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Posted (edited)

Hi,

 

I've got a little problem with my OpenGL code while drawing a rectangular texture:

  • thousands of little textures will be drawn instead of one texture
  • the texture to display is part of a larger texture, but the wrong part of this huge "spritesheet" is drawn
  • those thousands of little textures are drawn on the wrong place of the screen

 

  • `guiStartX` and `guiStartY`: the x and y positions where the GUI should start
  • `textureX` and `textureY`: the position in the "spritesheet" where the texture can be found
  • `width` and `height`: the width and height of the texture to draw

 

 

mc.getTextureManager().bindTexture(UI_PROGRESS_TEXTURE);
int guiStartX = (mc.displayWidth - 16) / 2;
	int guiStartY = (mc.displayHeight - 51) / 2;
	renderTexturedRect(guiStartX, guiStartY, 176, 51, 16, 51);

renderTexturedRect(int x, int y, int textureX, int textureY, int width, int height) {
	glBegin(GL_QUADS);
	    glTexCoord2f(textureX, textureY);
	    glVertex3i(0, 0, 0);
	    
	    glTexCoord2f(textureX, textureY + height);
	    glVertex3i(0, height + 400, 0);
	    
	    glTexCoord2f(textureX + width, textureY + height);
	    glVertex3i(width + 800, height + 400, 0);
	    
	    glTexCoord2f(textureX + width, textureY);
	    glVertex3i(width + 800, 0, 0);
	    glEnd();

 

  1. One may ask, why not using drawTexturedModalRect from Minecraft itself. The Reason for this is that it is not available in the place where I am drawing.

  2. And why am I using OpenGL directly instead of for example looking into how drawTexturedModalRect renders a rectangle and doing it the same way?:

    The answer to this is that I am rather using OpenGL directly instead of using undocumented code where I do not even know what it is doing and how the stuff is getting onto the screen with using this (like where and which OpenGL calls are being called etc.)

 

Note: I am not familiar with OpenGL 2.1 nor with LWJGL 2 as I've only worked with OpenGL 4.5 (in C++) and it's shaders so far (and very little with LWJGL 3).

 

Thx in advance.

Bektor

Edited by Bektor

Developer of Primeval Forest.

Posted
5 minutes ago, Bektor said:

One may ask, why not using drawTexturedModalRect from Minecraft itself. The Reason for this is that it is not available in the place where I am drawing.

Where are you doing this, then?

 

Also, you're not binding a texture.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
1 minute ago, Draco18s said:

Where are you doing this, then?

 

RenderGameOverlayEvent.Post calls a custom method which would then execute the code for specific blocks.

 

2 minutes ago, Draco18s said:

, you're not binding a texture.

I'm binding the texture directly above the first line of code I posted. ^^

Developer of Primeval Forest.

Posted
1 hour ago, Bektor said:
  • thousands of little textures will be drawn instead of one texture
  • the texture to display is part of a larger texture, but the wrong part of this huge "spritesheet" is drawn

UVs must be within a range of [0-1] and you are passing a range of [0-16] x [0-51]. That won't work well. By default all MC textures have their wrap S/T set to repeat, and that's why you see "thousands of little textures" - it is actually your texture repeated 16 times on the x axis and 51 times on the y axis.

 

1 hour ago, Bektor said:

those thousands of little textures are drawn on the wrong place of the screen

Well, where are you expecting to see your quad? We can't tell what is wrong with the UI positioning just by looking at the code - although I can take a guess: you should subtract your position offsets after you've found the center of the screen.

 

1 hour ago, Bektor said:

One may ask, why not using drawTexturedModalRect from Minecraft itself. The Reason for this is that it is not available in the place where I am drawing.

There is absolutely nothing stopping you from using static methods in the GUI class. Or copying the method for that matter.

 

1 hour ago, Bektor said:

The answer to this is that I am rather using OpenGL directly instead of using undocumented code where I do not even know what it is doing and how the stuff is getting onto the screen with using this

I still suggest using BufferBuilder/VertexBuffer rather than OpenGL directly. There is a reason MC switched to it entirely. And well, some people might assume that all drawing is indeed done using methods from that class and abuse that.

Posted

Also, why don't use make use of x and y?

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted
8 hours ago, V0idWa1k3r said:

Well, where are you expecting to see your quad? We can't tell what is wrong with the UI positioning just by looking at the code - although I can take a guess: you should subtract your position offsets after you've found the center of the screen.

 

Well, I want to place it in the middle of the screen.

8 hours ago, Abastro said:

Also, why don't use make use of x and y?

Well, I used them, thought it didn't went that good. Couldn't see the image anymore, so I started fixing the image first to get it properly drawn as one big image is easier to see then thousands of small images.

 

9 hours ago, V0idWa1k3r said:

I still suggest using BufferBuilder/VertexBuffer rather than OpenGL directly. There is a reason MC switched to it entirely. And well, some people might assume that all drawing is indeed done using methods from that class and abuse that.

I don't see any reason why BufferBuilder/VertexBuffer is the prefered way, especially when I do not know how it is connected to the hole rendering system and how those two classes work internally.

 

9 hours ago, V0idWa1k3r said:

UVs must be within a range of [0-1] and you are passing a range of [0-16] x [0-51]. That won't work well. By default all MC textures have their wrap S/T set to repeat, and that's why you see "thousands of little textures" - it is actually your texture repeated 16 times on the x axis and 51 times on the y axis.

 

Hm, now I am wondering, where does MC the conversion? I mean, when calling drawTexturedModalRect I don't think I ever passed the width of the complete image to draw, only the position and width and height of the part of the image to be drawn nor is the texture passed.

Developer of Primeval Forest.

Posted
7 minutes ago, Bektor said:

Well, I want to place it in the middle of the screen.

Position it in the middle of the screen then. It would be screenWidth/2 - yourWidth/2, screenHeight/2 - yourHeight/2.

 

8 minutes ago, Bektor said:

I don't see any reason why BufferBuilder/VertexBuffer is the prefered way, especially when I do not know how it is connected to the hole rendering system and how those two classes work internally.

It is preferred because it is conventional. I mean in theory you can use java's ImageIO to load images from an InputStream, upload their pixel data to a buffer, setup a GLtexture and link the buffer to the texture every time you need a texture but you are not doing that, are you? Instead you use TextureManager::bindTexture. Same goes for BufferBuilder. And as I've said:

9 hours ago, V0idWa1k3r said:

And well, some people might assume that all drawing is indeed done using methods from that class and abuse that.

As to how it worksL it basically has an internal buffer it fills with data you pass to it. The offsets, strides and elements/vertex are controlled by the VertexFormat specified. Once you invoke draw the buffer is passed to OpenGL and rendered. It is somewhat of a complex yet very flexible wrapper around GL 3.0+ rendering. If you are familiar with GL4.5 you should be familiar with this aswell. As a side bonus it allows for "modern" shaders to be used(and MC does that in some cases).

