Jump to content

Recommended Posts

Posted (edited)

I have a block that shoots an arrow every time it is activated by right click whilst holding cobblestone. The arrows it spawn, however, bounce off of any entity it hits. Any idea what might cause this, and possible fixes? Thanks!

 

Code:

   public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float side, float hitX, float hitY)
    {
    	
    	if(playerIn.getHeldItemMainhand().getItem().equals(Item.getItemFromBlock(Blocks.COBBLESTONE))) {
    		if(facing == ((EnumFacing)state.getValue(FACING))) {
    			return true;
    		}
			if(rechargeTimer == 0) {
				if(worldIn.isRemote) {
					EntityTippedArrow entityarrow;
	        		if(((EnumFacing)state.getValue(FACING)).getIndex() ==2){
	        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+0.5, ((double)pos.getY()+0.9), (double)pos.getZ()-0.1);
	        		}else if(((EnumFacing)state.getValue(FACING)).getIndex() ==3) {
	        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+0.5, ((double)pos.getY()+0.9), (double)pos.getZ()+1.1);
	        		}else if(((EnumFacing)state.getValue(FACING)).getIndex() ==4) {
	        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()-0.1, ((double)pos.getY()+0.9), (double)pos.getZ()+0.5);
	        		}else {
	        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+1.1, ((double)pos.getY()+0.9), (double)pos.getZ()+0.5);
	        		}
	        		
	        		entityarrow.setPotionEffect(new ItemStack(Items.ARROW));
				float f = -MathHelper.sin(playerIn.rotationYaw * 0.017453292F) * MathHelper.cos(playerIn.rotationPitch * 0.017453292F);
				float f1 = -MathHelper.sin(playerIn.rotationPitch * 0.017453292F);
				float f2 = MathHelper.cos(playerIn.rotationYaw * 0.017453292F) * MathHelper.cos(playerIn.rotationPitch * 0.017453292F);
	        		entityarrow.setIsCritical(true);
	        		entityarrow.setDamage(30.0);
	        		entityarrow.setKnockbackStrength(1);
	        		entityarrow.shoot((double)f, (double)f1+0.05, (double)f2, 3.0F, 1.0F);
	        		worldIn.spawnEntity(entityarrow);
	        		
	            		this.rechargeTimer =1;

			}
        		if(!playerIn.capabilities.isCreativeMode) {
        			playerIn.getActiveItemStack().shrink(1);
            		}
                
        		worldIn.playSound(playerIn, pos, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL, 0.5F, 0.4F / (0.2F + 0.8F));
        	}
			worldIn.scheduleUpdate(pos, this, 10);
	}
    	
    	
    	return true;
    }

 

Edited by Lumby
Posted
13 minutes ago, Lumby said:

if(worldIn.isRemote) {

This would be your issue. You are only spawning your arrow on the client. You need to do the opposite.

 

Also you can't do this

13 minutes ago, Lumby said:

if(rechargeTimer == 0) {

Blocks are singletons thus every block in the world that shares this class shares all the variables of that class. You must use a TileEntity if you want to store the data per-block.

  • Thanks 1
Posted (edited)

Thank you so much for your help! Sorry I'm still new to modding so don't really have a clear idea which things should be on server or client. 

1 hour ago, V0idWa1k3r said:

Blocks are singletons thus every block in the world that shares this class shares all the variables of that class. You must use a TileEntity if you want to store the data per-block.

Regarding this, I've made some adjustments to my block class and created a new TileEntity to store the cooldown. Essentially, that cooldown is to prevent spamming the shots and give the block a steady rate of fire. At first it worked fine, but occasionally when I tried to load the world it gives an exception and crashes:

Quote

A TileEntity type com.crumbletheundead.blocks.machines.Trebuchet.TileEntityTrebuchet has throw an exception trying to write state. It will not persist. Report this to the mod author

java.lang.RuntimeException: class com.crumbletheundead.blocks.machines.Trebuchet.TileEntityTrebuchet is missing a mapping! This is a bug!

Any ideas what this might be?

 

This is my updated block class:

public class TrebuchetBlock extends BlockBase implements ITileEntityProvider{

	public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
	
	public TrebuchetBlock(String name, Material material) {
		super(name, material);
		setSoundType(SoundType.STONE);
		setHardness(18.0F);
		setResistance(18.0F);
		setHarvestLevel("pickaxe",3);
		setCreativeTab(CreativeTabs.REDSTONE);
		
        
	}
	
    public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand){
        if (!worldIn.isRemote){
        	if(worldIn.getTileEntity(pos) instanceof TileEntityTrebuchet) {
        		((TileEntityTrebuchet)worldIn.getTileEntity(pos)).setCooldown(0);
        	}
        }
    }
	
    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float side, float hitX, float hitY){
    	
    	if(playerIn.getHeldItemMainhand().getItem().equals(Item.getItemFromBlock(Blocks.COBBLESTONE))) {
    		if(facing == ((EnumFacing)state.getValue(FACING))) {
    			return true;
    		}
			if((worldIn.getTileEntity(pos)) instanceof TileEntityTrebuchet) {
				if(((TileEntityTrebuchet)worldIn.getTileEntity(pos)).getCooldown()==0) {
					if(!worldIn.isRemote) {
						EntityTippedArrow entityarrow;
		        		if(((EnumFacing)state.getValue(FACING)).getIndex() ==2){
		        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+0.5, ((double)pos.getY()+0.9), (double)pos.getZ()-0.2);
		        		}else if(((EnumFacing)state.getValue(FACING)).getIndex() ==3) {
		        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+0.5, ((double)pos.getY()+0.9), (double)pos.getZ()+1.2);
		        		}else if(((EnumFacing)state.getValue(FACING)).getIndex() ==4) {
		        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()-0.2, ((double)pos.getY()+0.9), (double)pos.getZ()+0.5);
		        		}else{
		        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+1.2, ((double)pos.getY()+0.9), (double)pos.getZ()+0.5);
		        		}
		        		
		        		entityarrow.setPotionEffect(new ItemStack(Items.ARROW));
		        		float f = -MathHelper.sin(playerIn.rotationYaw * 0.017453292F) * MathHelper.cos(playerIn.rotationPitch * 0.017453292F);
		        		float f1 = -MathHelper.sin(playerIn.rotationPitch * 0.017453292F);
		        		float f2 = MathHelper.cos(playerIn.rotationYaw * 0.017453292F) * MathHelper.cos(playerIn.rotationPitch * 0.017453292F);
		        		entityarrow.setIsCritical(true);
		        		entityarrow.setDamage(30.0);
		        		entityarrow.setKnockbackStrength(1);
		        		entityarrow.shoot((double)f, (double)f1+0.05, (double)f2, 3.0F, 1.0F);
		        		worldIn.spawnEntity(entityarrow);
		        		
		        		((TileEntityTrebuchet)worldIn.getTileEntity(pos)).setCooldown(1);
				}
	        		if(!playerIn.capabilities.isCreativeMode) {
	        			playerIn.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND).shrink(1);
	        		}
	        		worldIn.playSound(playerIn, pos, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL, 0.5F, 0.4F / (0.2F + 0.8F));
			}
				

        		
			}
			worldIn.scheduleUpdate(pos, this, 60);
			
		}
    	
    	
    	return true;
    }
    
    
	
