a TESR for this. GreyGhost created an example mod of how to use the baked model system to render as another block.

https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample/mbe04_block_dynamic_block_model1

I've even taken this code myself and adapted it to fiddle around with an idea.

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51 minutes ago, Draco18s said:

You don't need a TESR for this. GreyGhost created an example mod of how to use the baked model system to render as another block.

https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample/mbe04_block_dynamic_block_model1

I've even taken this code myself and adapted it to fiddle around with an idea.

Not exactly what I need. I want to have a Block rendering a structure into my world. But for this I Need somehow a way to get a ResourceLocation from a Block and its data

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Likely that would be new ResourceLocation(Block#getRegistryName())

 

But then you'd have to load the block's blockstate and model files yourself to try and find textures. Any given block can have as many textures as it wants for as many blockstates as it wants.

 

Alternatively, you can get it's baked quads like so:

 

https://github.com/TheGreyGhost/MinecraftByExample/blob/master/src/main/java/minecraftbyexample/mbe04_block_dynamic_block_model1/CamouflageBakedModel.java#L63-L67

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Registry name -> Blockstate(s)

Blockstate -> Model(s)

Model -> Texture(s)

 

These are the only valid assumptions you can make. You can't jump from the registry name to a texture. You have to use the registry name (in combination with a StateMapper) to get the blockstate variants from the blockstate file(s). From there you can retrieve a model.

 

Then you need to parse the model for a list of textures

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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5 minutes ago, Draco18s said:

Registry name -> Blockstate(s)

Blockstate -> Model(s)

Model -> Texture(s)

Okay...
First I get the Blockstate I Need with

myBlock = Block.getBlockById(ID) 

and

state = myBlock.getStateFromMeta(META)


after that I can get the Model with

blockModelShapes.getModelForState(state)


But what is the next step? How can I bind a texture for my rendering? there is no method which Looks like it could give me a ResourceLocation

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53 minutes ago, WOLFI3654 said:

Okay...
First I get the Blockstate I Need with


myBlock = Block.getBlockById(ID) 

and


state = myBlock.getStateFromMeta(META)

 

You shouldn't be using IDs or metadata directly.

 

54 minutes ago, WOLFI3654 said:

But what is the next step? How can I bind a texture for my rendering? there is no method which Looks like it could give me a ResourceLocation

That gives you an IBakedModel object which is a series of quads. I believe that the texture will be bound for you when you go to render it.

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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2 minutes ago, Draco18s said:

You shouldn't be using IDs or metadata directly.

I'm using the WorldEditAPI to load a schematic and it only serves me with raw types.

 

3 minutes ago, Draco18s said:

That gives you an IBakedModel object which is a series of quads. I believe that the texture will be bound for you when you go to render it.

You're right. There is a List with several BakedQuads. And they have a method which gives you the vertex data.
How should I implement These? and where should I read the list?

 

 

Current code:

Spoiler

private void renderBlock(BaseBlock blocks, Vector vec) {
		WorldRenderer wr = Tessellator.getInstance().getWorldRenderer();
        wr.begin(7, DefaultVertexFormats.POSITION_TEX);
        
//        MinecraftForge
        // Base
        Minecraft mc = Minecraft.getMinecraft();

        BlockRendererDispatcher blockRendererDispatcher = mc.getBlockRendererDispatcher();

        BlockModelShapes blockModelShapes = blockRendererDispatcher.getBlockModelShapes();

