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[ 1.12.2 ] Where are the chest models??


MairwunNx

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Maybe, it's i stupid, but i don't find chest models in minecraft sources :(

 

Blockstates - none, Models\blocks - none, Models\items - exists, but it only for inventory.

 

I also find links on other models, but where is?

 

 "parent": "builtin/entity",

 

 

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Just now, MairwunNx said:

Maybe, it's i stupid, but i don't find chest models in minecraft sources :(

 

Blockstates - none, Models\blocks - none, Models\items - exists, but it only for inventory.

 

I also find links on other models, but where is?

 


 "parent": "builtin/entity",

 

 

The Chest is rendered in a TESR not a normal block model.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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1 minute ago, MairwunNx said:

what it use? or exists more simple variants? 

The Chest is rendered in a TESR, which is called TileEntityChestRenderer.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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4 minutes ago, MairwunNx said:

but exists more simple variants?

It depends, do you want the top to be animated?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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3 minutes ago, MairwunNx said:

I don't care, I thing that the chest is opened, worked fine, was the slots size as a double chest, but not digested.

I don't quite understand what you are saying.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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47 minutes ago, Animefan8888 said:

I don't quite understand what you are saying.

Ok, i try write so simple :)

 

requirements: simple chest. Without animations, but to be seen that it is open :). slots and not ability connecting chest to double i already make.

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5 minutes ago, Big_Bad_E said:

You want a chest that doesn't have an opening animation that still connects with other chests?

yes, but without connection (I've already cut the connection code for the chests.)

Edited by MairwunNx
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Just now, MairwunNx said:

yes, but without connection (I've already cut the connection code for the chests.)

Just use a JSON modeler program to make a model with the textures.

Here is the ChestModel class:

@SideOnly(Side.CLIENT)
public class ModelChest extends ModelBase
{
    /** The chest lid in the chest's model. */
    public ModelRenderer chestLid = (new ModelRenderer(this, 0, 0)).setTextureSize(64, 64);
    /** The model of the bottom of the chest. */
    public ModelRenderer chestBelow;
    /** The chest's knob in the chest model. */
    public ModelRenderer chestKnob;

    public ModelChest()
    {
        this.chestLid.addBox(0.0F, -5.0F, -14.0F, 14, 5, 14, 0.0F);
        this.chestLid.rotationPointX = 1.0F;
        this.chestLid.rotationPointY = 7.0F;
        this.chestLid.rotationPointZ = 15.0F;
        this.chestKnob = (new ModelRenderer(this, 0, 0)).setTextureSize(64, 64);
        this.chestKnob.addBox(-1.0F, -2.0F, -15.0F, 2, 4, 1, 0.0F);
        this.chestKnob.rotationPointX = 8.0F;
        this.chestKnob.rotationPointY = 7.0F;
        this.chestKnob.rotationPointZ = 15.0F;
        this.chestBelow = (new ModelRenderer(this, 0, 19)).setTextureSize(64, 64);
        this.chestBelow.addBox(0.0F, 0.0F, 0.0F, 14, 10, 14, 0.0F);
        this.chestBelow.rotationPointX = 1.0F;
        this.chestBelow.rotationPointY = 6.0F;
        this.chestBelow.rotationPointZ = 1.0F;
    }

    /**
     * This method renders out all parts of the chest model.
     */
    public void renderAll()
    {
        this.chestKnob.rotateAngleX = this.chestLid.rotateAngleX;
        this.chestLid.render(0.0625F);
        this.chestKnob.render(0.0625F);
        this.chestBelow.render(0.0625F);
    }
}

Chest textures are stored at textures/entity/chest.

 

You gotta do most things yourself though.

Good luck!

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1 hour ago, Big_Bad_E said:

Just use a JSON modeler program to make a model with the textures.