    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {FACING});
    }

    public IBlockState withRotation(IBlockState state, Rotation rot)
    {
        return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
    }
    
    public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
    {
        return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
    }
    
    public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
    {
        return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
    }
    
    public int getMetaFromState(IBlockState state)
    {
        int i = 0;
        i = i | ((EnumFacing)state.getValue(FACING)).getHorizontalIndex();
        return i;
    }
    
    public IBlockState getStateFromMeta(int meta)
    {
        return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta));
    }

    public TileEntity createNewTileEntity(World worldIn, int meta)
    {
    	TileEntityTrebuchet tileEntityTrebuchet = new TileEntityTrebuchet();
        
        return tileEntityTrebuchet;
    }
    
    @Override
    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
    {

		if(stack.hasDisplayName())
		{
			TileEntity tileentity = worldIn.getTileEntity(pos);
			
			if(tileentity instanceof TileEntityTrebuchet){
				((TileEntityTrebuchet)tileentity).setCustomName(stack.getDisplayName());
				((TileEntityTrebuchet)tileentity).setCooldown(0);
			}	
		}
    }


}

 

And TileEntity Class:

public class TileEntityTrebuchet extends TileEntity{
	private String customName;
	public int cooldown;
	
	public boolean hasCustomName() 
	{
		return this.customName != null && !this.customName.isEmpty();
	}
	
	public void setCustomName(String customName) 
	{
		this.customName = customName;
	}
	
	@Override
	public void readFromNBT(NBTTagCompound compound)
	{
		super.readFromNBT(compound);
		if (compound.hasKey("cooldown")) {
			cooldown = compound.getInteger("cooldown");
		}
		
		if(compound.hasKey("CustomName", 8)) {
			this.customName = compound.getString("CustomName");
		}
	}
	
	@Override
	public NBTTagCompound writeToNBT(NBTTagCompound compound) 
	{
		super.writeToNBT(compound);
		compound.setInteger("cooldown", cooldown);
		
		
		if(compound.hasKey("CustomName", 8)) {
			compound.setString("CustomName", this.customName);
		}
		
		return compound;
	}
	
	public int getCooldown() {
		return this.cooldown;
	}
	public void setCooldown(int cd) {
		this.cooldown= cd;
	}
	
	public boolean isUsableByPlayer(EntityPlayer player) 
	{
		return this.world.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
	}
}

 

Edited by Lumby
Posted (edited)

Thanks for the suggestion! I've registered the tileEntity and added the necessary methods and annotations as you mentioned. The world no longer crashes, but no tileEntities are created every time I place a block. Any idea what might cause this?

 

Block class:


public class TrebuchetBlock extends BlockBase {

	public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
	
	public TrebuchetBlock(String name, Material material) {
		super(name, material);
		setSoundType(SoundType.STONE);
		setHardness(18.0F);
		setResistance(18.0F);
		setHarvestLevel("pickaxe",3);
		setCreativeTab(CreativeTabs.REDSTONE);
		
        
	}
	
    public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand){
        if (!worldIn.isRemote){
        	if(worldIn.getTileEntity(pos) instanceof TileEntityTrebuchet) {
        		((TileEntityTrebuchet)worldIn.getTileEntity(pos)).setCooldown(0);
        	}
        }
    }
	
    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float side, float hitX, float hitY){
    	
    	if(playerIn.getHeldItemMainhand().getItem().equals(Item.getItemFromBlock(Blocks.COBBLESTONE))) {
			if((worldIn.getTileEntity(pos)) instanceof TileEntityTrebuchet) {
				worldIn.playSound(playerIn, pos, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, 0.4F / (0.2F + 0.8F));
				if(((TileEntityTrebuchet)worldIn.getTileEntity(pos)).getCooldown()<=0) {
					if(!worldIn.isRemote) {
						EntityTippedArrow entityarrow;
		        		if(((EnumFacing)state.getValue(FACING)).getIndex() ==2){
		        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+0.5, ((double)pos.getY()+0.9), (double)pos.getZ()-0.2);
		        		}else if(((EnumFacing)state.getValue(FACING)).getIndex() ==3) {
		        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+0.5, ((double)pos.getY()+0.9), (double)pos.getZ()+1.2);
		        		}else if(((EnumFacing)state.getValue(FACING)).getIndex() ==4) {
		        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()-0.2, ((double)pos.getY()+0.9), (double)pos.getZ()+0.5);
		        		}else{
		        			entityarrow = new EntityTippedArrow(worldIn, (double)pos.getX()+1.2, ((double)pos.getY()+0.9), (double)pos.getZ()+0.5);
		        		}
		        		
		        		entityarrow.setPotionEffect(new ItemStack(Items.ARROW));
		        		float f = -MathHelper.sin(playerIn.rotationYaw * 0.017453292F) * MathHelper.cos(playerIn.rotationPitch * 0.017453292F);
		        		float f1 = -MathHelper.sin(playerIn.rotationPitch * 0.017453292F);
		        		float f2 = MathHelper.cos(playerIn.rotationYaw * 0.017453292F) * MathHelper.cos(playerIn.rotationPitch * 0.017453292F);
		        		entityarrow.setIsCritical(true);
		        		entityarrow.setDamage(30.0);
		        		entityarrow.setKnockbackStrength(1);
		        		entityarrow.shoot((double)f, (double)f1+0.05, (double)f2, 3.0F, 1.0F);
		        		worldIn.spawnEntity(entityarrow);
		        		
		        		((TileEntityTrebuchet)worldIn.getTileEntity(pos)).setCooldown(1);
					}
	        		if(!playerIn.capabilities.isCreativeMode) {
	        			playerIn.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND).shrink(1);
	        		}
	        		worldIn.playSound(playerIn, pos, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL, 0.5F, 0.4F / (0.2F + 0.8F));
				}	
			}
			worldIn.scheduleUpdate(pos, this, 60);
			
		}
    	
    	
    	return true;
    }
    
    
	
    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {FACING});
    }

    public IBlockState withRotation(IBlockState state, Rotation rot)
    {
        return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
    }
    
    public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
    {
        return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
    }
    
    public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
    {
        return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
    }
    
    public int getMetaFromState(IBlockState state)
    {
        int i = 0;
        i = i | ((EnumFacing)state.getValue(FACING)).getHorizontalIndex();
        return i;
    }
    
    public IBlockState getStateFromMeta(int meta)
    {
        return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta));
    }

    
    @Override
    public TileEntity createTileEntity(World world, IBlockState state) {
    	TileEntityTrebuchet tileEntityTrebuchet = new TileEntityTrebuchet();
        
        return tileEntityTrebuchet;
 
    }
    
    @Override
    public boolean hasTileEntity() {
    	return true;
    }
    
    @Override
    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
    {

		if(stack.hasDisplayName())
		{
			TileEntity tileentity = worldIn.getTileEntity(pos);
			
			if(tileentity instanceof TileEntityTrebuchet){
				((TileEntityTrebuchet)tileentity).setCustomName(stack.getDisplayName());
				((TileEntityTrebuchet)tileentity).setCooldown(0);
			}	
		}
    }


}

 

TileEntity class:


public class TileEntityTrebuchet extends TileEntity{
	private String customName;
	private int cooldown;
	
	public TileEntityTrebuchet() {
		this.cooldown = 0;
	}
	
	public boolean hasCustomName() 
	{
		return this.customName != null && !this.customName.isEmpty();
	}
	
	public void setCustomName(String customName) 
	{
		this.customName = customName;
	}
	
	@Override
	public void readFromNBT(NBTTagCompound compound)
	{
		super.readFromNBT(compound);
		if (compound.hasKey("cooldown")) {
			cooldown = compound.getInteger("cooldown");
		}
		
		if(compound.hasKey("CustomName", 8)) {
			this.customName = compound.getString("CustomName");
		}
	}
	
