Posted July 29, 20187 yr How can I detect that the picked item is an iron ingot? I use this event on the client side(the mod is only client side) public void onItemPickup(EntityItemPickupEvent event){ } I could not find any references to it on the internet.
July 30, 20187 yr the event parameter has a getItem() method. Call it and check if it is equal to the iron ingot. Check out my tutorials here: http://jabelarminecraft.blogspot.com/
July 30, 20187 yr 9 hours ago, Antonii said: How can I detect that the picked item is an iron ingot? I use this event on the client side(the mod is only client side) This event is fired only on the server. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
July 30, 20187 yr Author Sorry I wasn't explicit. I know how to check if tne item is of type Item<entity>. But I could not find any ItemIron or ItemIronIngot. Let's say I find another itemPickedUp event for client or perhaps I use IWorld class Edited July 30, 20187 yr by Antonii
July 30, 20187 yr 20 minutes ago, Antonii said: Sorry I wasn't explicit. I know how to check if tne item is of type Item<entity>. But I could not find any ItemIron or ItemIronIngot. Let's say I find another itemPickedUp event for client or perhaps I use IWorld class check if the registry names match? or better if stack.getItem == ForgeRegistries.ITEMS.getValue("Minecraft", "iron_ingot") About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
July 30, 20187 yr 8 minutes ago, Cadiboo said: stack.getItem == ForgeRegistries.ITEMS.getValue("Minecraft", "iron_ingot") stack.getItem() == Items.IRON_INGOT. No need to ask the registry for a lookup. There pretty much never is a need to do so. For vanilla all items are stored in the Items class and for mods use ObjectHolders.
July 30, 20187 yr My bad, use that ^^^ Edited July 30, 20187 yr by Cadiboo About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
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