 

15 minutes ago, Bektor said:

Hm, now I am wondering, where does MC the conversion? I mean, when calling drawTexturedModalRect I don't think I ever passed the width of the complete image to draw, only the position and width and height of the part of the image to be drawn nor is the texture passed.

Let's look at Gui::drawTexturedModalRect. Specifically at it signature:

public void drawTexturedModalRect(int x, int y, int textureX, int textureY, int width, int height)

The parameters I've marked as bold are to be processed into UVs in the method. textureX/Y are the start, and textureX/Y + width/height are the end. How are they processed? Well, let's look into that method. You will quickly notice that the results of manipulations with these values are multiplied by 0.00390625F. What is this magical number? It is 1/256. MC assumes the height/width of a GUI icon to be 256x256 and does calculations based on that assumption. If the texture is bigger in size(say via a resourcepack) it actually does not matter as the range of [0-1] is effectively a percentage and if the code is based around a 256x256 assumption(the variables passed to this method, that is) the end-result percentages are still going to be correct regardless of the texture width/height. 

 

Posted
51 minutes ago, V0idWa1k3r said:

Let's look at Gui::drawTexturedModalRect. Specifically at it signature:

public void drawTexturedModalRect(int x, int y, int textureX, int textureY, int width, int height)

The parameters I've marked as bold are to be processed into UVs in the method. textureX/Y are the start, and textureX/Y + width/height are the end. How are they processed? Well, let's look into that method. You will quickly notice that the results of manipulations with these values are multiplied by 0.00390625F. What is this magical number? It is 1/256. MC assumes the height/width of a GUI icon to be 256x256 and does calculations based on that assumption. If the texture is bigger in size(say via a resourcepack) it actually does not matter as the range of [0-1] is effectively a percentage and if the code is based around a 256x256 assumption(the variables passed to this method, that is) the end-result percentages are still going to be correct regardless of the texture width/height. 

Changing my code to multiply the texture values with 1/256 just let's the complete image disappear.

        glTexCoord2f(textureX * (1/256), textureY * (1/256));
	    glVertex3i(0, 0, 0);
	    
	    glTexCoord2f(textureX * (1/256), (textureY + height) * (1/256));
	    glVertex3i(0, height + 400, 0);
	    
	    glTexCoord2f((textureX + width) * (1/256), (textureY + height) * (1/256));
	    glVertex3i(width + 800, height + 400, 0);
	    
	    glTexCoord2f((textureX + width) * (1/256), textureY * (1/256));
	    glVertex3i(width + 800, 0, 0);

 

51 minutes ago, V0idWa1k3r said:

It is somewhat of a complex yet very flexible wrapper around GL 3.0+ rendering.

Hm, why the hell creates Mojang wrappers around GL 3.0+ rendering instead of using it direclty. I mean, I don't know any graphics card today which doesn't support OpenGL 3.0+, even NVIDIAs GTX 400 series supports OpenGL 4.6 with the newest beta drivers and 4.5 with the newest stable drivers.

Developer of Primeval Forest.

Posted
1 minute ago, Bektor said:

Changing my code to multiply the texture values with 1/256 just let's the complete image disappear.

Your textureX/Y are of an integer type. So is 1. And so is 256. Dividing an integer 1 by an integer 256 prouces you 0 and well, anything *0 is 0.

 

2 minutes ago, Bektor said:

Hm, why the hell creates Mojang wrappers around GL 3.0+ rendering instead of using it direclty.

Why do people create abstractions to begin with? Let's all write our code in assembly! That is sure going to be fun! :P

On a serious note - their BufferBuilder is very flexible - and that is why they did it. As long as you have the format you can easily upload anything you want to it and render it as desired without having to manualy setup GL buffers/arrays/attributes/younameit every time. Heck, you can even have custom formats defined and it will work just fine. Also it allows to easily modify the individual elements of the buffer if needed after they've been uploaded with a single method invocation. Doing it on a raw buffer is... A bit more challenging.

 

5 minutes ago, Bektor said:

don't know any graphics card today which doesn't support OpenGL 3.0+

And yet a lot of people had issues with MC starting to require OpenGL 3.3. I remember having one myself on a linux machine at work due to the way mesa drivers are done.

Posted (edited)
17 minutes ago, V0idWa1k3r said:

Your textureX/Y are of an integer type. So is 1. And so is 256. Dividing an integer 1 by an integer 256 prouces you 0 and well, anything *0 is 0.

 

Always forget this one thing, but it didn't solve the problem. The texture is still gone:

	    glTexCoord2f(textureX * (1.f / 256.f), textureY * (1.f / 256.f));
	    glVertex3i(0, 0, 0);
	    
	    glTexCoord2f(textureX * (1.f / 256.f), (textureY + height) * (1.f / 256.f));
	    glVertex3i(0, height + 400, 0);
	    
	    glTexCoord2f((textureX + width) * (1.f / 256.f), (textureY + height) * (1.f / 256.f));
	    glVertex3i(width + 800, height + 400, 0);
	    
	    glTexCoord2f((textureX + width) * (1.f / 256.f), textureY * (1.f / 256.f));
	    glVertex3i(width + 800, 0, 0);

Hope I didn't forgot a small thing again, thought somehow I hope I did as it would solve the problem faster. ^^

 

17 minutes ago, V0idWa1k3r said:

Why do people create abstractions to begin with? Let's all write our code in assembly! That is sure going to be fun! :P

Assembly makes fun. You can even enforce a PC configuration with this as it won't run anywhere else. xD But why using Assembly, binary with its 01010101 is even better. :P 

 

17 minutes ago, V0idWa1k3r said:

And yet a lot of people had issues with MC starting to require OpenGL 3.3. I remember having one myself on a linux machine at work due to the way mesa drivers are done.

I don't know much about Mesa drivers, except that they got a somewhat stable OpenGL 4.5 support, but why not using official drivers?

And I don't think Minecraft uses OpenGL 3.3, the last version I know for sure they are using is OpenGL 2.1.

Edited by Bektor

Developer of Primeval Forest.

Posted (edited)
35 minutes ago, Bektor said:

The texture is still gone:

Hm, interesting. Can you please elaborate on the word 'gone' in your scenario? I have debugged your code and had no issues with it - apart from the fact that it is rendered across the entire screen(I've got that fixed in my test) and the UVs point at a relatively small region of the image.