	@Override
	public NBTTagCompound writeToNBT(NBTTagCompound compound) 
	{
		super.writeToNBT(compound);
		if(compound.hasKey("cooldown")) {
			compound.setInteger("cooldown", cooldown);
		}
		
		
		if(compound.hasKey("CustomName", 8)) {
			compound.setString("CustomName", this.customName);
		}
		
		return compound;
	}
	
	public int getCooldown() {
		return this.cooldown;
	}
	public void setCooldown(int cd) {
		this.cooldown= cd;
	}
	public void shrinkCooldown() {
		this.cooldown--;
	}
	
}

 

This is my preInit() method:

	@EventHandler()
	public static void PreInit(FMLPreInitializationEvent event) {
		RegistryHandler.preInitRegistries();

	}

 

preInitRegistries() in my RegistryHandler class:

	public static void preInitRegistries() {
		TileEntityHandler.registerTileEntities();
		Main.network = NetworkRegistry.INSTANCE.newSimpleChannel(Reference.MOD_ID);
		RegistryHandler.registerPackets(Main.network);
		
	}

 

TileEntityHandler class:



public class TileEntityHandler {

	public static void registerTileEntities() {
		GameRegistry.registerTileEntity(TileEntityTrebuchet.class, new ResourceLocation(Reference.MOD_ID + ":trebuchet"));
	}
	
}

 

Edited by Lumby
Posted

 

@Override
	public NBTTagCompound writeToNBT(NBTTagCompound compound) 
	{
		super.writeToNBT(compound);
		compound.setInteger("cooldown", cooldown);
		
		
		if(compound.hasKey("CustomName", 8)) {
			compound.setString("CustomName", this.customName);
		}
		
		return compound;
	}

This

16 hours ago, Lumby said:

if(compound.hasKey("CustomName", 8))

will never be true.

 

This

public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand){
        if (!worldIn.isRemote){
        	if(worldIn.getTileEntity(pos) instanceof TileEntityTrebuchet) {
        		((TileEntityTrebuchet)worldIn.getTileEntity(pos)).setCooldown(0);
        	}
        }
    }

doesn't do what you think it does. It fires each tick, sure... for one random block in all of loaded chunks. Implement ITickable in your TileEntity and do the stuff with the cooldown there.

 

What makes you think no tile entity is created? Have you placed a breakpoing in any of your methods that get the tile entity and inspected the TE local?

  • Thanks 1
Posted (edited)
6 minutes ago, V0idWa1k3r said:

Have you placed a breakpoing in any of your methods that get the tile entity and inspected the TE local?

Sorry I don't quite get what this means, I'm assuming you're asking if I put any tests? 

17 minutes ago, Lumby said:

if((worldIn.getTileEntity(pos)) instanceof TileEntityTrebuchet) {

I tested that the cobblestone if statement fired by having a SoundEvent fire right after it, and it did fire. The above if statement comes right after that cobblestone if statement. I then put the same SoundEvent to fire right after the above if statement, but it never did. I then went into MCEdit to check for TileEntities, and none showed up (other modded tileEntities of mine, however, did show up in MCEdit). 

Edited by Lumby
Posted

I don't see anything obviously wrong with your TE and Block(apart from what me and Diesieben mentioned). Use the debugger to find out what's going on. Alternatively if you could setup a github repository of your mod I could debug it locally.

Posted

Got it, I'll keep at it for another while before bothering you guys again with the repository. Nonetheless, thank you all very much for the effort. 

Posted
1 hour ago, Lumby said:

Got it, I'll keep at it for another while bswefore bothering you guys again with the repository. Nonetheless, thank you all very much for the effort. 

 

2 hours ago, Lumby said:

public boolean hasTileEntity() {

This is why your TE is not appearing, this method needs to have a IBlockState parameter.

  • Thanks 1

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
11 minutes ago, Animefan8888 said:

This is why your TE is not appearing, this method needs to have a IBlockState parameter.

And this is why you should always @Override

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
4 minutes ago, Draco18s said:

And this is why you should always @Override

In the code the OP posted he has one though

2 hours ago, Lumby said:

@Override

public boolean hasTileEntity()

{

    return true;

}

He is just using a deprecated version. Which is his issue as far as I can tell.

  • Thanks 1
Posted
53 minutes ago, V0idWa1k3r said:

In the code the OP posted he has one though

He is just using a deprecated version. Which is his issue as far as I can tell.

*Digs into what the non-state method signature is. Ah, it does look like that, and not part of ITileEntityProvider.*

My mistake

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted (edited)
1 hour ago, Animefan8888 said:

This is why your TE is not appearing, this method needs to have a IBlockState parameter.

1 hour ago, V0idWa1k3r said:

He is just using a deprecated version. Which is his issue as far as I can tell.

That worked like a charm, thanks for the help!

