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As the title says I want to replace the Renderer for the Player to add CustomArmorModels if an Item implementing IBauble out of Baubles API is worn.

This is not about how to code the Renderer. I only need to know what I need to replace the Vanilla Renderer.

But help on coding the Renderer/LayerBaubles in a clean way is appreciated.

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Posted
1 hour ago, _Cruelar_ said:

As the title says I want to replace the Renderer for the Player to add CustomArmorModels if an Item implementing IBauble out of Baubles API is worn.

This is not about how to code the Renderer. I only need to know what I need to replace the Vanilla Renderer.

But help on coding the Renderer/LayerBaubles in a clean way is appreciated.

Just subscribe to RenderPlayerEvent, and do your rendering there.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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