American2050 Posted November 27, 2017 Posted November 27, 2017 Can someone explain me what the point of a ResourceLocation is? Like before we could create an entity like this Entity entityX2 = (Entity) EntityList.createEntityByName("PrimedTnt", world); But now we need a ResourceLocation. Entity entityX2 = (Entity) EntityList.createEntityByIDFromName(new ResourceLocation("PrimedTnt"), world); What is the main idea behind doing it that way? Quote
Draco18s Posted November 27, 2017 Posted November 27, 2017 A resource location is how Minecraft locates resources in the /assets directory. They are also used as the primary key in the registry to uniquely identify various objects (Blocks and Items have registry names which are used as the default Resource Location in order to load the corresponding models). Why entities use it like that, I don't know. 1 Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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