Edited by Lumby

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hello, I've wanted to download a few mods onto my mac. I have downloaded java, the mods and the launcher all in 1.21.1 and put them in the mods folder in Library/Application Support/Minecraft/mods. However, whenever I launch my minecraft through the forge instance it launches and says there are only two mods installed which are Minecraft and Forge. Can someone please help me fix this? thank you so much all the fixes i have seen are for windows and I cannot understand them. 
    • Log: https://docs.google.com/document/d/19qMNHUIPS7k2O7N8H9a4C4Vl6vMXXmraLu7hFcOmf7Y/edit?usp=sharing I've tried deactivating all of the mods mentioned at the end of the log and I still haven't been able to find solutions. Any ideas?
    • I am having the same problem right now, how do i exactly make it work again? If you could make it work again, ofc (i just updated my curseforge and the same text appeared on the logs)
    • I try to make a create+ pack for 1.20.1 because i want to use the 6.0 update of Create and the Create+ stuff with 1.20.1. I use all the mods from the description of the Create+ Modpack (for version  1.19.2) and downloadet the latest mod versions of them for 1.20.1 but ist doesnt work. I cant find/understand whats the reason. https://paste.ee/p/ncInAmxj
    • Playing a modpack. the world won't open anymore. it worked just fine with the mods I have installed but it crashed and now it wont open the world anymore crash log: ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 2025-03-14 15:40:23 Description: Exception in server tick loop java.lang.ArrayIndexOutOfBoundsException: arraycopy: length -1 is negative     at [email protected]/java.io.PushbackInputStream.unread(PushbackInputStream.java:232)     at knot//MC//net.minecraft.world.PersistentStateManager.isCompressed(PersistentStateManager.java:114)     at knot//MC//net.minecraft.world.PersistentStateManager.readNbt(PersistentStateManager.java:90)     at knot//wraith.fwaystones.util.WaystoneStorage.loadOrSaveWaystones(WaystoneStorage.java:159)     at knot//wraith.fwaystones.util.WaystoneStorage.<init>(WaystoneStorage.java:62)     at knot//wraith.fwaystones.util.WaystonesEventManager.lambda$registerEvents$0(WaystonesEventManager.java:22)     at knot//net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.lambda$static$2(ServerLifecycleEvents.java:49)     at knot//net.minecraft.server.MinecraftServer.handler$fog000$fabric-lifecycle-events-v1$afterSetupServer(MinecraftServer.java:9342)     at knot//net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:650)     at knot//net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)     at [email protected]/java.lang.Thread.run(Thread.java:833) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Windows 11 (amd64) version 10.0     Java Version: 17.0.8, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1898000192 bytes (1810 MiB) / 3791650816 bytes (3616 MiB) up to 9462349824 bytes (9024 MiB)     CPUs: 8     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i3-10100 CPU @ 3.60GHz     Identifier: Intel64 Family 6 Model 165 Stepping 3     Microarchitecture: unknown     Frequency (GHz): 3.60     Number of physical packages: 1     Number of physical CPUs: 4     Number of logical CPUs: 8     Graphics card #0 name: NVIDIA GeForce GTX 1650 SUPER     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 4095.00     Graphics card #0 deviceId: 0x2187     Graphics card #0 versionInfo: DriverVersion=32.0.15.7270     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 2.13     Memory slot #0 type: DDR4     Memory slot #1 capacity (MB): 8192.00     Memory slot #1 clockSpeed (GHz): 2.13     Memory slot #1 type: DDR4     Virtual memory max (MB): 26028.78     Virtual memory used (MB): 23285.95     Swap memory total (MB): 9777.82     Swap memory used (MB): 826.00     JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx9024m -Xms256m     Fabric Mods:          aaa_particles: AAAParticles 1.20.1-1.4.7         accessories: Accessories 1.0.0-beta.41+1.20.1             io_wispforest_endec: endec 0.1.8             io_wispforest_endec_gson: gson 0.1.5             io_wispforest_endec_netty: netty 0.1.4         ad_astra: Ad Astra 1.15.5         ad_astra_giselle_addon: Ad Astra: Giselle Addon 5.6         advancednetherite: Advanced Netherite 2.0.2-1.20.1         adventurez: AdventureZ 1.4.20         ae2: Applied Energistics 2 15.3.3             team_reborn_energy: Energy 3.0.0         ae2-emi-crafting: AE2 EMI Crafting Integration 1.3.1         ae2mtfix: AE2 + Mouse Tweaks Fix 2.0.0+1.20.1+fabric         ae2wtlib: AE2WTLib 15.2.1-fabric         alloy_forgery: Alloy Forgery 2.1.1+1.20         allthetrims: AllTheTrims 3.4.2         almostunified: AlmostUnified 1.20.1-0.9.4         alternate-current: Alternate Current 1.7.0         ambientsounds: AmbientSounds 5.3.5         amecs: Amecs 1.3.10+mc.1.20.1             amecsapi: Amecs API 1.4.0+mc1.20-pre1         amendments: Amendments 1.20-1.2.11         animal_feeding_trough: Animal Feeding Trough 1.0.3+1.20.1         animation_overhaul: Animation Overhaul 1.3.1         appbot: Applied Botanics 1.5.0         appleskin: AppleSkin 2.5.1+mc1.20         aquamirae: Aquamirae 6         aqupdcaracal: Caracal mob 1.20-2.3.3         archers: Archers (RPG Series) 1.3.0+1.20.1             com_github_zsoltmolnarrr_tinyconfig: TinyConfig 2.3.2         archers_expansion: Archers Expansion 0.2.2-1.20.1         architectury: Architectury 9.2.14         archon: Archon 0.8.0             omega-config: OmegaConfig 1.4.0+1.20.1             saflib: SafLib 1.1.0         artifacts: Artifacts 9.5.5             expandability: ExpandAbility 9.0.4             step-height-entity-attribute: Step Height Entity Attribute 1.2.0         ash_api: Ash API 3.0.2+1.20.1         asteorbar: AsteorBar 1.4.6         athena: Athena 3.1.1         attributefix: AttributeFix 21.0.4         autotag-convention: AutoTag Convention 2.0.2+1.20             autotag: AutoTag 2.0.2+1.20         auudio: Auudio 1.0.3         axolotlitemfix: Axolotl Item Fix 1.1.7         azurelib: AzureLib 2.0.6         azurelibarmor: AzureLib Armor 2.0.0         badoptimizations: BadOptimizations 2.1.4         badpackets: Bad Packets 0.4.3         balm-fabric: Balm 7.3.9             kuma_api: KumaAPI 20.1.8         barteringstation: Bartering Station 8.0.0         bcc: BetterCompatibilityChecker 4.0.8         bclib: BCLib 3.0.14             wunderlib: WunderLib 1.1.5         beachparty: [Let's Do] Beachparty 1.1.5         beekeeperhut: Friends&Foes - Beekeeper Hut 1.3.0         better-trim-tooltips: Better Trim Tooltips 1.0.1         betteradvancements: Better Advancements 0.3.2.161         betterarcheology: Better Archeology 1.1.0         betterbeds: Better Beds 1.3.0         betterchunkloading: Better chunk loading mod 1.20.1-2.3         bettercombat: Better Combat 1.8.3+1.20.1         betterdeserttemples: YUNG's Better Desert Temples 1.20-Fabric-3.0.3             org_reflections_reflections: reflections 0.10.2         betterdungeons: YUNG's Better Dungeons 1.20-Fabric-4.0.3         betterend: Better End 4.0.11         betterend-crashed-ships: BetterEnd Crashed Ships 1.0.0         betterendisland: YUNG's Better End Island 1.20-Fabric-2.0.4         betterfortresses: YUNG's Better Nether Fortresses 1.20-Fabric-2.0.5         betterjungletemples: YUNG's Better Jungle Temples 1.20-Fabric-2.0.4         bettermineshafts: YUNG's Better Mineshafts 1.20-Fabric-4.0.4         betternether: Better Nether 9.0.10         betteroceanmonuments: YUNG's Better Ocean Monuments 