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HUD Item won't render


Catwolf

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I've been trying to add thirst into the game today, and after a couple hours of testing I haven't been able to render an additional GUI on the HUD. I've been using a RenderGameOverlayEvent.Post event void to draw a gui onto the screen and have been unsuccesful in rendering some basic text. Here's my code, I don't know if I wrote something wrong or if for some reason it isn't being called, but hopefully someone can help: 

Overlays.java

 

package catwolf57.mcchoc.hud;

import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
import net.minecraftforge.fml.client.GuiNotification;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;

@Mod.EventBusSubscriber
public class Overlays {

    @SubscribeEvent
    public void onRenderGui(RenderGameOverlayEvent.Post event)
    {
        new ThirstGUI(Minecraft.getMinecraft());
    }
    
}
 

ThirstGUI.java

 

package catwolf57.mcchoc.hud;

import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.ScaledResolution;

public class ThirstGUI extends Gui {

    public ThirstGUI(Minecraft mc)
    {
        ScaledResolution scaled = new ScaledResolution(mc);
        int width = scaled.getScaledWidth();
        int height = scaled.getScaledHeight();
 
        drawCenteredString(mc.fontRenderer, "Welcome", width / 2, (height / 2) - 4, Integer.parseInt("FFAA00", 16));
    }
    
}
 

Edited by Catwolf
So you won't have to download the files
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1 hour ago, Catwolf said:

unsuccesful in rendering some basic text

You cant render text in the event that isn't Text. There is a RenderGameOverlayEvent.Text.

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5 minutes ago, Animefan8888 said:

You cant render text in the event that isn't Text. There is a RenderGameOverlayEvent.Text.

I changed the event to the Text one and have seen no change. It must have another error. I'll give it a week and if nobody points anything out I'll have to spend a couple hours trying to figure out what I did wrong.

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24 minutes ago, Catwolf said:

I changed the event to the Text one and have seen no change. It must have another error. I'll give it a week and if nobody points anything out I'll have to spend a couple hours trying to figure out what I did wrong.

Try adding another FF on to the front of your hexadecimal string.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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I believe that FontRenderer has an constant integer value called "white" or something. Alternatively you could use the value that is hardcoded into every GUI which is 4210752 (0x404040). You could also use a hex color picker (just google "hex color picker"). You can also just write in your colour - the first 2 bytes are red, the second 2 bytes are green & the last 2 bytes are blue. So pure red is 0xFF0000, pure green is 0x00FF00 and pure blue is 0x0000FF. 

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