Here is the ChestModel class:


@SideOnly(Side.CLIENT)
public class ModelChest extends ModelBase
{
    /** The chest lid in the chest's model. */
    public ModelRenderer chestLid = (new ModelRenderer(this, 0, 0)).setTextureSize(64, 64);
    /** The model of the bottom of the chest. */
    public ModelRenderer chestBelow;
    /** The chest's knob in the chest model. */
    public ModelRenderer chestKnob;

    public ModelChest()
    {
        this.chestLid.addBox(0.0F, -5.0F, -14.0F, 14, 5, 14, 0.0F);
        this.chestLid.rotationPointX = 1.0F;
        this.chestLid.rotationPointY = 7.0F;
        this.chestLid.rotationPointZ = 15.0F;
        this.chestKnob = (new ModelRenderer(this, 0, 0)).setTextureSize(64, 64);
        this.chestKnob.addBox(-1.0F, -2.0F, -15.0F, 2, 4, 1, 0.0F);
        this.chestKnob.rotationPointX = 8.0F;
        this.chestKnob.rotationPointY = 7.0F;
        this.chestKnob.rotationPointZ = 15.0F;
        this.chestBelow = (new ModelRenderer(this, 0, 19)).setTextureSize(64, 64);
        this.chestBelow.addBox(0.0F, 0.0F, 0.0F, 14, 10, 14, 0.0F);
        this.chestBelow.rotationPointX = 1.0F;
        this.chestBelow.rotationPointY = 6.0F;
        this.chestBelow.rotationPointZ = 1.0F;
    }

    /**
     * This method renders out all parts of the chest model.
     */
    public void renderAll()
    {
        this.chestKnob.rotateAngleX = this.chestLid.rotateAngleX;
        this.chestLid.render(0.0625F);
        this.chestKnob.render(0.0625F);
        this.chestBelow.render(0.0625F);
    }
}

Chest textures are stored at textures/entity/chest.

 

You gotta do most things yourself though.

Good luck!

THX DUDE!) I try it, if i get errors i write here :)

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1 hour ago, Big_Bad_E said:

Just use a JSON modeler program to make a model with the textures.

Here is the ChestModel class:


@SideOnly(Side.CLIENT)
public class ModelChest extends ModelBase
{
    /** The chest lid in the chest's model. */
    public ModelRenderer chestLid = (new ModelRenderer(this, 0, 0)).setTextureSize(64, 64);
    /** The model of the bottom of the chest. */
    public ModelRenderer chestBelow;
    /** The chest's knob in the chest model. */
    public ModelRenderer chestKnob;

    public ModelChest()
    {
        this.chestLid.addBox(0.0F, -5.0F, -14.0F, 14, 5, 14, 0.0F);
        this.chestLid.rotationPointX = 1.0F;
        this.chestLid.rotationPointY = 7.0F;
        this.chestLid.rotationPointZ = 15.0F;
        this.chestKnob = (new ModelRenderer(this, 0, 0)).setTextureSize(64, 64);
        this.chestKnob.addBox(-1.0F, -2.0F, -15.0F, 2, 4, 1, 0.0F);
        this.chestKnob.rotationPointX = 8.0F;
        this.chestKnob.rotationPointY = 7.0F;
        this.chestKnob.rotationPointZ = 15.0F;
        this.chestBelow = (new ModelRenderer(this, 0, 19)).setTextureSize(64, 64);
        this.chestBelow.addBox(0.0F, 0.0F, 0.0F, 14, 10, 14, 0.0F);
        this.chestBelow.rotationPointX = 1.0F;
        this.chestBelow.rotationPointY = 6.0F;
        this.chestBelow.rotationPointZ = 1.0F;
    }

    /**
     * This method renders out all parts of the chest model.
     */
    public void renderAll()
    {
        this.chestKnob.rotateAngleX = this.chestLid.rotateAngleX;
        this.chestLid.render(0.0625F);
        this.chestKnob.render(0.0625F);
        this.chestBelow.render(0.0625F);
    }
}

Chest textures are stored at textures/entity/chest.

 

You gotta do most things yourself though.

Good luck!

ok, i make, but what it class connect to my chest or register on chest? 

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21 hours ago, MairwunNx said:

ok, i make, but what it class connect to my chest or register on chest? 