1.20-Fabric-3.0.4         betterstats: Better Statistics Screen 3.5.2+fabric-1.20.1             tcdcommons: TCD Commons API 3.5+fabric-1.20.1         betterstrongholds: YUNG's Better Strongholds 1.20-Fabric-4.0.3         betterthanmending: BetterThanMending 1.3.0         bettertrims: BetterTrims 2.3.2         betterwitchhuts: YUNG's Better Witch Huts 1.20-Fabric-3.0.3         bewitchment: Bewitchment 1.20-8             impersonate: Impersonate 2.10.2             playerabilitylib: Pal 1.8.0             reach-entity-attributes: Reach Entity Attributes 2.4.0             terraform-wood-api-v1: Terraform Wood API (v1) 7.0.3         bhmenu: BHMenu-Fabric 2.4.1         blockrunner: Block Runner 8.0.2         blockswap: Block Swap 5.0.0.0         blur: Blur (Fabric) 3.1.0             satin: Satin 1.13.0         boatbreakfix: Boat Break Fix 1.0.2         boatiview: Boat Item View Fabric 0.0.5         bobby: Bobby 5.0.1             com_typesafe_config: config 1.4.2             io_leangen_geantyref_geantyref: geantyref 1.3.13             org_spongepowered_configurate-core: configurate-core 4.1.2             org_spongepowered_configurate-hocon: configurate-hocon 4.1.2         bookshelf: Bookshelf 20.1.6         bosses_of_mass_destruction: Bosses of Mass Destruction (Beta) 1.7.5-1.20.1             maelstrom_library: Maelstrom Library 1.6.1-1.20             multipart_entities: MultipartEntities 1.5-1.20         botania: Botania 1.20.1-447-FABRIC             fiber: fiber 0.23.0-2         botarium: Botarium 2.3.3         brewery: [Let's Do] Brewery 1.1.9         buildguide: Build Guide 0.4.0         cardinal-components: Cardinal Components API 5.2.2             cardinal-components-block: Cardinal Components API (blocks) 5.2.2             cardinal-components-chunk: Cardinal Components API (chunks) 5.2.2             cardinal-components-item: Cardinal Components API (items) 5.2.2             cardinal-components-level: Cardinal Components API (world saves) 5.2.2             cardinal-components-scoreboard: Cardinal Components API (scoreboard) 5.2.2             cardinal-components-world: Cardinal Components API (worlds) 5.2.2         carryon: Carry On 2.1.2.7         cat_jam: cat_jam 1.2.1         chat_heads: Chat Heads 0.10.26         chatanimation: ChatAnimation 1.0.5         chefsdelight: Chefs Delight 1.0.3-fabric-1.20.1         cherishedworlds: Cherished Worlds 6.1.3+1.20.1         chipped: Chipped 3.0.4         chunksavefix: Chunk Save Fix 1.0.0         citresewn: CIT Resewn 1.1.3+1.20             citresewn-defaults: CIT Resewn: Defaults 1.1.3+1.20         clickadv: Clickable Advancements Mod 1.20.1-3.6         cloth-config: Cloth Config v11 11.1.118             cloth-basic-math: cloth-basic-math 0.6.1         clumps: Clumps 12.0.0.3         collective: Collective 7.87         combat_effects: Combat Effects 1.0.0         combatroll: Combat Roll 1.3.0+1.20.1         comforts: Comforts 6.3.4+1.20.1         commonnetworking: Common Network 1.0.5-1.20.1         computercraft: CC: Tweaked 1.108.4             com_electronwill_night-config_core: core 3.6.7             com_electronwill_night-config_toml: toml 3.6.7             com_jcraft_jzlib: jzlib 1.1.3             io_netty_netty-codec-http: netty-codec-http 4.1.82.Final             io_netty_netty-codec-socks: netty-codec-socks 4.1.82.Final             io_netty_netty-handler-proxy: netty-handler-proxy 4.1.82.Final             org_squiddev_cobalt: Cobalt 0.7.3         connectiblechains: Connectible Chains 2.2.1+1.20.1         connectivity: Connectivity Mod 1.20.1-4.8         convenientdecor: Convenient Decor 0.4.3         copycats: Create: Copycats+ 2.1.4+mc.1.20.1-fabric         coroutil: CoroUtil 1.20.1-1.3.5         crash_assistant: Crash Assistant 1.3.0         create: Create 0.5.1-f-build.1417+mc1.20.1             com_google_code_findbugs_jsr305: jsr305 3.0.2             flywheel: Flywheel 0.6.10-2             milk: Milk Lib 1.2.60                 dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2             porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1             porting_lib_client_events: Porting Lib Client Events 2.3.2+1.20.1             porting_lib_obj_loader: Porting Lib Obj Loader 2.3.2+1.20.1             porting_lib_tags: Porting Lib Tags 3.0             registrate-fabric: Registrate for Fabric 1.3.62-MC1.20.1                 porting_lib_data: Porting Lib Data 2.1.1090+1.20                 porting_lib_model_generators: Porting Lib Model Generators 2.1.1090+1.20                     porting_lib_gametest: Porting Lib GameTest 2.1.1090+1.20         create_new_age: Create: New Age 1.1.2         create_questing: Create Questing 1.0.0         createaddition: Create Crafts & Additions 1.2.3         creativecore: CreativeCore 2.11.10             net_minecraftforge_eventbus: eventbus 6.0.3         creeperoverhaul: Creeper Overhaul 3.0.1         cristellib: Cristel Lib 1.1.5             blue_endless_jankson: jankson 1.2.3         croptopia: Croptopia 2.3.2         ctov: ChoiceTheorem's Overhauled Village 3.3.6         cupboard: cupboard 1.20.1-2.1         custom_entity_attributes: Custom Entity Attributes (CEA) 1.0.0         customitemattributes: Custom Item Attributes (CIA) 2.0.0         darkpaintings: DarkPaintings 17.0.4         darkutils: DarkUtilities 17.0.3         dawn: Dawn API 5.0.0             terraform-shapes-api-v1: Terraform Shapes API (v1) 7.0.1         death_knights: Death Knights 1.0.0         debugify: Debugify 1.20.1+2.0         decorative_blocks: Decorative Blocks 4.0.3         deeperdarker: Deeper and Darker 1.3.3             customportalapi: Custom Portal Api 0.0.1-beta64-1.20         derelict: Derelict 1.1.1         despawntweaks: Despawn Tweaks 1.0.0         deuf_refabricated: DEUF Refabricated 1.1.0         disable_custom_worlds_advice: Disable Custom Worlds Advice 4.1         distraction_free_recipes: Distraction Free Recipes (EMI) 1.0.0         do_a_barrel_roll: Do a Barrel Roll 3.3.7+1.20             cicada: CICADA 0.5.0+1.20.1-minus             fabric-permissions-api-v0: fabric-permissions-api 0.2-SNAPSHOT         doapi: [Let's Do] API 1.2.15         doubledoors: Double Doors 5.9         dragonfight: Dragonfight Mod 1.20.1-4.1         drippyloadingscreen: Drippy Loading Screen 3.0.8         dummmmmmy: MmmMmmMmmMmm 1.20-1.8.10         dungeons_arise: When Dungeons Arise 2.1.57         dynamictrim: DynamicTrim 1.3.2         eatinganimationid: Eating Animation 1.20+1.9.5-CMDfix         eldritch_end: Eldritch End 0.3.3         elementa: Elementa 685         emi: EMI 1.1.12+1.20.1+fabric         emi_enchanting: EMI Enchanting 0.1.1+1.20.1         emi_loot: EMI Loot 0.7.1+1.20.1         emiffect: EMIffect 1.1.2+mc1.20.1         emitrades: EMI Trades 1.2.1+mc1.20.1             org_quiltmc_parsers_json: json 0.2.1         endrem: End Remastered 5.2.2         ends_delight: End's Delight refabricated-1.20.1-alpha-1.0         entity_model_features: Entity Model Features 2.1.3         entity_texture_features: Entity Texture Features 6.1.3             org_apache_httpcomponents_httpmime: httpmime 4.5.10         entityculling: EntityCulling-Fabric 1.6.2-mc1.20.1         epherolib: EpheroLib 1.2.0         essential: Essential 1.3.5.9         essential-container: essential-container 1.0.0             essential-loader: essential-loader 1.2.3         estrogen: Create: Estrogen 4.3.0+1.20.1-fabric             baubly: Baubly 1.0.1             com_teamresourceful_resourceful-cosmetics-4j: resourceful-cosmetics-4j 1.0.4             critter_lib: Critter Library 0.1-beta.11             jukeboxfix: Jukeboxfix 1.0.0+1.20.1         