Posted June 23, 20187 yr Hello, I've added a client-side command using CommandBase and IClientCommand. I would like to execute it at times without the need to write the command in chat. I tried achieving this using Minecraft.getMinecraft().player.sendMessage("/commandName"); However, is sent the command to the server and ignored the existence of the client sided command.
June 23, 20187 yr Why do you need to run the command? Why not run the code that the command commands directly? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
June 23, 20187 yr use if(world.isRemote) { player.sendMessage(new TextComponentString("Message Here")); } EDIT: Nevermind. You want the player to send messages into the chat box? WHY?!? Just run the command's execute function directly. Edited June 23, 20187 yr by hiotewdew All Projects found here: Website Main Programmer for: Better Animals Plus, Better Animal Models Created independently: QuickHomes, ClaimIt, ClaimIt API, CloneLand, DerpCats, QuickTeleports, QuickSpawns, MCMusicPlayer, MCDevDate, [SBM] Fluid Gun, OpenScreens Work on/Contribute to: Bewitchment Commissioned for: [SBM] Breadstone, [SBM] Infinite Falling, [SBM] Dead Man's Satchel, [SBM] Handheld Piston
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