Are you asking how to register the model to your block? If so, here's some registry code that should be in your registry class

@SubscribeEvent
    public static void registerModels(ModelRegistryEvent event) {
        for (Block block : blocks) {
            ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
        }
    }

Where the block variable is the instance of your chest block

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4 hours ago, Big_Bad_E said:

Are you asking how to register the model to your block? If so, here's some registry code that should be in your registry class


@SubscribeEvent
    public static void registerModels(ModelRegistryEvent event) {
        for (Block block : blocks) {
            ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
        }
    }

Where the block variable is the instance of your chest block

thx dude, i try it :)

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On 8/11/2018 at 6:54 PM, Big_Bad_E said:

Are you asking how to register the model to your block? If so, here's some registry code that should be in your registry class


@SubscribeEvent
    public static void registerModels(ModelRegistryEvent event) {
        for (Block block : blocks) {
            ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
        }
    }

Where the block variable is the instance of your chest block

Ok, i was try it. But, what texture and model i needed put? and and in what folder?

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3 hours ago, MairwunNx said:

I maybe try use model and texture from furnace, it's true?

 

3 hours ago, MairwunNx said:

Ok, i was try it. But, what texture and model i needed put? and and in what folder?

Texture is in minecraft:textures/entity/chest/

You have to create your own model

Here's a good tool:

https://mrcrayfish.com/tools?id=mc

Put the model in yourmodid:models/blocks/blockname.json

Create a blockstate for it, and an item model.

Then register it, and it's model, Override blockActivated in the block class, and then put the code:

playerIn.openGui(mod instance, 1, worldIn, pos.getX(), pos.getY(), pos.getZ());

where pos is the block's pos and mod instance is the instance of your main class.

Then make a TileEntity, GUI, Container, and GuiHandler.

Look things up or feel free to ask me about how to do anything I mentioned.

Also, is English not you'r first language? If not please use a translator service (like google translate), it is hard to understand you sometimes.

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21 minutes ago, Big_Bad_E said:

 

Texture is in minecraft:textures/entity/chest/

You have to create your own model

Here's a good tool:

https://mrcrayfish.com/tools?id=mc

Put the model in yourmodid:models/blocks/blockname.json

Create a blockstate for it, and an item model.

Then register it, and it's model, Override blockActivated in the block class, and then put the code:


playerIn.openGui(mod instance, 1, worldIn, pos.getX(), pos.getY(), pos.getZ());

where pos is the block's pos and mod instance is the instance of your main class.

Then make a TileEntity, GUI, Container, and GuiHandler.

Look things up or feel free to ask me about how to do anything I mentioned.

Also, is English not you'r first language? If not please use a translator service (like google translate), it is hard to understand you sometimes.