Spoiler

 

Here is my test sample:


@Override
public void invoke()
{
    Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("minecraft", "textures/gui/demo_background.png"));
    ScaledResolution sRes = new ScaledResolution(Minecraft.getMinecraft());
    int guiStartX = sRes.getScaledWidth() / 2 - 8;
    int guiStartY = sRes.getScaledHeight() / 2 - 26;
    this.renderTexturedRect(guiStartX, guiStartY, 176, 51, 16, 51);
}

void renderTexturedRect(int x, int y, int textureX, int textureY, int width, int height)
{
    GL11.glBegin(GL11.GL_QUADS);
    GL11.glTexCoord2f(textureX * (1.f / 256.f), textureY * (1.f / 256.f));
    GL11.glVertex3i(x, y, 0);

    GL11.glTexCoord2f(textureX * (1.f / 256.f), (textureY + height) * (1.f / 256.f));
    GL11.glVertex3i(x, y + height, 0);

    GL11.glTexCoord2f((textureX + width) * (1.f / 256.f), (textureY + height) * (1.f / 256.f));
    GL11.glVertex3i(x + width, y + height, 0);

    GL11.glTexCoord2f((textureX + width) * (1.f / 256.f), textureY * (1.f / 256.f));
    GL11.glVertex3i(x + width, y, 0);
    GL11.glEnd();
}

 

 

 

 

Edited by V0idWa1k3r
Posted (edited)
19 minutes ago, V0idWa1k3r said:

Hm, interesting. Can you please elaborate on the word 'gone' in your scenario? I have debugged your code and had no issues with it - apart from the fact that it is rendered across the entire screen and the UVs point at a relatively small region of the image.

 

Ok, fixed it with changing the first 51 parameter from my method to 0.

 

19 minutes ago, V0idWa1k3r said:

Here is my test sample:

Hm, I'm wondering what this invoke method is.

Edited by Bektor

Developer of Primeval Forest.

Posted (edited)
8 minutes ago, Bektor said:

Even when implementing your ScaledResolution thing, it is still not drawn in the screen. Also when changing my glVertex3i to yours it is not drawn inside of the screen.

I suppose that would be because of these lines:

8 minutes ago, Bektor said:

int guiStartX = (sRes.getScaledWidth() - 16) / 2;

int guiStartY = (sRes.getScaledHeight() - 51) / 2;

 

8 minutes ago, Bektor said:

Hm, I'm wondering what this invoke method is.

A part of my testing framework that I use to debug code from people when I do not see an obvious issue.

 

8 minutes ago, Bektor said:

With gone I mean that it is nowhere to be seen on the screen as if it wouldn't be rendered at all, thought the code to render it is still be called.

Well, I am at a loss here then as this identical code works for me. If you don't mind could you please setup a github repo of your project(or a minimal part of it that allows the issue to be reproduced reliably) that can be cloned and debugged locally. I could then debug it with your exact conditions to try to figure out what exactly is wrong.

EDIT: even though you've fixed it I am still curious as to what the issue was exactly. Was it a texture issue? 

Edited by V0idWa1k3r
Posted (edited)
3 minutes ago, V0idWa1k3r said:
11 minutes ago, Bektor said:

int guiStartX = (sRes.getScaledWidth() - 16) / 2;

int guiStartY = (sRes.getScaledHeight() - 51) / 2;

 

Fixed with changing the first 51 parameter from my method to 0. The ScaledResolution thing also solved problems with disappering textures when changing the screen size, which I didn't even noticed before. :) 

 

3 minutes ago, V0idWa1k3r said:

EDIT: even though you've fixed it I am still curious as to what the issue was exactly. Was it a texture issue? 

I suppose it was an issue with missing ScaledResolution and me having the reading direction for OpenGL texture coordinates wrong in my head.

Edited by Bektor

Developer of Primeval Forest.