eternal_attributes: Eternal Attributes 1.0.0         euphoria_patcher: Euphoria Patcher 1.4.3-r5.3-fabric             io_sigpipe_jbsdiff: jbsdiff 1.0         expandeddelight: Expanded Delight 0.3.1         explorations: Explorations 1.20.1-1.5.2         explorerscompass: Explorer's Compass 1.20.1-2.2.3-fabric         explorify: Explorify v1.3.0-mc1.20         extendedae: ExtendedAE 1.20-1.0.2-fabric             configuration: Configuration 2.2.0         extra-mod-integrations: Extra Mod Integrations 0.4.6+1.20.1         extraspellattributes: Extra RPG Attributes 1.2.14         fabric-api: Fabric API 0.92.2+1.20.1             fabric-api-base: Fabric API Base 0.4.31+1802ada577             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577             fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577             fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.41+1802ada577             fabric-client-tags-api-v1: Fabric Client Tags 1.1.2+1802ada577             fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77             fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577             fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377             fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377             fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577             fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577             fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577             fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577             fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577             fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.37+1802ada577             fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.35+df3654b377             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577             fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577             fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677             fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577             fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577             fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.3+1802ada577             fabric-models-v0: Fabric Models (v0) 0.4.2+9386d8a777             fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577             fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577             fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577             fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577             fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577             fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.1+1802ada577             fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.2+85287f9f77             fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.46+df3654b377             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577             fabric-rendering-v0: Fabric Rendering (v0) 1.1.49+df3654b377             fabric-rendering-v1: Fabric Rendering (v1) 3.0.8+1802ada577             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577             fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577             fabric-screen-api-v1: Fabric Screen API (v1) 2.0.8+1802ada577             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577             fabric-sound-api-v1: Fabric Sound API (v1) 1.0.13+1802ada577             fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.5+8dd72ea377             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577         fabric-language-kotlin: Fabric Language Kotlin 1.12.0+kotlin.2.0.10             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.10             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.10             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.1             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.1             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.0             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.1         fabricloader: Fabric Loader 0.16.10             mixinextras: MixinExtras 0.4.1         fakerlib: fakerlib 0.1.4         fallingleaves: Falling Leaves 1.15.4         fancymenu: FancyMenu 3.3.2             com_github_keksuccino_japng: japng 0.5.3             com_github_rtyley_animated-gif-lib-for-java: animated-gif-lib-for-java animated-gif-lib-1.7         farmersdelight: Farmer's Delight 1.20.1-2.1.6+refabricated             mm: Manningham Mills 2.3             porting_lib_accessors: Porting Lib Accessors 2.3.4+1.20.1             porting_lib_base: Porting Lib Base 2.3.4+1.20.1                 porting_lib_fluids: Porting Lib Fluids 2.3.4+1.20.1                 porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.4+1.20.1                 porting_lib_transfer: Porting Lib Transfer 2.3.4+1.20.1             porting_lib_config: Porting Lib Config 2.3.4+1.20.1             porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.4+1.20.1             porting_lib_loot: Porting Lib Loot 2.3.4+1.20.1             porting_lib_networking: Porting Lib Networking 2.3.4+1.20.1             porting_lib_recipe_book_categories: Porting Lib Recipe Book Categories 2.3.4+1.20.1                 porting_lib_core: Porting Lib Core 2.3.4+1.20.1             porting_lib_tool_actions: Porting Lib Tool Actions 2.3.4+1.20.1         farmersknives: Farmer's Knives 3.2         faster-random: Faster Random 5.1.0         fastipping: Fast IP Ping 1.0.1         fastpaintings: Fast Paintings 1.20-1.2.4         faux-custom-entity-data: Faux-Custom-Entity-Data 6.0.1         ferritecore: FerriteCore 6.0.1         fishontheline: Fish On The Line 3.1         flowerymooblooms: Friends&Foes - Flowery Mooblooms 1.1.0         forgeconfigapiport: Forge Config API Port 8.0.0         forgeconfigscreens: Forge Config Screens 8.0.2         friendsandfoes: Friends&Foes 1.9.8         frostiful: Frostiful 1.0.8         ftblibrary: FTB Library 2001.1.4         ftbquests: FTB Quests 2001.2.0         ftbquestsfreezefix: FTB Quests Freeze Fix 1.0.0         ftbteams: FTB Teams 2001.1.4         fwaystones: Fabric Waystones 3.1.3+mc1.20         fzzy_config: Fzzy Config 0.3.7+1.20.1             net_peanuuutz_tomlkt_tomlkt-jvm: tomlkt-jvm 0.3.7         geckoanimfix: GeckoLibIrisCompat 1.0.0         geckolib: GeckoLib 4 4.7             com_eliotlash_mclib_mclib: mclib 20         geophilic: Geophilic v2.1.0-mc1.20u1.20.2         gpumemleakfix: Gpu memory leak fix mod 1.20.1-1.8         grassoverhaul: Grass Overhaul 25.1.31         graveyard: The Graveyard 2.9.1         handcrafted: Handcrafted 3.0.6         herbalbrews: [Let's Do] HerbalBrews 1.0.11         highlight: Highlight 2.0.1         highlighter: Highlighter 1.1.6         icarus: Icarus 2.9.1         iceberg: Iceberg 1.1.18         idwtialsimmoedm: idwtialsimmoedm 0.2.0+1.20         immediatelyfast: ImmediatelyFast 1.2.17+1.20.4             net_lenni0451_reflect: Reflect 1.3.3         immersive_armors: Immersive Armors 1.6.1+1.20.1         immersive_melodies: Immersive Melodies 0.1.0+1.20.1         immersive_paintings: Immersive Paintings 0.6.7+1.20.1         immersivelanterns: Immersive Lanterns 1.0.2         immersivemessages: Immersive Messages API 1.0.6         indium: Indium 1.0.34+mc1.20.1         indrev: Industrial Revolution 1.16.5-BETA             libgui: LibGui 8.1.1+1.20.1                 jankson: Jankson 6.0.0+j1.2.3                 libninepatch: LibNinePatch 1.2.0             noindium: No Indium? 