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Posted

I suggest that rather than having this which only renders blocks on the grid

RenderBlocks.renderBlockByRenderType(block, int, int, int);

You could have this which allows for rendering entites as blocks

RenderBlocks.renderBlockByRenderType(block, double, double, double);

Its a simple change, can it PLEASE be done!!!

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

Posted

So what you're saying is that you want me to re-write every function in RenderBlocks to support double's as the position.. And then write a transformer that will ATTEMPT to refactor all mods to use these new double precision methods and support double percision rendering... I'm going to have to say no.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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