        IBakedModel copiedBlockModel = blockModelShapes.getModelForState(Block.getBlockById(blocks.getId()).getStateFromMeta(blocks.getData()));
        copiedBlockModel.getGeneralQuads().get(0).
//        Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation(Block.getBlockById(blocks.getId()).getRegistryName()));
//        Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getTexture(Block.getBlockById(blocks.getId()).getStateFromMeta(blocks.getData()));
//        Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("minecraft:textures/blocks/"+Block.getStateById(blocks.getId()).getBlock().getUnlocalizedName().substring(5)+".png"));
        // -Z
//        wr.addVertexData(copiedBlockModel.getGeneralQuads().get(0).getVertexData());
        wr.setTranslation(0, 0, -1);
        wr.pos(1.0, 0.0, 0.0).tex(0.0, 1.0).endVertex();
        wr.pos(0.0, 0.0, 0.0).tex(1.0, 1.0).endVertex();
        wr.pos(0.0, 1.0, 0.0).tex(  1.0, 0.5).endVertex();
        wr.pos(1.0, 1.0, 0.0).tex(  0.0, 0.5).endVertex();
        // +Z
        wr.setTranslation(0, 0, 1);
        wr.pos(0.0, 0.0, 1.0).tex(  0.0, 1.0).endVertex();
        wr.pos(1.0, 0.0, 1.0).tex(  1.0, 1.0).endVertex();
        wr.pos(1.0, 1.0, 1.0).tex(  1.0, 0.5).endVertex();
        wr.pos(0.0, 1.0, 1.0).tex(  0.0, 0.5).endVertex();
        // -X
        wr.setTranslation(-1, 0, 0);
        wr.pos(0.0, 0.0, 0.0).tex(  0.0, 1.0).endVertex();
        wr.pos(0.0, 0.0, 1.0).tex(  1.0, 1.0).endVertex();
        wr.pos(0.0, 1.0, 1.0).tex(  1.0, 0.5).endVertex();
        wr.pos(0.0, 1.0, 0.0).tex(  0.0, 0.5).endVertex();
        // +X
        wr.setTranslation(1, 0, 0);
        wr.pos(1.0, 0.0, 1.0).tex(  0.0, 1.0).endVertex();
        wr.pos(1.0, 0.0, 0.0).tex(  1.0, 1.0).endVertex();
        wr.pos(1.0, 1.0, 0.0).tex(  1.0, 0.5).endVertex();
        wr.pos(1.0, 1.0, 1.0).tex(  0.0, 0.5).endVertex();
        // -Y
        wr.setTranslation(0, -1, 0);
        wr.pos(0.0, 0.0, 1.0).tex(  0.0, 1.0).endVertex();
        wr.pos(0.0, 0.0, 0.0).tex(  1.0, 1.0).endVertex();
        wr.pos(1.0, 0.0, 0.0).tex(  1.0, 0.0).endVertex();
        wr.pos(1.0, 0.0, 1.0).tex(  0.0, 0.0).endVertex();
        // +Y
        wr.setTranslation(0, 1, 0);
        wr.pos(1.0, 1.0, 1.0).tex( 0.0, 1.0).endVertex();
        wr.pos(1.0, 1.0, 0.0).tex( 1.0, 1.0).endVertex();
        wr.pos(0.0, 1.0, 0.0).tex( 1.0, 0.0).endVertex();
        wr.pos(0.0, 1.0, 1.0).tex( 0.0, 0.0).endVertex();
        Tessellator.getInstance().draw();
		
	}

 

 

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On ‎09‎.‎07‎.‎2017 at 8:17 PM, Draco18s said:

You shouldn't be using IDs or metadata directly.

 

That gives you an IBakedModel object which is a series of quads. I believe that the texture will be bound for you when you go to render it.

 

On ‎09‎.‎07‎.‎2017 at 8:23 PM, WOLFI3654 said:

I'm using the WorldEditAPI to load a schematic and it only serves me with raw types.

 

You're right. There is a List with several BakedQuads. And they have a method which gives you the vertex data.
How should I implement These? and where should I read the list?

 

 

Current code:

  Reveal hidden contents


private void renderBlock(BaseBlock blocks, Vector vec) {
		WorldRenderer wr = Tessellator.getInstance().getWorldRenderer();
        wr.begin(7, DefaultVertexFormats.POSITION_TEX);
        
//        MinecraftForge
        // Base
        Minecraft mc = Minecraft.getMinecraft();

        BlockRendererDispatcher blockRendererDispatcher = mc.getBlockRendererDispatcher();

        BlockModelShapes blockModelShapes = blockRendererDispatcher.getBlockModelShapes();

