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[1.12.2] collidedHorizontally not working


c3d

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So I've been trying to create a ride-able spider, everything works fine, but they don't appear to have the ability to climb walls when I start riding them.
Here's the code, it's taken directly from the EntitySpider code.

@Override
public void onUpdate()
{
	super.onUpdate();

	if (!this.world.isRemote)
    {
    	this.setBesideClimbableBlock(this.collidedHorizontally);
    }
}

I'm sorry if this is a basic fix, I'm pretty new at modding and Java as a whole.

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@Discult I think your comment broke

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2 hours ago, c3d said:

Sorry for the late reply, but it appears that the text block you sent is blank.

oh lol don't know what happened there what i said was from the look of it setBesideClimbableBlock would assume blocks such as ladders/vines etc i would first check them blocks and see if there is a method that makes the block climbable.


 
Edited by Discult
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6 hours ago, Discult said:

oh lol don't know what happened there what i said was from the look of it setBesideClimbableBlock would assume blocks such as ladders/vines etc i would first check them blocks and see if there is a method that makes the block climbable.



 

Oh, sorry, I explained my problem poorly, they can climb walls but they can't when riding.
I can set it to true to give it the climbing ability, but it climbs down air blocks when it falls.

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15 hours ago, c3d said:

Oh, sorry, I explained my problem poorly, they can climb walls but they can't when riding.
I can set it to true to give it the climbing ability, but it climbs down air blocks when it falls.

Can you supply the full code for this entity

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