Posted July 4, 201213 yr I am trying to find out how i can make my custom block check its collision box for contact with another specific block, In my Case Water. Any help would be greatly appreciated.
July 4, 201213 yr Author basically, i use this for my solar panel, within my main mod and refer to it within the blocks class. It is to detect whether there is light at a full level at coordinates x,y+1,z (above the block 'solar panel') public static boolean isSolar(World world, int x, int y, int z, int blockID) { if(world.getBrightness(x, y + 1, z, 0) > .99)//fiddle with the .99 for brightness { return true; } else { return false; } } I am looking for something to replace world.getBrightness to check a position for water.
July 4, 201213 yr Don't double post, edit your posts -.- Also, get the block id, check if it's the water block.. how difficult is that? I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
July 4, 201213 yr Author Thank-you, how i missed that is beyond me, My kids must have kept me on my feet today. works like a charm.
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