        IBakedModel copiedBlockModel = blockModelShapes.getModelForState(Block.getBlockById(blocks.getId()).getStateFromMeta(blocks.getData()));
        copiedBlockModel.getGeneralQuads().get(0).
//        Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation(Block.getBlockById(blocks.getId()).getRegistryName()));
//        Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getTexture(Block.getBlockById(blocks.getId()).getStateFromMeta(blocks.getData()));
//        Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("minecraft:textures/blocks/"+Block.getStateById(blocks.getId()).getBlock().getUnlocalizedName().substring(5)+".png"));
        // -Z
//        wr.addVertexData(copiedBlockModel.getGeneralQuads().get(0).getVertexData());
        wr.setTranslation(0, 0, -1);
        wr.pos(1.0, 0.0, 0.0).tex(0.0, 1.0).endVertex();
        wr.pos(0.0, 0.0, 0.0).tex(1.0, 1.0).endVertex();
        wr.pos(0.0, 1.0, 0.0).tex(  1.0, 0.5).endVertex();
        wr.pos(1.0, 1.0, 0.0).tex(  0.0, 0.5).endVertex();
        // +Z
        wr.setTranslation(0, 0, 1);
        wr.pos(0.0, 0.0, 1.0).tex(  0.0, 1.0).endVertex();
        wr.pos(1.0, 0.0, 1.0).tex(  1.0, 1.0).endVertex();
        wr.pos(1.0, 1.0, 1.0).tex(  1.0, 0.5).endVertex();
        wr.pos(0.0, 1.0, 1.0).tex(  0.0, 0.5).endVertex();
        // -X
        wr.setTranslation(-1, 0, 0);
        wr.pos(0.0, 0.0, 0.0).tex(  0.0, 1.0).endVertex();
        wr.pos(0.0, 0.0, 1.0).tex(  1.0, 1.0).endVertex();
        wr.pos(0.0, 1.0, 1.0).tex(  1.0, 0.5).endVertex();
        wr.pos(0.0, 1.0, 0.0).tex(  0.0, 0.5).endVertex();
        // +X
        wr.setTranslation(1, 0, 0);
        wr.pos(1.0, 0.0, 1.0).tex(  0.0, 1.0).endVertex();
        wr.pos(1.0, 0.0, 0.0).tex(  1.0, 1.0).endVertex();
        wr.pos(1.0, 1.0, 0.0).tex(  1.0, 0.5).endVertex();
        wr.pos(1.0, 1.0, 1.0).tex(  0.0, 0.5).endVertex();
        // -Y
        wr.setTranslation(0, -1, 0);
        wr.pos(0.0, 0.0, 1.0).tex(  0.0, 1.0).endVertex();
        wr.pos(0.0, 0.0, 0.0).tex(  1.0, 1.0).endVertex();
        wr.pos(1.0, 0.0, 0.0).tex(  1.0, 0.0).endVertex();
        wr.pos(1.0, 0.0, 1.0).tex(  0.0, 0.0).endVertex();
        // +Y
        wr.setTranslation(0, 1, 0);
        wr.pos(1.0, 1.0, 1.0).tex( 0.0, 1.0).endVertex();
        wr.pos(1.0, 1.0, 0.0).tex( 1.0, 1.0).endVertex();
        wr.pos(0.0, 1.0, 0.0).tex( 1.0, 0.0).endVertex();
        wr.pos(0.0, 1.0, 1.0).tex( 0.0, 0.0).endVertex();
        Tessellator.getInstance().draw();
		
	}

 

 

Can you please answer my question or give me a little hint?
I've tried using the BlockModelRenderer but still failing.