1.1.0+1.19         inventorysorter: Inventory Sorter 1.9.0-1.20             kyrptconfig: Kyrpt Config 1.5.6-1.20         invoke: Invocations Mod 1.0.3.1-1.20.1         iris: Iris 1.7.2+mc1.20.1             io_github_douira_glsl-transformer: glsl-transformer 2.0.1             org_anarres_jcpp: jcpp 1.4.14             org_antlr_antlr4-runtime: antlr4-runtime 4.13.1         irisflw: Iris Flywheel Compat 1.1.2         ironchests: Iron Chests: Restocked 5.0.2         item_obliterator: Item Obliterator 2.3.0         itemborders: Item Borders 1.2.2         itemfilters: Item Filters 2001.1.0-build.59         jade: Jade 11.6.2         jamlib: JamLib 0.6.1+1.20.x         java: OpenJDK 64-Bit Server VM 17         jewelry: Jewelry (RPG Series) 1.3.7+1.20.1         justhammers: Just Hammers 2.0.3+mc1.20.1         kibe: Kibe 1.10.1-BETA+1.20         kleeslabs: KleeSlabs 15.0.0         konkrete: Konkrete 1.7.0         ktnilcks: ItemLocks 1.20.1-1.3.6         languagereload: Language Reload 1.5.10+1.20.1         lazy-language-loader: lazy-language-loader 0.3.3         leavesbegone: Leaves Be Gone 8.0.0         leawind_third_person: Leawind's Third Person 2.2.0         legendarytooltips: Legendary Tooltips 1.4.4         libz: LibZ 1.0.3             com_fasterxml_jackson_core_jackson-annotations: jackson-annotations 2.15.2             com_fasterxml_jackson_core_jackson-core: jackson-core 2.15.2             com_fasterxml_jackson_core_jackson-databind: jackson-databind 2.15.2         lithium: Lithium 0.11.2         lmft: Load My F***ing Tags 1.0.2+1.20         loadmyresources: Load My Resources 1.0.4         logbegone: Log Begone 1.0.8         lootbeams: LootBeams 1.0.3             com_moandjiezana_toml_toml4j: toml4j 0.7.2         lootintegrations: Loot integration Mod 1.20.1-3.4         lootr: Lootr 0.7.33.81         magnumtorch: Magnum Torch 8.0.1         mavapi: More Axolotl Variants API 1.1.3         mavm: More Axolotl Variants Mod 1.2.4         mcda: MC Dungeons Armors 5.0.2         mcdw: MC Dungeons Weapons 9.0.4         megacells: MEGA Cells 2.3.6-1.20.1         melody: Melody 1.0.3         memoryleakfix: Memory Leak Fix 1.1.2         memorysettings: Memorysettings Mod 1.20.1-5.5         merequester: ME Requester 1.20.1-1.1.4         mes: Moog's End Structures 1.3-1.19.4-fabric         midnightlib: MidnightLib 1.4.1         mindfuldarkness: Mindful Darkness 8.0.2         minecells: Mine Cells 1.9.2             gimm1q: Gimm1q 0.7.9+1.20.1                 com_github_redempt_crunch: Crunch 2.0.3         minecraft: Minecraft 1.20.1         mixintrace: MixinTrace 1.1.1+1.17         mmmindicators: Mmm Indicators 1.0.0         mobhealthbar: MobHealthBar 2.3.0         modern_industrialization: Modern Industrialization 1.8.6             magna: Magna 1.10.1+1.20.1         modernfix: ModernFix 5.11.0+mc1.20.1         modmenu: Mod Menu 7.2.2         modpack-update-checker: Modpack Update Checker 0.15.2             mpuc_lavendermd: MPUC lavender-md 0.1.2         moonlight: Moonlight 1.20-2.12.20         more_armor_trims: More Armor Trims 1.1.3-1.20.1         more_rpg_classes: More RPG Classes 1.2.12-1.20.1         moremobvariants: More Mob Variants 1.2.2         moretotems: More Totems 2.15.0         mousetweaks: Mouse Tweaks 2.25         mutantmonsters: Mutant Monsters 8.0.4         mvs: Moog's Voyager Structures 4.1.1-1.20-fabric         mythicmobs: Mythic Mobs 1.20.1-fabric-1.4.5         mythicmounts: Mythic Mounts 1.20.1-7.2         mythicupgrades: Mythic Upgrades 2.3.2+mc1.20.1         naturalist: Naturalist 4.0.3         naturescompass: Nature's Compass 1.20.1-2.2.3-fabric         necronomicon: Necronomicon 1.6.0         nerb: Not Enough Recipe Book 0.3         neruina: Neruina 1.3.0         netherchested: Nether Chested 8.0.1             puzzlesapi: Puzzles Api 8.0.2         netherdepthsupgrade: Nether Depths Upgrade fabric-3.1.1-1.20         netherportalfix: NetherPortalFix 13.0.1         nicer-skies: Nicer Skies 1.3.0         nightconfigfixes: Night Config Fixes 8.0.0         nochatreports: No Chat Reports 1.20.1-v2.2.2         noreportbutton: No Report Button 1.5.0         notenoughanimations: NotEnoughAnimations 1.6.4         obscure_api: Obscure API 16         oceansdelight: Ocean's Delight fdrf-fabric-1.0.2-1.20         offhandtickfix: Off Hand Tick Fix 1.0.0         opaccreatesupport: OPAC Create Mod Support 1.6.0         opacpvp: Open Parties PvP Support 1.0.0         openblocks: Open Block Elevator Mod 0.0.3-1.20.1         openpartiesandclaims: Open Parties and Claims 0.22.0         org_jetbrains_annotations: annotations 23.0.0         owo: oωo 0.11.2+1.20         oxidized: Oxidized 1.8.2         packanalytics: Pack Analytics 1.0.3         packetfixer: Packet Fixer 1.2.1         paladins: Paladins & Priests (RPG Series) 1.4.0+1.20.1         patchouli: Patchouli 1.20.1-84-FABRIC         paxi: Paxi 1.20-Fabric-4.0         pehkui: Pehkui 3.7.11+1.14.4-1.20.2             kanos_config: Kanos Config 0.4.1+1.14.4-1.19.4         philipsruins: Philip`s Ruins 1.20.1         pickupnotifier: Pick Up Notifier 8.0.0         pigpen: PigPen 15.0.2         ping-wheel: Ping Wheel 1.7.0         player-animator: Player Animator 1.0.2-rc1+1.20         polyeng: Polymorphic Energistics 0.1.0-1.20.1         polymorph: Polymorph 0.49.1+1.20.1         powah: Powah! 5.0.5         presencefootsteps: Presence Footsteps 1.9.4+1.20.1             kirin: Kirin UI 1.15.6+1.20.1         prism: Prism 1.0.5         projectile_damage: Projectile Damage Attribute 3.2.2+1.20.1         promenade: Promenade 4.1.1             biolith: Biolith 1.0.0-alpha.8                 terraform-surfaces-api-v1: Terraform Surfaces API (v1) 7.0.1         prominent: Prominent 3.0.0         prominent_ost: Prominence Original Soundtrack 1.0.0         prominent_talents: Prominent Talents 2.7.0         prominent_ui: Prominent UI Tweaks 1.0.0         protbalancer: Protection Balancer 1.2.0         puffish_attributes: Pufferfish's Attributes 0.4.0         puffish_skills: Pufferfish's Skills 0.12.2         puzzleslib: Puzzles Lib 8.1.9             puzzlesaccessapi: Puzzles Access Api 8.0.7         quartzelv: Quartz Elevator 2.2.5+1.20         questkilltask: Quest Kill Task 0.2.0+1.20.1         railways: Create: Steam 'n' Rails 1.6.4+fabric-mc1.20.1         ranged_weapon_api: RangedWeaponAPI 1.1.4+1.20.1         rare-ice: Rare Ice 0.6.0         reacharound: Reacharound 1.1.2         rebalance: ReBalance 1.2.0         recipeessentials: recipeessentials Mod 1.20.1-3.1         redirected: Redirected 1.0.0         reeses-sodium-options: Reese's Sodium Options 1.7.2+mc1.20.1-build.101         regions_unexplored: Regions Unexplored 0.5.6+1.20.1         resistance_balancer: Resistance Balancer 1.0.0         resourcefulconfig: Resourcefulconfig 2.1.2         resourcefullib: Resourceful Lib 2.1.29             com_teamresourceful_bytecodecs: bytecodecs 1.0.2             com_teamresourceful_yabn: yabn 1.0.3         resourcepackoverrides: Resource Pack Overrides 8.0.2         riverredux: River Redux 0.3.1         rogues: Rogues & Warriors (RPG Series) 1.2.0+1.20.1         runelic: Runelic 18.0.2         runes: Runes 0.9.13+1.20.1         satisfying_buttons: Satisfying Buttons 1.1.2         sbprom: Spellblades X Prominence 1.0.6         sdrp: Simple Discord Rich Presence 4.0.3-build.40+mc1.20.1             com_github_jagrosh_discordipc: DiscordIPC a8d6631cc9             com_kohlschutter_junixsocket_junixsocket-common: junixsocket-common 2.6.2             com_kohlschutter_junixsocket_junixsocket-native-common: junixsocket-native-common 2.6.2             org_json_json: json 20210307         searchables: Searchables 1.0.2         seasonhud: SeasonHUD 