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Posted

I have a couple of questions I have been pondering about...

 

1) Minecraft has this feature for loading textures. It loads these textures into RAM and then uploads them to the GPU. If the textures are not animated, Minecraft would get rid of the TextureData from your RAM, conserving your RAM. Why did forge remove this capability of removing the TextureData from your RAM that saves a ton of memory? (I believe there is a mod called "Texfix" that adds this capability back.)

 

2) What is the history of Minecraft Forge, (Like who inspired LexManos and other producers to make this awesome mod client?)

14 hours ago, PulseBeat_02 said:

1) Minecraft has this feature for loading textures. It loads these textures into RAM and then uploads them to the GPU. If the textures are not animated, Minecraft would get rid of the TextureData from your RAM, conserving your RAM. Why did forge remove this capability of removing the TextureData from your RAM that saves a ton of memory? (I believe there is a mod called "Texfix" that adds this capability back.)

Whats your source for this? Also, take a look at this, its an interesting read https://github.com/MinecraftForge/MinecraftForge/issues/4862

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

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Don't trust everything you read on the internet kid. Especially of it's a magic mod that suposidly increases MC performance. There is a reason why Speiger has been banned from not only Forge, but many other major MC projects. Yes, Forge keeps some extra data about the textures in memory. This is to speed up rendering, lighting, and the like. There is a triad off of some extra memory usage for massive decreases in cpu usage. And at the end of the day, RAM is cheap, CPUs are not. Also, The guy who wrote the changes Forge does is now actually employed at Mojang rewriting their rendering engine. So i'd trust his code over Speiger's.

 

The same goes for any other "performance" mod you see out there. There are good reasons they arnt officially part of Forge. Most of those mods break other mods, simply because the deep level of control that mods have over their own data and MC.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

This is an interesting topic

This is an interesting thread

https://github.com/MinecraftForge/MinecraftForge/commit/1eee6cd38282a80958444ee5979eb9cbe55ff509

This is an interesting mod

https://github.com/mezz/TextureDump

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

20 hours ago, LexManos said:

Don't trust everything you read on the internet kid. Especially of it's a magic mod that suposidly increases MC performance. There is a reason why Speiger has been banned from not only Forge, but many other major MC projects. Yes, Forge keeps some extra data about the textures in memory. This is to speed up rendering, lighting, and the like. There is a triad off of some extra memory usage for massive decreases in cpu usage. And at the end of the day, RAM is cheap, CPUs are not. Also, The guy who wrote the changes Forge does is now actually employed at Mojang rewriting their rendering engine. So i'd trust his code over Speiger's.

 

The same goes for any other "performance" mod you see out there. There are good reasons they arnt officially part of Forge. Most of those mods break other mods, simply because the deep level of control that mods have over their own data and MC.

What about OptiFine?

Optifine is the same issue yes, it improves SOME users, but in our testing breaks things on a lot more. 

If it works for you good, but don't believe it is a magic fix-all thing.

Also, personal opinion here: I don't like that its closed source and hacks around internals magically, i'd much rather SEE what it is doing/claiming to do.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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