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mod:curios (incompatible), mod:ars_nouveau (incompatible), mod:origins (incompatible), mod:xaerominimap (incompatible), mod:man, mod:rats, mod:forge, mod:ars_elemental (incompatible), mod:gh, mod:ftbultimine (incompatible), mod:tombstone, mod:coroutil (incompatible), mod:architectury (incompatible), mod:ftblibrary (incompatible), mod:ftbteams (incompatible), mod:ftbchunks (incompatible), mod:ftbquests (incompatible), mod:voidscape (incompatible), mod:infiniverse (incompatible), mod:phantasm (incompatible), mod:aquamirae (incompatible), mod:essential (incompatible), mod:betterdungeons, mod:betterwitchhuts, mod:betteroceanmonuments, mod:epicfight (incompatible), mod:wom (incompatible), mod:yungsapi, mod:betterdeserttemples, mod:dixtas_armory (incompatible), mod:betterfortresses, mod:nyfsspiders (incompatible), mod:yungsbridges, mod:born_in_chaos_v1, mod:arphex, mod:yungsextras, mod:betterstrongholds, mod:yungsmenutweaks, mod:deeperdarker, mod:betterendisland, mod:deep_dark_regrowth, mod:fight_or_die, mod:bettermineshafts, mod:betterjungletemples     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'     Launched Version: forge-47.2.20     OptiFine Version: OptiFine_1.20.1_HD_U_I6     OptiFine Build: 20231221-120401     Render Distance Chunks: 6     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 NVIDIA 552.22     OpenGlRenderer: NVIDIA GeForce RTX 3060/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 16     ModLauncher: 10.0.9+10.0.9+main.dcd20f30     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:          mixin-0.8.5.jar mixin PLUGINSERVICE          eventbus-6.0.5.jar eventbus PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar slf4jfixer PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar object_holder_definalize PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar runtime_enum_extender PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar capability_token_subclass PLUGINSERVICE          accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE          fmlloader-1.20.1-47.2.20.jar runtimedistcleaner PLUGINSERVICE          modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar OptiFine TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar essential-loader TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@null         javafml@null     Mod List:          dynamiclightsreforged-1.20.1_v1.6.0.jar           |Rubidium Dynamic Lights       |dynamiclightsreforged         |1.20.1_v1.6.0       |DONE      |Manifest: NOSIGNATURE         YungsBetterDungeons-1.20-Forge-4.0.4.jar          |YUNG's Better Dungeons        |betterdungeons                |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         YungsBetterWitchHuts-1.20-Forge-3.0.3.jar         |YUNG's Better Witch Huts      |betterwitchhuts               |1.20-Forge-3.0.3    |DONE      |Manifest: NOSIGNATURE         additionalentityattributes-forge-1.4.0.5+1.20.1.ja|Additional Entity Attributes  |additionalentityattributes    |1.4.0.5+1.20.1      |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.20.1-4.4.4.jar                   |GeckoLib 4                    |geckolib                      |4.4.4               |DONE      |Manifest: NOSIGNATURE         jei-1.20.1-forge-15.3.0.4.jar                     |Just Enough Items             |jei                           |15.3.0.4            |DONE      |Manifest: NOSIGNATURE         The_Graveyard_3.1_(FORGE)_for_1.20.1.jar          |The Graveyard                 |graveyard                     |3.1                 |DONE      |Manifest: NOSIGNATURE         Pehkui-3.8.0+1.20.1-forge.jar                     |Pehkui                        |pehkui                        |3.8.0+1.20.1-forge  |DONE      |Manifest: NOSIGNATURE         YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar    |YUNG's Better Ocean Monuments |betteroceanmonuments          |1.20-Forge-3.0.4    |DONE      |Manifest: NOSIGNATURE         Soulbound-Forge-0.8+1.20.1.jar                    |Soulbound                     |soulbound                     |0.8                 |DONE      |Manifest: NOSIGNATURE         caelus-forge-3.2.0+1.20.1.jar                     |Caelus API                    |caelus                        |3.2.