Posted February 5, 20196 yr Hello. I want to create a new item (book if telling more precisely) which has custom text on it. How can I do that? I suppose that I have to create my own ICustomModelLoader, IModel and return BakedItemModel with extra quads attached to letters' textures in IModel bake(...) function. Am I right? Edited February 5, 20196 yr by TestingSubject002
February 6, 20196 yr Will the text change much? About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
February 6, 20196 yr Author There would be a lot of books and maybe player-generated, but text of every book is constant.
February 6, 20196 yr You may want to look at Forge's FancyMissingModel, which uses SimpleModelFontRenderer to render the location of the missing model. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
February 6, 20196 yr I’ve noticed that their implementation is pretty poor performance wise when you have lots of missing model on screen at once, and is prone to crashes (in a debug world type, probably a problem with getActualState or something) and weird errors rendering (parts of text not appearing, random vertices shooting off in random directions) About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
February 6, 20196 yr 1 hour ago, Cadiboo said: I’ve noticed that their implementation is pretty poor performance wise when you have lots of missing model on screen at once, and is prone to crashes (in a debug world type, probably a problem with getActualState or something) and weird errors rendering (parts of text not appearing, random vertices shooting off in random directions) And have you actually reported any of these apparent issues?
February 7, 20196 yr 12 hours ago, quadraxis said: And have you actually reported any of these apparent issues? No, because they encourage me to fix my missing models About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.