1.6.0         seasons: Fabric Seasons 2.3+1.20         seasonscroptopiacompat: Fabric Seasons: Croptopia Compat 1.0-2.2.2         seasonsdelightcompat: Fabric Seasons: Delight Compat 1.0-1.3.9         seasonsextras: Fabric Seasons: Extras 1.2-BETA+1.20         serverbrowser: Server Browser 1.1.2         shield_api: Shield API 1.0.1+1.20.1         shield_overhaul: Shield Overhaul 2.0.4         simply_houses: Simply Houses 1.1.4-1.20.1         simplyskills: SimplySkills 1.7.1+1.20.1         simplyswords: Simply Swords 1.56.0-1.20.1             spruceui: SpruceUI 5.0.0+1.20         skinlayers3d: 3d-Skin-Layers 1.6.6         skyvillages: Sky Villages 1.0.3.2-1.19.2-1.20.1         smallships: Small Ships 2.0.0-a2.3.3         smoothchunk: Smooth chunk save Mod 1.20.1-3.5         smwyg: Show Me What You Got 1.1.1         snifferplus: Hellion's Sniffer+ 0.2.0         sodium: Sodium 0.5.11+mc1.20.1         sodium-extra: Sodium Extra 0.5.4+mc1.20.1-build.115             caffeineconfig: CaffeineConfig 1.3.0+1.17             crowdin-translate: CrowdinTranslate 1.4+1.19.3         sodiumdynamiclights: Sodium Dynamic Lights 1.0.8         sodiumoptionsapi: Sodium Options API 1.0.2             mixinsquared: MixinSquared 0.2.0-beta.6         sortedenchantments: Sorted Enchantments 1.0.1+1.19.3+fabric         sortilege: Sortilege 1.6.3         soulsweapons: Marium's Soulslike Weaponry 1.2.1-1.20.1-fabric         spark: spark 1.10.53         spell-engine-openpac-compat: Spell Engine x Open Parties and Claims 1.0.0         spell_engine: Spell Engine 0.15.12+1.20.1         spell_power: Spell Power Attribute 0.12.0+1.20.1         spellbladenext: Spellblades and Such 1.21.3+1.20.1         stackdeobfuscator: StackDeobfuscator 1.4.1+03a1fe4             dev_booky_common_: common 1.4.1+03a1fe4             net_fabricmc_mapping-io: mapping-io 0.3.0         starterkit: Starter Kit 5.3         stoneworks: Stoneworks 8.0.0         structure_pool_api: Structure Pool API 1.0+1.20.1         structureessentials: Structure Essentials Mod 1.20.1-3.2         supplementaries: Supplementaries 1.20-2.8.17         swampier_swamps: Swampier Swamps 1.20-4.0.0         t_and_t: Towns and Towers 1.11.1         tclayer: Accessories Trinkets Compat Layer 3.8.1+beta.14             cardinal-components-base: Cardinal Components API (base) 5.2.2             cardinal-components-entity: Cardinal Components API (entities) 5.2.2         techreborn: Tech Reborn 5.8.8             reborncore: Reborn Core 5.8.8         terrablender: TerraBlender 3.0.1.6         thaumon: Thaumon [BETA] 2.2.0+1.20.1         the_bumblezone: The Bumblezone - Fabric 7.5.14+1.20.1-fabric         thermoo: Thermoo 2.3.2         thiccpackets: Extra Thicc Packets 1.17-1.19+         things: Things 0.3.3+1.20             lavender: Lavender 0.1.0-pre.18+1.20                 lavender-md: lavender-md 0.1.0-pre.3+1.20                 lavender-md-owo-ui: lavender-md-owo-ui 0.1.0-pre.3+1.20         tiered: Tierify 1.2.0         tinyskeletons: Tiny Skeletons 8.0.1         tlc: The Lost Castle 1.0.1         toms_storage: Tom's Simple Storage Mod 1.7.0         toofast: TooFast 1.2.0         tradingpost: Trading Post 8.0.2         transmog: Transmog 1.3.0+1.20         transparent: Transparent 8.0.1+1.20.1         travelersbackpack: Traveler's Backpack 9.1.28         treechop: HT's TreeChop 0.18.3         twigs: Twigs 3.1.0         txnilib: TxniLib 1.0.2         universalcraft: UniversalCraft 375         unsafe-world-random-access-detector: Unsafe World Random Access Detector 1.1.0         veinmining: Vein Mining 1.3.1+1.20.1             spectrelib: SpectreLib 0.13.15+1.20.1         vigilance: Vigilance 306         villagernames: Villager Names 7.0         villagersplus: Villagers Plus 2.1         vinery: [Let's Do] Vinery 1.4.39         visuality: Visuality 0.7.1+1.20         visualworkbench: Visual Workbench 8.0.0         wands: Building Wands 2.6.9-release         watut: What Are They Up To 1.20.1-1.0.12         welcomescreen: Welcome Screen 1.0.0         windchimes: Windchimes 1.2.4+1.20         winterly: Winterly 0.9.3+1.20         wither_spawn_fix: Wither Spawn Fix MC1.20.1-1.0.0         wizards: Wizards (RPG Series) 1.4.1+1.20.1         xaerominimap: Xaero's Minimap 23.9.3         xaeroworldmap: Xaero's World Map 1.37.8         yeetusexperimentus: Yeetus Experimentus 2.3.1-build.6+mc1.20.1         yet_another_config_lib_v3: YetAnotherConfigLib 3.2.1+1.20             com_twelvemonkeys_common_common-image: common-image 3.10.0-SNAPSHOT             com_twelvemonkeys_common_common-io: common-io 3.10.0-SNAPSHOT             com_twelvemonkeys_common_common-lang: common-lang 3.10.0-SNAPSHOT             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0-SNAPSHOT             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0-SNAPSHOT             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0-SNAPSHOT             org_quiltmc_parsers_gson: gson 0.2.1         yigd: You're in Grave Danger 2.0.12         yosbr: YOSBR 0.1.2         ysns: You Shall Not Spawn 2.0.2         yungsapi: YUNG's API 1.20-Fabric-4.0.2             org_javassist_javassist: javassist 3.29.2-GA         yungsbridges: YUNG's Bridges 1.20-Fabric-4.0.3         zenith: Zenith 1.2.3-1.20.1             porting_lib_model_loader: Porting Lib Model Loader 2.3.4+1.20.1             porting_lib_model_materials: Porting Lib Model Materials 2.3.4+1.20.1             porting_lib_models: Porting Lib Models 2.3.4+1.20.1             porting_lib_utility: Porting Lib Utility 2.3.4+1.20.1         zenith_attributes: Zenith Attributes 0.2.7             additionalentityattributes: Additional Entity Attributes 1.7.3+1.20.0             porting_lib_attributes: Porting Lib Attributes 2.3.4+1.20.1             porting_lib_common: Porting Lib Common 2.3.4+1.20.1             porting_lib_entity: Porting Lib Entity 2.3.4+1.20.1             porting_lib_extensions: Porting Lib Extensions 2.3.4+1.20.1         zoomify: Zoomify 2.11.2             com_akuleshov7_ktoml-core-jvm: ktoml-core-jvm 0.4.1             dev_isxander_settxi_settxi-core: settxi-core 2.10.6             dev_isxander_settxi_settxi-kotlinx-serialization: settxi-kotlinx-serialization 2.10.6     Loaded Shaderpack: (off)     Flywheel Backend: GL33 Instanced Arrays     Server Running: true     Player Count: 0 / 8; []     Data Packs: vanilla, fabric, Moonlight Mods Dynamic Assets, Supplementaries Generated Pack, auto_fire_hooks.zip, BE_default_endgen_fix_1.20.x.zip, DKTempFix.zip, ElocinDev-Travelers-Comfort-Datapack.zip (incompatible), endrem_apoth_compat.zip (incompatible), GamerAxeRebalance.zip (incompatible), hardening_catalyst_blacklist.zip (incompatible), HighLevelSpellbooks.zip, ichphilipp-s-endcity-better-end-1-18-1.zip (incompatible), Iron.Chests.Restocked.Fix.zip, LessStructures-SpacingTweaks-1.20.1-2.1.56.zip, Scarecrow_Obliterator.zip, simplyswords_join_book.zip (incompatible), SkyVillages-FarmersDelightCompat-1.20.1-1.0.3.zip (incompatible), SkyVillages-GraveyardCompat-1.20.1-1.0.3.zip (incompatible), SkyVillages-PracticalPlushiesCompat-1.20.1-1.0.3.2.zip (incompatible), SkyVillages-SupplementariesCompat-1.20.1-1.0.3.1.zip (incompatible), SkyVillages-WaystonesCompat-1.20.1-1.0.3-fabric.zip (incompatible), TierAdjustments.zip, TrophyAdjustments.zip, WDA-NoFlyingStructures-1.18.2-1.19.2.zip (incompatible), WDA-VanillaLoot-1.18.2-1.19.2-0.0.1.zip (incompatible), loadmyresources.hiddenpack (incompatible)     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric'     Launched Version: fabric-loader-0.16.10-1.20.1
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.