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         obscure_api-15.jar                                |Obscure API                   |obscure_api                   |15                  |DONE      |Manifest: NOSIGNATURE         apoli-forge-1.20.1-2.9.0.6.jar                    |Apoli                         |apoli                         |1.20.1-2.9.0.6      |DONE      |Manifest: NOSIGNATURE         Neat-1.20-35-FORGE.jar                            |Neat                          |neat                          |1.20-35-FORGE       |DONE      |Manifest: NOSIGNATURE         enlightend-5.0.14-1.20.1.jar                      |Enlightend                    |enlightened_end               |5.0.14              |DONE      |Manifest: NOSIGNATURE         EpicFight-20.7.4.jar                              |Epic Fight                    |epicfight                     |20.7.4              |DONE      |Manifest: NOSIGNATURE         WeaponsOfMiracles-20.1.7.40.jar                   |Weapons of Minecraft          |wom                           |20.1.7.40           |DONE      |Manifest: NOSIGNATURE         citadel-2.5.4-1.20.1.jar                          |Citadel                       |citadel                       |2.5.4               |DONE      |Manifest: NOSIGNATURE         TravelersBackpack-1.20.1-9.1.12.jar               |Traveler's Backpack           |travelersbackpack             |9.1.12              |DONE      |Manifest: NOSIGNATURE         zombieawareness-1.20.1-1.13.1.jar                 |Zombie Awareness              |zombieawareness               |1.20.1-1.13.1       |DONE      |Manifest: NOSIGNATURE         YungsApi-1.20-Forge-4.0.4.jar                     |YUNG's API                    |yungsapi                      |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         mixinextras-forge-0.2.0-beta.8.jar                |MixinExtras                   |mixinextras                   |0.2.0-beta.8        |DONE      |Manifest: NOSIGNATURE         YungsBetterDesertTemples-1.20-Forge-3.0.3.jar     |YUNG's Better Desert Temples  |betterdeserttemples           |1.20-Forge-3.0.3    |DONE      |Manifest: NOSIGNATURE         cave_dweller-1.20.1-1.6.4.jar                     |cave_dweller                  |cave_dweller                  |1.6.4               |DONE      |Manifest: NOSIGNATURE         deep-1.05b.jar                                    |depthcrawler                  |depthcrawler                  |1.0.0               |DONE      |Manifest: NOSIGNATURE         iceandfire-2.1.13-1.20.1-beta-4.jar               |Ice and Fire                  |iceandfire                    |2.1.13-1.20.1-beta-4|DONE      |Manifest: NOSIGNATURE         dixtas_armory-1.1.7-1.20.1-beta.jar               |dixta's Armory                |dixtas_armory                 |1.1.4-1.20.1-beta   |DONE      |Manifest: NOSIGNATURE         inventorypets-1.20.1-2.1.1.jar                    |Inventory Pets                |inventorypets                 |2.1.1               |DONE      |Manifest: NOSIGNATURE         JustEnoughResources-1.20.1-1.4.0.247.jar          |Just Enough Resources         |jeresources                   |1.4.0.247           |DONE      |Manifest: NOSIGNATURE         YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar  |YUNG's Better Nether Fortresse|betterfortresses              |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         SpelunkersCharm-3.5.9-1.20.1.jar                  |Spelunker's Charm             |spelunkers_charm              |3.5.9               |DONE      |Manifest: NOSIGNATURE         twilightforest-1.20.1-4.3.2145-universal.jar      |The Twilight Forest           |twilightforest                |4.3.2145            |DONE      |Manifest: NOSIGNATURE         ironchest-1.20.1-14.4.4.jar                       |Iron Chests                   |ironchest                     |1.20.1-14.4.4       |DONE      |Manifest: NOSIGNATURE         nyfsspiders-forge-1.20.1-2.1.1.jar                |Nyf's Spiders                 |nyfsspiders                   |2.1.1               |DONE      |Manifest: NOSIGNATURE         client-1.20.1-20230612.114412-srg.jar             |Minecraft                     |minecraft                     |1.20.1              |DONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         sons-of-sins-1.20.1-2.1.6.jar                     |Sons of Sins                  |sons_of_sins                  |2.1.6               |DONE      |Manifest: NOSIGNATURE         lucky-block-forge-1.20.1-13.0.jar                 |Lucky Block                   |lucky                         |1.20.1-13.0         |DONE      |Manifest: NOSIGNATURE         TerraBlender-forge-1.20.1-3.0.1.4.jar             |TerraBlender                  |terrablender                  |3.0.1.4             |DONE      |Manifest: NOSIGNATURE         AmbientSounds_FORGE_v5.3.9_mc1.20.1.jar           |AmbientSounds                 |ambientsounds                 |5.3.9               |DONE      |Manifest: NOSIGNATURE         BiomesOPlenty-1.20.1-18.0.0.592.jar               |Biomes O' Plenty              |biomesoplenty                 |18.0.0.592          |DONE      |Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.11.27_mc1.20.1.jar          |CreativeCore                  |creativecore                  |2.11.27             |DONE      |Manifest: NOSIGNATURE         From-The-Fog-1.20-v1.9.2-Forge-Fabric.jar         |From The Fog                  |watching                      |1.9.2               |DONE      |Manifest: NOSIGNATURE         YungsBridges-1.20-Forge-4.0.3.jar                 |YUNG's Bridges                |yungsbridges                  |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         born_in_chaos_[Forge]1.20.1_1.2.jar               |Born in Chaos                 |born_in_chaos_v1              |1.0.0               |DONE      |Manifest: NOSIGNATURE         calio-forge-1.20.1-1.11.0.3.jar                   |Calio                         |calio                         |1.20.1-1.11.0.3     |DONE      |Manifest: NOSIGNATURE         L_Enders_Cataclysm-1.90 -1.20.1.jar               |Cataclysm Mod                 |cataclysm                     |1.0                 |DONE      |Manifest: NOSIGNATURE         curios-forge-5.9.0+1.20.1.jar                     |Curios API                    |curios                        |5.9.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         ars_nouveau-1.20.1-4.10.0-all.jar                 |Ars Nouveau                   |ars_nouveau                   |4.10.0              |DONE      |Manifest: NOSIGNATURE         origins-forge-1.20.1-1.10.0.7-all.jar             |Origins                       |origins                       |1.20.1-1.10.0.7     |DONE      |Manifest: NOSIGNATURE         Xaeros_Minimap_24.1.1_Forge_1.20.jar              |Xaero's Minimap               |xaerominimap                  |24.1.1              |DONE      |Manifest: NOSIGNATURE         The-Man-From-The-Fog-1.2.4a-1.20.1.jar            |The Man From The Fog          |man                           |1.2.4               |DONE      |Manifest: NOSIGNATURE         Rats-1.20.1-8.1.2.jar                             |Rats                          |rats                          |1.20.1-8.1.2        |DONE      |Manifest: NOSIGNATURE         forge-1.20.1-47.2.20-universal.jar                |Forge                         |forge                         |47.2.20             |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         ArPhEx_1.8.12_1.20.1.jar                          |Arthropod Phobia Expansions   |arphex                        |1.8.12              |DONE      |Manifest: NOSIGNATURE         ars_elemental-1.20.1-0.6.5.jar                    |Ars Elemental                 |ars_elemental                 |1.20.1-0.6.5        |DONE      |Manifest: NOSIGNATURE         YungsExtras-1.20-Forge-4.0.3.jar                  |YUNG's Extras                 |yungsextras                   |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         Gods-and-Heroes-1.6.1.jar                         |Gods and Heroes               |gh                            |1.6.1_Forge&Fabric  |DONE      |Manifest: NOSIGNATURE         ftb-ultimine-forge-2001.1.4.jar                   |FTB Ultimine                  |ftbultimine                   |2001.1.4            |DONE      |Manifest: NOSIGNATURE         YungsBetterStrongholds-1.20-Forge-4.0.3.jar       |YUNG's Better Strongholds     |betterstrongholds             |1.20-Forge-4.0.3    |DONE      |Manifest: NOSIGNATURE         tombstone-1.20.1-8.6.5.jar                        |Corail Tombstone              |tombstone                     |8.6.5               |DONE      |Manifest: NOSIGNATURE         YungsMenuTweaks-1.20.1-Forge-1.0.2.jar            |YUNG's Menu Tweaks            |yungsmenutweaks               |1.20.1-Forge-1.0.2  |DONE      |Manifest: NOSIGNATURE         coroutil-forge-1.20.1-1.3.7.jar                   |CoroUtil                      |coroutil                      |1.20.1-1.3.7        |DONE      |Manifest: NOSIGNATURE         deeperdarker-forge-1.20.1-1.2.1.jar               |Deeper and Darker             |deeperdarker                  |1.2.1               |DONE      |Manifest: NOSIGNATURE         architectury-9.2.14-forge.jar                     |Architectury                  |architectury                  |9.2.14              |DONE      |Manifest: NOSIGNATURE         ftb-library-forge-2001.1.5.jar                    |FTB Library                   |ftblibrary                    |2001.1.5            |DONE      |Manifest: NOSIGNATURE         ftb-teams-forge-2001.1.4.jar                      |FTB Teams                     |ftbteams                      |2001.1.4            |DONE      |Manifest: NOSIGNATURE         ftb-chunks-forge-2001.2.7.jar                     |FTB Chunks                    |ftbchunks                     |2001.2.7            |DONE      |Manifest: NOSIGNATURE         ftb-quests-forge-2001.3.5.jar                     |FTB Quests                    |ftbquests                     |2001.3.5            |DONE      |Manifest: NOSIGNATURE         YungsBetterEndIsland-1.20-Forge-2.0.6.jar         |YUNG's Better End Island      |betterendisland               |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         Deep Dark Regrowth 1.2.5.1 - 1.20.1.jar           |Deep Dark: Regrowth           |deep_dark_regrowth            |1.2.5.1             |DONE      |Manifest: NOSIGNATURE         Voidscape-1.20.1-1.5.389.jar                      |Voidscape                     |voidscape                     |1.20.1-1.5.389      |DONE      |Manifest: NOSIGNATURE         infiniverse-1.20.1-1.0.0.5.jar                    |Infiniverse                   |infiniverse                   |1.0.0.5             |DONE      |Manifest: NOSIGNATURE         fight_or_die-1.20.1-1.1.4.jar                     |Fight or Die Mutations        |fight_or_die                  |1.20.1-1.1.4        |DONE      |Manifest: NOSIGNATURE         YungsBetterMineshafts-1.20-Forge-4.0.4.jar        |YUNG's Better Mineshafts      |bettermineshafts              |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         phantasm-forge-0.1.jar                            |End's Phantasm                |phantasm                      |0.1                 |DONE      |Manifest: NOSIGNATURE         aquamirae-6.API15.jar                             |Aquamirae                     |aquamirae                     |6.API15             |DONE      |Manifest: NOSIGNATURE         Essential (forge_1.20.1).jar                      |Essential                     |essential                     |1.3.1.3+g88238d7752 |DONE      |Manifest: NOSIGNATURE         YungsBetterJungleTemples-1.20-Forge-2.0.4.jar     |YUNG's Better Jungle Temples  |betterjungletemples           |1.20-Forge-2.0.4    |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 093f2885-caf5-4a87-965d-511fd2c9d9ae     FML: 47.2     Forge: net.minecraftforge:47.2.20
    • I get a death message in chat every time I take damage example: [16:29:13] [Render thread/INFO]: [System] [CHAT] fall,Syndrick hit the ground too hard. I didn't die from that fall. I remember the exact moment it started happening, and what mods I had added. I have since removed said mods trying to fix it, and nothing has worked. I have also disabled a bunch of other mods that could be the cause, but that hasn't worked either. I've gone through the logs with chatgpt, and that hasn't helped either. This is my last resort, so if anyone can help me, that'd be insanely appreciated. Thank You.
    • The error is due to being unable to setup the server on the IP address or port number you specified in the server settings. (Failed to bind to port)  I usually get this myself when i have a VPN turned on, or if the server is already open in the background. If you do not have a VPN turned on then try changing the port number in the server.config file to use something other than the default 25565 port. Also check your firewall settings to make sure Minecraft is not blocked in any way Hope this helps!   
    • Crash log and latest.txt https://paste.ee/p/7t93I
    • I don't know what do about this I tried support. This happens when I go into a server and I don't own it. I have the exact same mods, same version, same everything. I have enough ram on Minecraft.   Logs: content://media/external/downloads/1000004919 
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