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Posted

Hello.

 

So it seems that Forge has decided that it can't the texture for my custom block. My best guess is that it's searching in the wrong place, but the code I'm using I got from this video, and it worked fine for him.

 

[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: The following texture errors were found.
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ==================================================
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]:   DOMAIN davesmod
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: --------------------------------------------------
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]:   domain davesmod is missing 1 texture
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]:     domain davesmod has 1 location:
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]:       mod davesmod resources at C:\Users\David\Desktop\Minecraft Modding\Dave's Mod\bin
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: -------------------------
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]:     The missing resources for domain davesmod are:
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]:       textures/blocks/obsidium_block.png
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: -------------------------
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]:     No other errors exist for domain davesmod
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ==================================================
[21:35:27] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=

 

https://imgur.com/a/aYb4RfI

Edited by MrDireball

16 minutes ago, MrDireball said:

Yeah, did you see the link for the screenshot I posted?

Sorry, I missed that.

 

I'm honestly not sure, but you might be accessing the wrong resources path:

Spoiler

mod davesmod resources at C:\Users\David\Desktop\Minecraft Modding\Dave's Mod\bin

 

Edited by Siqhter

  • Author

The textures are located in the source folder, why would it be looking in the bin? It works fine when I put textures for items in the source folder, just not block textures. Here's the location of where I put the block textures:

C:\Users\David\Desktop\Minecraft Modding\Dave's Mod\src\main\resources\assets\davesmod\textures\blocks

 

EDIT: Oh, when I put textures in the folder that I just referenced, it also copied them to:

C:\Users\David\Desktop\Minecraft Modding\Dave's Mod\bin\assets\davesmod\textures\blocks

 

I didn't realize that it did that, but now it makes even less sense, as the textures should indeed be where it is looking.

Edited by MrDireball

  • Author

Problem solved, the texture that I was using originally had the gif extension, but I erased that and put .png at the end of it, but apparently, that didn't actually convert it to png, even though a pop-up window asked me if I was sure that I wanted to change the extension.

  • Author
11 minutes ago, diesieben07 said:

Just because you put a label saying "apples" on a box of peaches it does not magically convert the contained peaches into apples.

Changing the extension usually works. For example, changing the extension of a text file from txt to rtf changes it to a rich text document automatically for me, and asks me if I'm sure I want to change the extension before it does so. Something similar happened when I tried to change the extension of my texture from gif to png, as it asked me if I was sure and changed the extension in the name to .png, but unknownst to me, it was still a gif image in the background. It wasn't like I was just changing the file's name from somegifimage to somepngimage, I was under the impression that Windows was going to auto convert to for me, given that it warned me and I've converted files in that same manner previously.

Edited by MrDireball

  • Author
2 minutes ago, diesieben07 said:

Well, yes, because every valid text document is also a valid rtf document. No conversion is taking place.

Changing the extension of a file does not convert it.

Ah, I see. I don't know anything about extensions, but the data for png and gif must be stored in different formats.

4 hours ago, MrDireball said:

Ah, I see. I don't know anything about extensions, but the data for png and gif must be stored in different formats.

...yes that's why they're different. GIF is a 256 color indexed pallet, pngs are loss-lessly compressed. It's why they're called image formats.

 

It'd be like converting a txt file to a zip file and then complaining that you can't unzip it. Or a zip to a txt and getting gibberish and wondering why.

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Yes that. That's what I meant. 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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