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Posted

How can I detect that the picked item is an iron ingot? I use this event on the client side(the mod is only client side)

	public void onItemPickup(EntityItemPickupEvent event){
		
	}

I could not find any references to it on the internet.

Posted
9 hours ago, Antonii said:

How can I detect that the picked item is an iron ingot? I use this event on the client side(the mod is only client side) 

This event is fired only on the server.

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Forge and vanilla BlockState generator.

Posted (edited)

Sorry I wasn't explicit. I know how to check if tne item is of type Item<entity>. But I could not find any ItemIron or ItemIronIngot.  Let's say I find another itemPickedUp event for client or perhaps I use IWorld class

Edited by Antonii
Posted
20 minutes ago, Antonii said:

Sorry I wasn't explicit. I know how to check if tne item is of type Item<entity>. But I could not find any ItemIron or ItemIronIngot.  Let's say I find another itemPickedUp event for client or perhaps I use IWorld class

check if the registry names match? or better if stack.getItem == ForgeRegistries.ITEMS.getValue("Minecraft", "iron_ingot")

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Posted
8 minutes ago, Cadiboo said:

stack.getItem == ForgeRegistries.ITEMS.getValue("Minecraft", "iron_ingot")

stack.getItem() == Items.IRON_INGOT. No need to ask the registry for a lookup. There pretty much never is a need to do so. For vanilla all items are stored in the Items class and for mods use ObjectHolders.

Posted (edited)

My bad, use that ^^^

Edited by Cadiboo

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Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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