I recommend BlockBench over mr crayfish’s Model creator

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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|     | LCHIJA | bloodmoon            | 1.5.3                | Bloodmoon_MC1.12.2_1.5.3.jar                  | d72e0dd57935b3e9476212aea0c0df352dd76291 |     | LCHIJA | bookshelf            | 2.3.590              | Bookshelf_1.12.2_2.3.590.jar                  | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | botania              | r1.10-364            | Botania-r1.10-364.4.jar                       | None                                     |     | LCHIJA | crafttweakerjei      | 2.0.3                | CraftTweaker2-1.12-4.1.20.682.jar             | None                                     |     | LCHIJA | creativecore         | 1.10.0               | CreativeCore_v1.10.65_mc1.12.2.jar            | None                                     |     | LCHIJA | gamestages           | 2.0.123              | GameStages-1.12.2-2.0.123.jar                 | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | dimstages            | 2.0.23               | DimensionStages-1.12.2-2.0.23.jar             | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | durability101        | 0.0.4                | durability101-forge-1.12-0.0.4.jar            | None                                     |     | LCHIJA | orelib               | 3.6.0.1              | orelib-1.12.2-3.6.0.1.jar                     | 7a2128d395ad96ceb9d9030fbd41d035b435753a |     | LCHIJA | dsurround            | 3.6.1.0              | DynamicSurroundings-1.12.2-3.6.1.0.jar        | 7a2128d395ad96ceb9d9030fbd41d035b435753a |     | LCHIJA | ebwizardry           | 4.3.9                | electroblobswizardry-4.3.9.jar                | None                                     |     | LCHIJA | eplus                | 5.0.178              | EnchantingPlus_1.12.2_5.0.178.jar             | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | endreborn            | 0.3.5                | EndReborn_1.12.2_III0.3.6.jar                 | None                                     |     | LCHIJA | waila                | 1.8.26               | Hwyla_1.8.26_B41_1.12.2.jar                   | None                                     |     | LCHIJA | mtlib                | 3.0.7                | mtlib-3.0.7.jar                               | None                                     |     | LCHIJA | extrabotany          | 60                   | extrabotany-r1.1-60-beta-hotfix.jar           | None                                     |     | LCHIJA | fencejumper          | 1.0.1                | Fence_Jumper_Mod_1.12.2.jar                   | None                                     |     | LCHIJA | forbidden_arcanus    | 1.12.2-1.1.4         | forbidden_arcanus_1.12.2_1.1.4.jar            | None                                     |     | LCHIJA | forgelin             | 1.8.4                | forgelin-1.8.4.jar                            | None                                     |     | LCHIJA | ftblib               | 5.4.7.2              | FTBLib-5.4.7.2.jar                            | None                                     |     | LCHIJA | itemfilters          | 1.0.4.2              | ItemFilters-1.0.4.2.jar                       | None                                     |     | LCHIJA | ftbquests            | 1202.9.0.14          | FTBQuests-1.12.2-1202.9.0.14.jar              | None                                     |     | LCHIJA | gamestagebooks       | 1.12.2-1.0.2         | gamestagebooks-1.12.2-1.0.2-universal.jar     | None                                     |     | LCHIJA | geckolib3            | 3.0.30               | geckolib-forge-1.12.2-3.0.31.jar              | None                                     |     | LCHIJA | initialinventory     | 2.0.2                | initialinventory-3_0_0.jar                    | None                                     |     | LCHIJA | inventorytweaks      | 1.64+dev.151.822d839 | InventoryTweaks_1.12.2_1.64dev.151.jar        | 55d2cd4f5f0961410bf7b91ef6c6bf00a766dcbe |     | LCHIJA | ironbackpacks        | 1.12.2-3.0.8-12      | ironbackpacks-1.12.2-3.0.8-12.jar             | None                                     |     | LCHIJA | ironchest            | 1.12.2-7.0.67.844    | ironchest_1.12.2_7.0.72.847.jar               | None                                     |     | LCHIJA | ironfurnaces         | 1.3.5                | ironfurnaces-1.3.5.jar                        | None                                     |     | LCHIJA | itemstages           | 2.0.49               | ItemStages-1.12.2-2.0.49.jar                  | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | libraryex            | 1.2.2                | LibraryEx-1.12.2-1.2.2.jar                    | None                                     |     | LCHIJA | lost_aether          | 1.0.2                | lost-aether-content-1.12.2-1.0.2.jar          | None                                     |     | LCHIJA | magical_void_books   | 1.0.0                | MagicalVoidBooks_1.12.2_1.0.1.jar             | None                                     |     | LCHIJA | xaerominimap         | 22.16.2              | Minimap-v22.16.2-for-Forge-1.12.2.jar         | None                                     |     | LCHIJA | mobsunscreen         | @version@            | mobsunscreen-1.12.2-3.1.5.jar                 | None                                     |     | LCHIJA | llibrary             | 1.7.20               | llibrary_1.7.20_1.12.2.jar                    | b9f30a813bee3b9dd5652c460310cfcd54f6b7ec |     | LCHIJA | mowziesmobs          | 1.5.8                | mowziesmobs_1.12.2_1.5.8.jar                  | None                                     |     | LCHIJA | patchouli            | 1.0-23.6             | patchouli-1.0-23.6.jar                        | None                                     |     | LCHIJA | naturesaura          | 18.1                 | naturesaura-18.1.jar                          | None                                     |     | LCHIJA | naturescompass       | 1.8.5                | NaturesCompass_1.12.2_1.8.5.jar               | None                                     |     | LCHIJA | netherex             | 2.2.5                | NetherEx-1.12.2-2.2.5.jar                     | None                                     |     | LCHIJA | nutrition            | 4.9.0                | nutrition-1.12.2-4.9.0.jar                    | None                                     |     | LCHIJA | orestages            | 2.0.37               | OreStages-1.12.2-2.0.37.jar                   | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | puddles              | 1.1                  | Puddles_1.12.2_1.1.jar                        | None                                     |     | LCHIJA | qsilkspawners        | 1.0.0                | qsilkspawners_1.0.0.jar                       | None                                     |     | LCHIJA | rallyhealth          | 1.0.0                | RallyHealth_1.0.jar                           | None                                     |     | LCHIJA | realisticarmortiers  | 1.1.1                | realisticarmortiers-1.12.2-1.1.1.jar          | None                                     |     | LCHIJA | recipestages         | 1.1.3                | RecipeStages-1.1.3.8.jar                      | None                                     |     | LCHIJA | additionalstructures | 2.5.0                | rexs-additionalstructures-1.12.xv.2.5.0.jar   | None                                     |     | LCHIJA | sit                  | v1.1.1               | sit_1.12.x_v1.1.1.jar                         | None                                     |     | LCHIJA | skilltree            | 1.2.3.0              | skilltree-1.2.3.0.jar                         | None                                     |     | LCHIJA | surge                | 2.0.79               | surge-1.12.2-2.0.79.jar                       | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | twilightforest       | 3.11.1021            | twilightforest_1.12.2_3.11.1021_universal.jar | None                                     |     | LCHIJA | tfspellpack          | 1.1.0                | tfspellpack-1.1.0-mc1.12.2.jar                | None                                     |     | LCHIJA | titlechanger         | 1.1.4                | titlechanger-1.1.4.jar                        | None                                     |     | LCHIJA | tombmanygraves       | 1.12-4.2.0           | TombManyGraves_1.12_4.2.0.jar                 | None                                     |     | LCHIJA | totemic              | 1.12.2-0.11.7        | Totemic-1.12.2-0.11.7.jar                     | None                                     |     | LCHIJA | toughasnails         | 3.1.0.140            | ToughAsNails_1.12.2_3.1.0.140_universal.jar   | None                                     |     | LCHIJA | wawla                | 2.6.275              | Wawla_1.12.2_2.6.275.jar                      | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | winterwonderland     | 1.2.2                | WinterWonderLand_1.12_1.2.2.jar               | None                                     |     | LCHIJA | xaeroworldmap        | 1.29.3               | WorldMap-v1.29.3-for-Forge-1.12.2.jar         | None                                     |     | LCHIJA | xpfromharvest        | 1.2.0                | xpfromharvest-1.12.2-1.2.0.jar                | None                                     |     | LCHIJA | zenstages            | 0.5.0-null           | zenstages-0.5.0.jar                           | None                                     |     | LCHIJA | rtg                  | 6.1.0.0-snapshot.1   | RTG-1.12.2-6.1.0.0-snapshot.1.jar             | None                                     |     | LCHIJA | phosphor-lighting    | 1.12.2-0.2.7         | phosphor_forge_mc1.12.2_0.2.7_universal.jar   | None                                     |     | LCHIJA | betteranimalsplus    | 9.0.1                | betteranimalsplus_1.12.2_9.0.1.jar            | None                                     |     | LCHIJA | solcarrot            | 1.8.4                | solcarrot-1.12.2-1.8.4.jar                    | None                                     |     Loaded coremods (and transformers):  CorePlugin (smooth-font-mod-1_12_2.jar)   bre.smoothfont.asm.Transformer TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar)    LoadingPlugin (Bloodmoon_MC1.12.2_1.5.3.jar)   lumien.bloodmoon.asm.ClassTransformer LoadingPlugin (resourceloader-mc1.12.1-1.5.3.jar)   lumien.resourceloader.asm.ClassTransformer XaeroWorldMapPlugin (WorldMap-v1.29.3-for-Forge-1.12.2.jar)   xaero.map.core.transformer.ChunkTransformer   xaero.map.core.transformer.NetHandlerPlayClientTransformer   xaero.map.core.transformer.EntityPlayerTransformer   xaero.map.core.transformer.AbstractClientPlayerTransformer   xaero.map.core.transformer.WorldClientTransformer   xaero.map.core.transformer.PlayerListTransformer   xaero.map.core.transformer.SaveFormatTransformer   xaero.map.core.transformer.BiomeColorHelperTransformer   xaero.map.core.transformer.MinecraftTransformer Aqua Acrobatics Transformer (AquaAcrobatics-v1.2.2-1.12.2.jar)    AppleCore (AppleCore-mc1.12.2-3.2.0.jar)   squeek.applecore.asm.TransformerModuleHandler ItemPatchingLoader (ItemPhysic_Full_1.4.37_mc1.12.2.jar)   com.creativemd.itemphysic.ItemTransformer XaeroMinimapPlugin (Minimap-v22.16.2-for-Forge-1.12.2.jar)   xaero.common.core.transformer.ChunkTransformer   xaero.common.core.transformer.NetHandlerPlayClientTransformer   xaero.common.core.transformer.EntityPlayerTransformer   xaero.common.core.transformer.AbstractClientPlayerTransformer   xaero.common.core.transformer.WorldClientTransformer   xaero.common.core.transformer.EntityPlayerSPTransformer   xaero.common.core.transformer.PlayerListTransformer   xaero.common.core.transformer.SaveFormatTransformer   xaero.common.core.transformer.GuiIngameForgeTransformer   xaero.common.core.transformer.GuiBossOverlayTransformer   xaero.common.core.transformer.ModelRendererTransformer llibrary (llibrary-core-1.0.11-1.12.2.jar)   net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer   net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher AstralCore (astralsorcery-1.12.2-1.10.27.jar)    ForgelinPlugin (forgelin-1.8.4.jar)    PhosphorFMLLoadingPlugin (phosphor_forge_mc1.12.2_0.2.7_universal.jar)    BetterFoliageLoader (betterfoliage-mc1.12-2.3.3.jar)   mods.betterfoliage.loader.BetterFoliageTransformer CreativePatchingLoader (CreativeCore_v1.10.65_mc1.12.2.jar)    Inventory Tweaks Coremod (InventoryTweaks_1.12.2_1.64dev.151.jar)   invtweaks.forge.asm.ContainerTransformer SurgeLoadingPlugin (surge-1.12.2-2.0.79.jar)        Profiler Position: N/A (disabled)     Player Count: 0 / 20; []     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
    • Was working fine last night with the same mods but now I am getting this: The game crashed whilst rendering overlay Error: java.lang.ExceptionInInitializerError: null https://pastebin.com/rEpcDEFM
    • Hello. I am having a problem with my All the Mods 9 server, version 0.1.9, crashing after a period of time in which players time out in a certain area. In that area, there are a combination of modpacks at play. I was wondering if anyone could interpret what was causing this crash. Here is the crash report. https://gist.github.com/Logic-alFallacy/0ba6004a8dc0ab1c834b7f0776d3d4a5 Thank you in advance.
    • I just solved my issue I hope this helps   I have an AMD gpu and a dedicated NVIDIA GPU in my device settings, in the NVIDIA control panel it was set to Auto select under 3D Settings>Global settings> Preferred Graphics processor dropdown menu I changed the setting to High-Performance NVIDIA processor and then made sure under  3D Settings>Program settings I made sure the minecraft launcher (minecraft.exe) was added to use the Dedicated GPU now all of a sudden everything works A-OK   This fixed my issue about to try adding mods through curseforge I hope this helps someone else
    • One of these mods are directly modifying the game instead of using the Forge API and crashing:  
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