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balm,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:mixins.underlay.json:MinecraftMixin from mod underlay,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:vampirism.mixins.json:client.MinecraftMixin from mod vampirism,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.run(Minecraft.java:807) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:subtle_effects.mixins.json:client.MinecraftMixin from mod subtle_effects,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:pickupnotifier.common.mixins.json:client.MinecraftMixin from mod pickupnotifier,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:mixins.underlay.json:MinecraftMixin from mod underlay,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:vampirism.mixins.json:client.MinecraftMixin from mod vampirism,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.main.Main.main(Main.java:230) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:euphoria_patcher.mixins.json:EuphoriaPatcherMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103) ~[?:?] {}     at java.base/java.lang.reflect.Method.invoke(Method.java:580) ~[?:?] {re:mixin}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:136) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:124) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonClientLaunchHandler.runService(CommonClientLaunchHandler.java:32) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.lambda$launchService$4(CommonLaunchHandler.java:118) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:103) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:74) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-11.0.5.jar%23112!/:?] {}     at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.run(BootstrapLauncher.java:210) [bootstraplauncher-2.0.2.jar:?] {}     at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:69) [bootstraplauncher-2.0.2.jar:?] {} Caused by: net.minecraft.server.ChainedJsonException: Invalid shaders/core/particle.json: File not found     at TRANSFORMER/[email protected]/net.minecraft.server.ChainedJsonException.forException(ChainedJsonException.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.ShaderInstance.<init>(ShaderInstance.java:157) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramAccessor from mod owo,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramMixin from mod owo,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.ShaderInstance.<init>(ShaderInstance.java:99) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramAccessor from mod owo,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramMixin from mod owo,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/com.corosus.watut.ShaderInstanceBlur.<init>(ShaderInstanceBlur.java:27) ~[watut-neoforge-1.21.0-1.2.7.jar%23472!/:?] {re:mixin,re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.handler$cco000$watut$onLoadShaders(GameRenderer.java:3265) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     ... 29 more Caused by: java.io.FileNotFoundException: minecraft:shaders/core/particle.json     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.ResourceProvider.lambda$getResourceOrThrow$1(ResourceProvider.java:23) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading,re:mixin}     at java.base/java.util.Optional.orElseThrow(Optional.java:403) ~[?:?] {re:mixin}     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.ResourceProvider.getResourceOrThrow(ResourceProvider.java:23) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading,re:mixin}     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.ResourceProvider.openAsReader(ResourceProvider.java:31) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading,re:mixin}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.ShaderInstance.<init>(ShaderInstance.java:106) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramAccessor from mod owo,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramMixin from mod owo,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.ShaderInstance.<init>(ShaderInstance.java:99) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramAccessor from mod owo,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramMixin from mod owo,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/com.corosus.watut.ShaderInstanceBlur.<init>(ShaderInstanceBlur.java:27) ~[watut-neoforge-1.21.0-1.2.7.jar%23472!/:?] {re:mixin,re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.handler$cco000$watut$onLoadShaders(GameRenderer.java:3265) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     ... 29 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.handler$cco000$watut$onLoadShaders(GameRenderer.java:3279) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.reloadShaders(GameRenderer.java:731) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer$1.apply(GameRenderer.java:386) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer$1.apply(GameRenderer.java:361) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.SimplePreparableReloadListener.lambda$reload$1(SimplePreparableReloadListener.java:19) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,re:computing_frames,re:classloading,pl:mixin:APP:moonlight.mixins.json:ConditionHackMixin from mod moonlight,pl:mixin:A}     at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:718) ~[?:?] {}     at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.SimpleReloadInstance.lambda$new$3(SimpleReloadInstance.java:69) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading,pl:accesstransformer:B}     at TRANSFORMER/[email protected]/net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:148) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}     at TRANSFORMER/[email protected]/net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,re:computing_frames,re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:122) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} -- Overlay render details -- Details:     Overlay name: net.neoforged.neoforge.client.loading.NeoForgeLoadingOverlay Stacktrace:     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.render(GameRenderer.java:1084) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.runTick(Minecraft.java:1195) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:subtle_effects.mixins.json:client.MinecraftMixin from mod subtle_effects,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:pickupnotifier.common.mixins.json:client.MinecraftMixin from mod pickupnotifier,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:mixins.underlay.json:MinecraftMixin from mod underlay,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:vampirism.mixins.json:client.MinecraftMixin from mod vampirism,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.run(Minecraft.java:807) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:subtle_effects.mixins.json:client.MinecraftMixin from mod subtle_effects,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:pickupnotifier.common.mixins.json:client.MinecraftMixin from mod pickupnotifier,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:mixins.underlay.json:MinecraftMixin from mod underlay,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:vampirism.mixins.json:client.MinecraftMixin from mod vampirism,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.main.Main.main(Main.java:230) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:euphoria_patcher.mixins.json:EuphoriaPatcherMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103) ~[?:?] {}     at java.base/java.lang.reflect.Method.invoke(Method.java:580) ~[?:?] {re:mixin}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:136) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:124) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonClientLaunchHandler.runService(CommonClientLaunchHandler.java:32) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.lambda$launchService$4(CommonLaunchHandler.java:118) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:103) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:74) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-11.0.5.jar%23112!