Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[SOLVED] [1.12.2] NBT UUID loading as 00000-000 or empty string and nether not saving

Featured Replies

Posted

I'm working on a claim system mod, and I'm using WorldSavedData to serialize the claims, including UUIDs of owners/members. However, I've run into an issue. When the data is saved, it saves with the proper UUID, confirmed by NBTExplorer.

image.png.ba1bf5e14d1151f7d893695623c43058.png

However upon loading the data, if I use UUIDs instead of strings I get 000000-00000-0000 as my UUID

and if I use strings and parse it into a UUID, I get an invalid string that causes a crash. (Presumably empty string or 00000-000-000)

See comment below.

The integer array loads properly and I've ensured everything is serverside.

Another issue I've run into is that the data from the nether isn't saved.

image.png.69014f443d0acbb8952b1c8d3d1d48d3.png

There's no dat file, even though I am using perWorldStorage.

 

Here's how my serializer works.

It starts in my event handler, which has the following events:

@SubscribeEvent
	public void onWorldLoad(WorldEvent.Load e) {
		if(!e.getWorld().isRemote) {
			ClaimManager.getManager().deserialize(e.getWorld());
		}
	}

	@SubscribeEvent
	public void onWorldSave(WorldEvent.Save e) {
		if(!e.getWorld().isRemote) {
			ClaimManager.getManager().serialize(e.getWorld());
		}
	}

Which both of the following fire properly and go to my ClaimManager (responsible for adding and removing claims from the official claims list)
These two methods are the beef of the bunch:

Spoiler

 


/** Forces a world to save claim data 
	 * @param world - The world to be saved **/
	public void serialize(World world) {
		if(!world.isRemote) {
			ClaimSerializer store = ClaimSerializer.get(world);
			for(ClaimArea claim : claims) {
				if(claim.getDimensionID() == world.provider.getDimension()) {
					int[] claimVals = claim.getSelfAsInt();
					UUID owner = claim.getOwner();
					UUID ownerOffline = claim.getOwnerOffline();
					String serialName = claim.getSerialName();
					NBTTagCompound data = new NBTTagCompound();
					data.setIntArray("CLAIMINFO", claimVals);
					data.setString("OWNERUID", owner.toString());
					data.setString("OWNERUIDOFF", ownerOffline.toString());
					System.out.println("Owner: " + owner);
					for(EnumPerm perm : EnumPerm.values()) {
						NBTTagCompound members = new NBTTagCompound();
						for(UUID member : claim.getArrayForPermission(perm)) {
							members.setString("MEMBER_" + member.toString(), member.toString());
						}
						data.setTag("MEMBERS_" + perm.name(), members);
					}
					store.data.setTag("CLAIM_" + serialName, data);
					store.markDirty();
					System.out.println("Saving claim: " + serialName);
				}
			}
		}
	}

	/** Forces a world to load claim data. 
	 * Overwrites new claim data since last load!
	 * @param world - The world to be saved **/
	public void deserialize(World world) {
		if(!world.isRemote) {
			ClaimSerializer store = ClaimSerializer.get(world);
			NBTTagCompound comp = store.data;
			if(comp != null ) {
				for(String key : comp.getKeySet()) {
					System.out.println("Loading " + key);
					NBTTagCompound data = comp.getCompoundTag(key);
					int[] claimVals = data.getIntArray("CLAIMINFO");
					UUID owner = UUID.fromString(comp.getString("OWNERUID"));
					UUID ownerOffline = UUID.fromString(comp.getString("OWNERUIDOFF"));
					System.out.println("Owner: " + owner);
					if(claimVals.length > 0 && claimVals[0] == 0 && claimVals[1] == world.provider.getDimension()) {
						System.out.println("Valid version.");
						ClaimArea claim = new ClaimArea(claimVals[1], claimVals[2], claimVals[3], claimVals[4], claimVals[5], owner, ownerOffline);
						for(String key2 : data.getKeySet()) {
							if(key2.startsWith("MEMBERS_")) {
								NBTTagCompound members = data.getCompoundTag(key2);
								for(String key3 : members.getKeySet()) {
									if(key3.startsWith("MEMBER_")) {
										UUID member = UUID.fromString(members.getString(key3));
										claim.addMember(EnumPerm.valueOf(key2.replaceAll("MEMBERS_", "")), member);
									}
								}
							}
						}
						this.addClaim(claim);
					} else {
						ClaimIt.logger.log(Level.FATAL, "Detected version that doesn't exist yet! Mod was downgraded? Claim cannot be loaded.");
					}
				}
			}
		}
	}

 

This is my actual WorldSavedData (ClaimSerializer):

public class ClaimSerializer extends WorldSavedData {
	private static final String DATA_NAME = Ref.MOD_ID + "_ClaimsData";
	public NBTTagCompound data = new NBTTagCompound();
	
	public ClaimSerializer() {
		super(DATA_NAME);
	}
	
	public ClaimSerializer(String s) {
		super(s);
	}
	
	@Override
	public void readFromNBT(NBTTagCompound nbt) {
		data = nbt;
	}
	@Override
	public NBTTagCompound writeToNBT(NBTTagCompound compound) {
		compound = data;
		return compound;
	}
	
	public static ClaimSerializer get(World world) {
		ClaimSerializer save = (ClaimSerializer) world.getPerWorldStorage().getOrLoadData(ClaimSerializer.class, DATA_NAME);
		if(save == null) {
			save = new ClaimSerializer();
			world.getMapStorage().setData(DATA_NAME, save);
		}
		return save;
	}
}

 

As you can see, it uses getPerWorldStorage, and is provided the world instance from the original event to return a storage, but for some reason nothing is saved to the nether. I've tested this on both a server and singleplayer. It always loads as an empty UUID and doesn't save nether info. The UUID issue only happens when the game is exited and started. Any ideas?

 

For more context, my source: https://github.com/itsmeow/ClaimIt/tree/master/src/main/java/its_meow/claimit

Edited by hiotewdew
Mark as solved

  • Author

Nevermind on the UUID issue. I am doing comp.getString() which is not the same as data.getString(). But the nether issue still stands.

Why are you using WorldSavedData? AFAIK that's one per minecraft save file. If you want one per dimension use capabilities.

18 hours ago, V0idWa1k3r said:

Why are you using WorldSavedData? AFAIK that's one per minecraft save file. If you want one per dimension use capabilities.

A world capability is just a wrapper around a WorldSavedData anyways.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • Author

Figured it out. My get method uses both getMapStorage and getPerWorldStorage.

public static ClaimSerializer get(World world) {
  // PER WORLD STORAGE
		ClaimSerializer save = (ClaimSerializer) world.getPerWorldStorage().getOrLoadData(ClaimSerializer.class, DATA_NAME);
		if(save == null) {
			save = new ClaimSerializer();
          // MAP STORAGE!
			world.getMapStorage().setData(DATA_NAME, save); 
		}
		return save;
	}

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.