/:?] {}     at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.run(BootstrapLauncher.java:210) [bootstraplauncher-2.0.2.jar:?] {}     at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:69) [bootstraplauncher-2.0.2.jar:?] {} -- Uptime -- Details:     JVM uptime: 68.541s     Wall uptime: 8.165s     High-res time: 65.345s     Client ticks: 45 ticks / 2.250s -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: vanilla -- System Details -- Details:     Minecraft Version: 1.21.1     Minecraft Version ID: 1.21.1     Operating System: Windows 11 (amd64) version 10.0     Java Version: 21.0.7, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 333080240 bytes (317 MiB) / 1207959552 bytes (1152 MiB) up to 25467813888 bytes (24288 MiB)     CPUs: 6     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz     Identifier: Intel64 Family 6 Model 158 Stepping 10     Microarchitecture: Coffee Lake     Frequency (GHz): 2.90     Number of physical packages: 1     Number of physical CPUs: 6     Number of logical CPUs: 6     Graphics card #0 name: NVIDIA GeForce RTX 2060     Graphics card #0 vendor: NVIDIA     Graphics card #0 VRAM (MiB): 6144.00     Graphics card #0 deviceId: VideoController1     Graphics card #0 versionInfo: 32.0.15.8115     Memory slot #0 capacity (MiB): 16384.00     Memory slot #0 clockSpeed (GHz): 2.67     Memory slot #0 type: DDR4     Memory slot #1 capacity (MiB): 16384.00     Memory slot #1 clockSpeed (GHz): 2.67     Memory slot #1 type: DDR4     Virtual memory max (MiB): 34689.63     Virtual memory used (MiB): 16736.30     Swap memory total (MiB): 2048.00     Swap memory used (MiB): 115.00     Space in storage for jna.tmpdir (MiB): available: 112516.42, total: 953868.00     Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 112516.42, total: 953868.00     Space in storage for io.netty.native.workdir (MiB): available: 112516.42, total: 953868.00     Space in storage for java.io.tmpdir (MiB): available: 8152.79, total: 242709.16     Space in storage for workdir (MiB): available: 112516.42, total: 953868.00     JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx24288m -Xms256m     Launched Version: neoforge-21.1.205     Launcher name: minecraft-launcher     Backend library: LWJGL version 3.3.3+5     Backend API: NVIDIA GeForce RTX 2060/PCIe/SSE2 GL version 4.6.0 NVIDIA 581.15, NVIDIA Corporation     Window size: 1024x768     GFLW Platform: win32     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Is Modded: Definitely; Client brand changed to 'neoforge'     Universe: 400921fb54442d18     Type: Client (map_client.txt)     Graphics mode: fancy     Render Distance: 12/12 chunks     Resource Packs: vanilla     Current Language: en_us     Locale: en_US     System encoding: Cp1252     File encoding: UTF-8     CPU: 6x Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz     ModLauncher: 11.0.5+main.901c6ea8     ModLauncher launch target: forgeclient     ModLauncher services:          sponge-mixin-0.15.2+mixin.0.8.7.jar mixin PLUGINSERVICE          loader-4.0.41.jar slf4jfixer PLUGINSERVICE          loader-4.0.41.jar runtime_enum_extender PLUGINSERVICE          at-modlauncher-10.0.1.jar accesstransformer PLUGINSERVICE          loader-4.0.41.jar runtimedistcleaner PLUGINSERVICE          modlauncher-11.0.5.jar mixin TRANSFORMATIONSERVICE          modlauncher-11.0.5.jar fml TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         [email protected]         [email protected]         [email protected]         [email protected]     Mod List:          skinlayers3d-neoforge-1.9.0-mc1.21.jar            |3d-Skin-Layers                |skinlayers3d                  |1.9.0               |Manifest: NOSIGNATURE         letsdo-brewery-neoforge-2.1.1.jar                 |[Let's Do] Brewery            |brewery                       |2.1.1               |Manifest: NOSIGNATURE         letsdo-candlelight-neoforge-2.1.0.jar             |[Let's Do] Candlelight        |candlelight                   |2.1.0               |Manifest: NOSIGNATURE         letsdo-farm_and_charm-neoforge-1.1.2.jar          |[Let's Do] Farm & Charm       |farm_and_charm                |1.1.2               |Manifest: NOSIGNATURE         letsdo-furniture-neoforge-1.1.0.jar               |[Let's Do] Furniture          |furniture                     |1.1.0               |Manifest: NOSIGNATURE         letsdo-herbalbrews-neoforge-1.1.0.jar             |[Let's Do] HerbalBrews        |herbalbrews                   |1.1.0               |Manifest: NOSIGNATURE         accessories-neoforge-1.1.0-beta.49+1.21.1.jar     |Accessories                   |accessories                   |1.1.0-beta.49+1.21.1|Manifest: NOSIGNATURE         additionallanterns-1.1.2-neoforge-mc1.21.jar      |Additional Lanterns           |additionallanterns            |1.1.2               |Manifest: NOSIGNATURE         amendments-1.21-2.0.5-neoforge.jar                |Amendments                    |amendments                    |1.21-2.0.5          |Manifest: NOSIGNATURE         another_furniture-neoforge-4.0.0.jar              |Another Furniture             |another_furniture             |4.0.0               |Manifest: NOSIGNATURE         Aquaculture-1.21.1-2.7.14.jar                     |Aquaculture 2                 |aquaculture                   |2.7.14              |Manifest: NOSIGNATURE         aquaculturedelight-1.2.0-neoforge-1.21.1.jar      |Aquaculture Delight           |aquaculturedelight            |1.2.0               |Manifest: NOSIGNATURE         architectury-13.0.8-neoforge.jar                  |Architectury                  |architectury                  |13.0.8              |Manifest: NOSIGNATURE         ArmorTrimItemFix-neoforge-1.21.1-1.2.0.jar        |Armor Trim Item Fix           |armortrimitemfix              |1.2.0               |Manifest: NOSIGNATURE         athena-neoforge-1.21-4.0.2.jar                    |Athena                        |athena                        |4.0.2               |Manifest: NOSIGNATURE         balm-neoforge-1.21.1-21.0.49.jar                  |Balm                          |balm                          |21.0.49             |Manifest: NOSIGNATURE         beautify-neoforge-1.21.1-2.0.2.jar                |Beautify                      |beautify                      |2.0.2               |Manifest: NOSIGNATURE         benssharks-1.2.6-neoforge-1.21.1.jar              |Ben's Sharks                  |benssharks                    |1.2.6               |Manifest: NOSIGNATURE         BetterAdvancements-NeoForge-1.21.1-0.4.3.21.jar   |Better Advancements           |betteradvancements            |0.4.3.21            |Manifest: NOSIGNATURE         blahaj-neoforge-1.21.1-2.0.2.jar                  |Blåhaj                        |blahaj                        |2.0.0               |Manifest: NOSIGNATURE         bookshelf-neoforge-1.21.1-21.1.68.jar             |Bookshelf                     |bookshelf                     |21.1.68             |Manifest: NOSIGNATURE         caelus-neoforge-7.0.1+1.21.1.jar                  |Caelus API                    |caelus                        |7.0.1+1.21.1        |Manifest: NOSIGNATURE         Chimes-v2.0.3-1.21.1-NeoForge.jar                 |Chimes                        |chimes                        |2.0.3               |Manifest: NOSIGNATURE         chipped-neoforge-1.21.1-4.0.2.jar                 |Chipped                       |chipped                       |4.0.2               |Manifest: NOSIGNATURE         cleanswing-1.9.jar                                |Clean Swing                   |cleanswing                    |1.9                 |Manifest: NOSIGNATURE         comforts-neoforge-9.0.4+1.21.1.jar                |Comforts                      |comforts                      |9.0.4+1.21.1        |Manifest: NOSIGNATURE         cgl-1.21-neoforge-0.5.1.jar                       |CommonGroovyLibrary           |commongroovylibrary           |0.5.1               |Manifest: NOSIGNATURE         conditional-mixin-neoforge-0.6.3.jar              |conditional mixin             |conditional_mixin             |0.6.3               |Manifest: NOSIGNATURE         configured-neoforge-1.21.1-2.6.0.jar              |Configured                    |configured                    |2.6.0               |Manifest: 0d:78:5f:44:c0:47:0c:8c:e2:63:a3:04:43:d4:12:7d:b0:7c:35:37:dc:40:b1:c1:98:ec:51:eb:3b:3c:45:99         connectedglass-1.1.14-neoforge-mc1.21.jar         |Connected Glass               |connectedglass                |1.1.14              |Manifest: NOSIGNATURE         cookingforblockheads-neoforge-1.21.1-21.1.16.jar  |Cooking for Blockheads        |cookingforblockheads          |21.1.16             |Manifest: NOSIGNATURE         coroutil-neoforge-1.21.0-1.3.8.jar                |CoroUtil                      |coroutil                      |1.21.0-1.3.8        |Manifest: NOSIGNATURE         corpse-neoforge-1.21.1-1.1.10.jar                 |Corpse                        |corpse                        |1.21.1-1.1.10       |Manifest: NOSIGNATURE         cosmeticarmorreworked-1.21.1-v1-neoforge.jar      |CosmeticArmorReworked         |cosmeticarmorreworked         |1.21.1-v1-neoforge  |Manifest: 5e:ed:25:99:e4:44:14:c0:dd:89:c1:a9:4c:10:b5:0d:e4:b1:52:50:45:82:13:d8:d0:32:89:67:56:57:01:53         crabbersdelight-1.21.1-1.1.10.jar                 |Crabber's Delight             |crabbersdelight               |1.1.10              |Manifest: NOSIGNATURE         craftableanimalsneo-1.9.0-neoforge-1.21.1.jar     |CraftableAnimalsNEO           |craftableanimalsneo           |1.9.0               |Manifest: NOSIGNATURE         crittersandcompanions-neoforge-1.21.1-2.3.1.jar   |Critters and Companions       |crittersandcompanions         |1.21.1-2.3.1        |Manifest: NOSIGNATURE         cuisinedelight-1.2.6.jar                          |Cuisine Delight               |cuisinedelight                |1.2.6               |Manifest: NOSIGNATURE         culturaldelights-0.17.7.jar                       |Cultural Delights             |culturaldelights              |0.17.7              |Manifest: NOSIGNATURE         curios-neoforge-9.5.1+1.21.1.jar                  |Curios API                    |curios                        |9.5.1+1.21.1        |Manifest: NOSIGNATURE         curious_armor_stands-8.0.0.jar                    |Curious Armor Stands          |curious_armor_stands          |8.0.0               |Manifest: NOSIGNATURE         dawnoftimebuilder-neoforge-1.21.1-1.6.1.jar       |DawnOfTimeBuilder             |dawnoftimebuilder             |1.6.1               |Manifest: NOSIGNATURE         displaydelight-1.3.0.jar                          |Display Delight               |displaydelight                |1.3.0               |Manifest: NOSIGNATURE         DustyDecorationsNeoforged_1.21.1_V1.8.1.jar       |Dusty Decorations             |dustydecorations              |1.8.1               |Manifest: NOSIGNATURE         DyedFlames-v21.1.1-1.21.1-NeoForge.jar            |Dyed Flames                   |dyedflames                    |21.1.1              |Manifest: NOSIGNATURE         EasyAnvils-v21.1.0-1.21.1-NeoForge.jar            |Easy Anvils                   |easyanvils                    |21.1.0              |Manifest: NOSIGNATURE         Easy Diamond-neoforge-1.21.1-3.4.8.1.jar          |Easy Diamond                  |diamond                       |3.4.8               |Manifest: NOSIGNATURE         EasyMagic-v21.1.0-1.21.1-NeoForge.jar             |Easy Magic                    |easymagic                     |21.1.0              |Manifest: NOSIGNATURE         easy_mob_farm-neoforge-1.21.1-10.0.0.jar          |Easy Mob Farm                 |easy_mob_farm                 |0.0NONE             |Manifest: NOSIGNATURE         Easy Netherite-neoforge-1.21.1-1.2.6.jar          |Easy Netherite                |netherite                     |1.2.6               |Manifest: NOSIGNATURE         easy-piglins-neoforge-1.21.1-1.0.14.jar           |Easy Piglins                  |easy_piglins                  |1.21.1-1.0.14       |Manifest: NOSIGNATURE         EasyShulkerBoxes-v21.1.3-1.21.1-NeoForge.jar      |Easy Shulker Boxes            |easyshulkerboxes              |21.1.3              |Manifest: NOSIGNATURE         easy-villagers-neoforge-1.21.1-1.1.23.jar         |Easy Villagers                |easy_villagers                |1.21.1-1.1.23       |Manifest: NOSIGNATURE         eatinganimation-1.21.0-6.0.1.jar                  |Eating Animation              |eatinganimation               |6.0.1               |Manifest: NOSIGNATURE         EggDelight-v1.2-1.21.1.jar                        |Egg Delight                   |eggdelight                    |1.2                 |Manifest: NOSIGNATURE         elytraslot-neoforge-9.0.2+1.21.1.jar              |Elytra Slot                   |elytraslot                    |9.0.2+1.21.1        |Manifest: NOSIGNATURE         elytratrims-neoforge-3.5.9+1.21.1.jar             |Elytra Trims                  |elytratrims                   |3.5.9               |Manifest: NOSIGNATURE         enchdesc-neoforge-1.21.1-21.1.8.jar               |EnchantmentDescriptions       |enchdesc                      |21.1.8              |Manifest: NOSIGNATURE         endersdelight-neoforge-1.21.1-1.1.0.jar           |Ender's Delight               |endersdelight                 |1.1.0               |Manifest: NOSIGNATURE         EuphoriaPatcher-1.6.5-r5.5.1-neoforge.jar         |Euphoria Patcher              |euphoria_patcher              |1.6.5-r5.5.1-neoforg|Manifest: NOSIGNATURE         FarmersDelight-1.21.1-1.2.9.jar                   |Farmer's Delight              |farmersdelight                |1.2.9               |Manifest: NOSIGNATURE         farmingforblockheads-neoforge-1.21.1-21.1.8.jar   |Farming for Blockheads        |farmingforblockheads          |21.1.8              |Manifest: NOSIGNATURE         FastSuite-1.21.1-6.0.5.jar                        |Fast Suite                    |fastsuite                     |6.0.5               |Manifest: NOSIGNATURE         Ferdinand's Flowers 4.0 - 1.21.1 - neoforge.jar   |Ferdinand's Flowers           |ferdinandsflowers             |4.0                 |Manifest: NOSIGNATURE         Floral Enchantment-neoforge-1.21.1-1.1.0.jar      |Floral Enchantment            |floralench                    |1.1.0               |Manifest: NOSIGNATURE         ForgeConfigAPIPort-v21.1.4-1.21.1-NeoForge.jar    |Forge Config API Port         |forgeconfigapiport            |21.1.4              |Manifest: NOSIGNATURE         fabric-api-base-0.4.42+d1308dedd1.jar             |Forgified Fabric API Base     |fabric_api_base               |0.4.42+d1308dedd1   |Manifest: NOSIGNATURE         FramedBlocks-10.4.0.jar                           |FramedBlocks                  |framedblocks                  |10.4.0              |Manifest: NOSIGNATURE         framework-neoforge-1.21.1-0.9.6.jar               |Framework                     |framework                     |0.9.6               |Manifest: NOSIGNATURE         fruitsdelight-1.2.9.jar                           |Fruits Delight                |fruitsdelight                 |1.2.9               |Manifest: NOSIGNATURE         fusion-1.2.11a-neoforge-mc1.21.jar                |Fusion                        |fusion                        |1.2.11+a            |Manifest: NOSIGNATURE         fzzy_config-0.7.2+1.21+neoforge.jar               |Fzzy Config                   |fzzy_config                   |0.7.2+1.21+neoforge |Manifest: NOSIGNATURE         geckolib-neoforge-1.21.1-4.7.7.jar                |GeckoLib 4                    |geckolib                      |4.7.7               |Manifest: NOSIGNATURE         gml-6.0.2.jar                                     |GroovyModLoader               |gml                           |6.0.2               |Manifest: NOSIGNATURE         Highlighter-1.21-neoforge-1.1.11.jar              |Highlighter                   |highlighter                   |1.1.11              |Manifest: NOSIGNATURE         Iceberg-1.21.1-neoforge-1.3.2.jar                 |Iceberg                       |iceberg                       |1.3.2               |Manifest: NOSIGNATURE         ironfurnaces-neoforge-1.21.1-4.2.6.jar            |Iron Furnaces                 |ironfurnaces                  |4.2.6               |Manifest: NOSIGNATURE         iteminteractions-neoforge-21.1.4.jar              |Item Interactions             |iteminteractions              |21.1.4              |Manifest: NOSIGNATURE         jamlib-neoforge-1.3.5+1.21.1.jar                  |JamLib                        |jamlib                        |1.3.5+1.21.1        |Manifest: NOSIGNATURE         justenoughbreeding-neoforge-1.21-1.21.1-1.6.2.jar |Just Enough Breeding          |justenoughbreeding            |1.6.2               |Manifest: NOSIGNATURE         jei-1.21.1-neoforge-19.21.2.313.jar               |Just Enough Items             |jei                           |19.21.2.313         |Manifest: NOSIGNATURE         thedarkcolour.kffmod-5.9.0.jar                    |Kotlin For Forge              |kotlinforforge                |5.9.0               |Manifest: NOSIGNATURE         kuma-api-neoforge-21.0.5+1.21.jar                 |KumaAPI                       |kuma_api                      |21.0.5              |Manifest: NOSIGNATURE         l2core-3.0.8+1.jar                                |L2Core                        |l2core                        |3.0.8+1             |Manifest: NOSIGNATURE         l2harvester-3.0.0.jar                             |L2Harvester                   |l2harvester                   |3.0.0               |Manifest: NOSIGNATURE         LeavesBeGone-v21.1.0-1.21.1-NeoForge.jar          |Leaves Be Gone                |leavesbegone                  |21.1.0              |Manifest: NOSIGNATURE         luckyswardrobe-2.0.0.jar                          |Lucky's Wardrobe Restitched   |luckyswardrobe                |2.0.0               |Manifest: NOSIGNATURE         mcw-bridges-3.1.1-mc1.21.1neoforge.jar            |Macaw's Bridges               |mcwbridges                    |3.1.1               |Manifest: NOSIGNATURE         mcw-doors-1.1.2-mc1.21.1neoforge.jar              |Macaw's Doors                 |mcwdoors                      |1.1.2               |Manifest: NOSIGNATURE         mcw-fences-1.2.0-1.21.1neoforge.jar               |Macaw's Fences and Walls      |mcwfences                     |1.2.0               |Manifest: NOSIGNATURE         mcw-furniture-3.3.0-mc1.21.1neoforge.jar          |Macaw's Furniture             |mcwfurnitures                 |3.3.0               |Manifest: NOSIGNATURE         mcw-lights-1.1.2-mc1.21.1neoforge.jar             |Macaw's Lights and Lamps      |mcwlights                     |1.1.2               |Manifest: NOSIGNATURE         mcw-paths-1.1.0neoforge-mc1.21.1.jar              |Macaw's Paths and Pavings     |mcwpaths                      |1.1.0               |Manifest: NOSIGNATURE         mcw-stairs-1.0.1-1.21.1neoforge.jar               |Macaw's Stairs and Balconies  |mcwstairs                     |1.0.1               |Manifest: NOSIGNATURE         mcw-trapdoors-1.1.4-mc1.21.1neoforge.jar          |Macaw's Trapdoors             |mcwtrpdoors                   |1.1.4               |Manifest: NOSIGNATURE         midnightlib-1.6.9+1.21-neoforge.jar               |MidnightLib                   |midnightlib                   |1.6.9               |Manifest: NOSIGNATURE         client-1.21.1-20240808.144430-srg.jar             |Minecraft                     |minecraft                     |1.21.1              |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         monolib-neoforge-1.21.1-2.1.0.jar                 |MonoLib                       |monolib                       |2.1.0               |Manifest: NOSIGNATURE         moonlight-1.21-2.22.6-neoforge.jar                |Moonlight Lib                 |moonlight                     |1.21-2.22.6         |Manifest: NOSIGNATURE         more_beautiful_torches-merged-1.21-3.0.0.jar      |More Beautiful Torches        |more_beautiful_torches        |3.0.0               |Manifest: NOSIGNATURE         MouseTweaks-neoforge-mc1.21-2.26.1.jar            |Mouse Tweaks                  |mousetweaks                   |2.26.1              |Manifest: NOSIGNATURE         refurbished_furniture-neoforge-1.21.1-1.0.16.jar  |MrCrayfish's Furniture Mod: Re|refurbished_furniture         |1.0.16              |Manifest: NOSIGNATURE         MyNethersDelight-1.21.1-1.9.jar                   |My Nether's Delight           |mynethersdelight              |1.9                 |Manifest: NOSIGNATURE         NaturesCompass-1.21.1-3.0.3-neoforge.jar          |Nature's Compass              |naturescompass                |1.21.1-3.0.2-neoforg|Manifest: NOSIGNATURE         neoforge-21.1.205-universal.jar                   |NeoForge                      |neoforge                      |21.1.205            |Manifest: NOSIGNATURE         neoforgedatapackextensions-neoforge-21.1.2.jar    |NeoForge Data Pack Extensions |neoforgedatapackextensions    |21.1.2              |Manifest: NOSIGNATURE         new_slab_variants-merged-1.21.1-3.0.1.jar         |New Slab Variants             |new_slab_variants             |3.0.1               |Manifest: NOSIGNATURE         nightlights-neoforge-1.3.0.jar                    |Night Lights                  |nightlights                   |1.3.0               |Manifest: NOSIGNATURE         notenoughanimations-neoforge-1.10.2-mc1.21.jar    |NotEnoughAnimations           |notenoughanimations           |1.10.2              |Manifest: NOSIGNATURE         OpenLoader-neoforge-1.21.1-21.1.5.jar             |OpenLoader                    |openloader                    |21.1.5              |Manifest: NOSIGNATURE         OverflowingBars-v21.1.1-1.21.1-NeoForge.jar       |Overflowing Bars              |overflowingbars               |21.1.1              |Manifest: NOSIGNATURE         owo-lib-neoforge-0.12.15.5-beta.1+1.21.jar        |oωo                           |owo                           |0.12.15.5-beta.1+1.2|Manifest: NOSIGNATURE         Patchouli-1.21.1-92-NEOFORGE.jar                  |Patchouli                     |patchouli                     |1.21.1-92-NEOFORGE  |Manifest: NOSIGNATURE         PickUpNotifier-v21.1.1-1.21.1-NeoForge.jar        |Pick Up Notifier              |pickupnotifier                |21.1.1              |Manifest: NOSIGNATURE         Placebo-1.21.1-9.9.1.jar                          |Placebo                       |placebo                       |9.9.1               |Manifest: NOSIGNATURE         player-animation-lib-forge-2.0.1+1.21.1.jar       |Player Animator               |playeranimator                |2.0.1+1.21.1        |Manifest: NOSIGNATURE         polymorph-neoforge-1.1.0+1.21.1.jar               |Polymorph                     |polymorph                     |1.1.0+1.21.1        |Manifest: NOSIGNATURE         prickle-neoforge-1.21.1-21.1.10.jar               |PrickleMC                     |prickle                       |21.1.10             |Manifest: NOSIGNATURE         PuzzlesLib-v21.1.38-1.21.1-NeoForge.jar           |Puzzles Lib                   |puzzleslib                    |21.1.38             |Manifest: NOSIGNATURE         rechiseled-1.1.6a-neoforge-mc1.21.jar             |Rechiseled                    |rechiseled                    |1.1.6+a             |Manifest: NOSIGNATURE         rechiseled_chipped-1.3-1.21.1.jar                 |Rechiseled: Chipped           |rechiseled_chipped            |1.3                 |Manifest: NOSIGNATURE         resourcefullib-neoforge-1.21-3.0.12.jar           |Resourceful Lib               |resourcefullib                |3.0.12              |Manifest: NOSIGNATURE         rightclickharvest-neoforge-4.5.3+1.21.1.jar       |Right Click Harvest           |rightclickharvest             |4.5.3+1.21.1        |Manifest: NOSIGNATURE         shulkerboxtooltip-neoforge-5.1.6+1.21.1.jar       |ShulkerBoxTooltip             |shulkerboxtooltip             |5.1.6+1.21.1        |Manifest: NOSIGNATURE         simplehats-neoforge-1.21.1-0.4.0.jar              |SimpleHats                    |simplehats                    |0.4.0               |Manifest: NOSIGNATURE         skyblock_resources-1.6.0-neoforge-1.21.1.jar      |Skyblock Resources            |skyblock_resources            |1.6.0               |Manifest: NOSIGNATURE         sootychimneys-neoforge-1.3.3.jar                  |Sooty Chimneys                |sootychimneys                 |1.3.3               |Manifest: NOSIGNATURE         sophisticatedbackpacks-1.21.1-3.24.21.1314.jar    |Sophisticated Backpacks       |sophisticatedbackpacks        |3.24.21             |Manifest: NOSIGNATURE         sophisticatedcore-1.21.1-1.3.67.1105.jar          |Sophisticated Core            |sophisticatedcore             |1.3.67              |Manifest: NOSIGNATURE         sophisticatedstorage-1.21.1-1.5.0.1243.jar        |Sophisticated Storage         |sophisticatedstorage          |1.5.0               |Manifest: NOSIGNATURE         spectrelib-neoforge-0.17.2+1.21.jar               |SpectreLib                    |spectrelib                    |0.17.2+1.21         |Manifest: NOSIGNATURE         Stoneworks-v21.1.0-1.21.1-NeoForge.jar            |Stoneworks                    |stoneworks                    |21.1.0              |Manifest: NOSIGNATURE         storagedelight-25.06.24-1.21-neoforge.jar         |Storage Delight               |storagedelight                |25.06.24-1.21-neofor|Manifest: NOSIGNATURE         StorageDrawers-neoforge-1.21.1-13.11.1.jar        |Storage Drawers               |storagedrawers                |13.11.1             |Manifest: NOSIGNATURE         labels-1.21-2.0.1-neoforge.jar                    |Storage Labels                |labels                        |1.21-2.0.1          |Manifest: NOSIGNATURE         storageracks-1.13-1.21.1-release.jar              |Storage Racks                 |storageracks                  |1.13-1.21.1-release |Manifest: NOSIGNATURE         SubtleEffects-neoforge-1.21.1-1.12.1.jar          |Subtle Effects                |subtle_effects                |1.12.1              |Manifest: NOSIGNATURE         supermartijn642configlib-1.1.8-neoforge-mc1.21.jar|SuperMartijn642's Config Libra|supermartijn642configlib      |1.1.8               |Manifest: NOSIGNATURE         supermartijn642corelib-1.1.18a-neoforge-mc1.21.jar|SuperMartijn642's Core Lib    |supermartijn642corelib        |1.1.18+a            |Manifest: NOSIGNATURE         sushigocrafting-1.21-0.6.4.jar                    |Sushi Go Crafting             |sushigocrafting               |0.6.4               |Manifest: NOSIGNATURE         twilightforest-1.21.1-4.7.3196-universal.jar      |The Twilight Forest           |twilightforest                |4.7.3196            |Manifest: NOSIGNATURE         titanium-1.21-4.0.37.jar                          |Titanium                      |titanium                      |4.0.37              |Manifest: NOSIGNATURE         trailandtales_delight-0.4.jar                     |Trail&Tales Delight           |trailandtales_delight         |0.4.1               |Manifest: NOSIGNATURE         TRansition-1.0.4-1.21-neoforge-SNAPSHOT.jar       |TRansition                    |transition                    |1.0.4               |Manifest: NOSIGNATURE         TRender-1.0.6-1.21-neoforge-SNAPSHOT.jar          |TRender                       |trender                       |1.0.6               |Manifest: NOSIGNATURE         twilightdelight-3.0.6.jar                         |Twilight Flavors & Delight    |twilightdelight               |3.0.6               |Manifest: NOSIGNATURE         tf_dnv-2.0.3.jar                                  |Twilight Forest - Dungeons & V|tf_dnv                        |2.0.3               |Manifest: NOSIGNATURE         ubesdelight-neoforge-1.21.1-0.4.3.jar             |Ube's Delight                 |ubesdelight                   |0.4.3               |Manifest: NOSIGNATURE         underlay-1.21-v0.9.6-f.jar                        |Underlay                      |underlay                      |0.9.6               |Manifest: NOSIGNATURE         VampiresDelight-1.21.1-0.1.10d.jar                |Vampire's Delight             |vampiresdelight               |0.1.10d             |Manifest: NOSIGNATURE         Vampirism-1.21-1.10.7.jar                         |Vampirism                     |vampirism                     |1.10.7              |Manifest: NOSIGNATURE         VisualWorkbench-v21.1.1-1.21.1-NeoForge.jar       |Visual Workbench              |visualworkbench               |21.1.1              |Manifest: NOSIGNATURE         waveycapes-neoforge-1.6.2-mc1.21.jar              |WaveyCapes                    |waveycapes                    |1.6.2               |Manifest: NOSIGNATURE         watut-neoforge-1.21.0-1.2.7.jar                   |What Are They Up To           |watut                         |1.21.0-1.2.7        |Manifest: NOSIGNATURE         Xaeros_Minimap_25.2.10_NeoForge_1.21.jar          |Xaero's Minimap               |xaerominimap                  |25.2.10             |Manifest: NOSIGNATURE         XaerosWorldMap_1.39.12_NeoForge_1.21.jar          |Xaero's World Map             |xaeroworldmap                 |1.39.12             |Manifest: NOSIGNATURE         weaponmaster_ydm-1.21.1-neoforge-4.2.7.jar        |YDM's Weapon Master           |weaponmaster_ydm              |4.2.7               |Manifest: NOSIGNATURE         yet_another_config_lib_v3-3.7.1+1.21.1-neoforge.ja|YetAnotherConfigLib           |yet_another_config_lib_v3     |3.7.1+1.21.1-neoforg|Manifest: NOSIGNATURE     Crash Report UUID: d323af41-b15d-4c61-b987-49c0e3e8e1a8     FML: 4.0.41     NeoForge: 21.1.205
    • Are you ready to join a Minecraft server that truly breaks the mold? IP: play.soulsteal.net  Discord: Ask In-Game!   SoulSteal SMP is not your typical server. It's a dark, mystical world that expertly fuses the best parts of Prison, Survival, and Anarchy. We're a tight-knit community where the grind is real, but so are the rewards, and we pride ourselves on being completely P2W (Pay-to-Win) free. Every single item and rank can be earned through gameplay within a reasonable amount of time. No shortcuts, just pure dedication. Dual Progression System This is where the magic happens. You have two distinct paths to advance and get ahead. You can climb through the ranks by earning Souls, a custom currency dropped by unique mobs and rewarding jobs like Lava Fishing. Alternatively, you can use your in-game dollars to purchase exclusive perks and cosmetics. This dual system creates a dynamic economy that rewards every playstyle, whether you're a grinder or a savvy merchant. Four Custom Realms Our core progression is built around four unique realms, each with its own rich lore, specific challenges, and custom armor sets like Ember and Verdant. These realms act as our version of the Prison gamemode, where you must fight your way through to conquer them all. Each realm presents a new challenge, pushing you to adapt your strategy and gear. Anarchy vs. Structured Gameplay SoulSteal SMP offers the best of both worlds. Craving intense PvP and chaos? Jump into our massive 2,000 x 2,000 grief-enabled Anarchy world where trust is a liability and only the strongest survive. Prefer a more structured experience? Stay within the realms for a grief-free PvE environment where you can focus on building and progressing without worrying about being raided. The Epic Endgame The journey culminates in a grand finale. Conquer all four realms to earn the prestigious Exalted rank and unlock the ultimate reward: a grief-free Premium World with custom terrain, exclusive resources, and a place to build your final legacy. Join our growing community and carve your legend in SoulSteal SMP. The adventure awaits.
    • Like title says I am trying to add some mods to a pre-existing modpack, but something is causing a conflict to the world gen settings that causes it to crash with the Description: Exception generating new chunk. edit this is based on a  19.2 modpack, prominence, with extra mods added. crash https://pastebin.com/Y3V5d4G6 Partial latest log, file was too big for pastebin. didn't know that was a thing https://pastebin.com/uJ8L2UUz
    • I was updating my modpack by adding more mods but then I encountered an issue with kotlin and essential once I started minecraft. I believe this error is what's causing it: Could not find parent kotlin/jvm/internal/Lambda for class gg/essential/elementa/components/UIImage$2$1 in classloader jdk.internal.loader.ClassLoaders$AppClassLoader@60f82f98 on thread Thread[ForkJoinPool.commonPool-worker-2,5,main] here's the entire crash log for more info: https://pastebin.com/k8jYucFY EDIT: My bad here's the latest.log file: https://pastebin.com/zQ8cZVyv
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