February 25, 20196 yr Author i just did not realize, that the first line there was a link and i thaught that is that thing, what crashed... but it seems like i have to install this to be able to install the other github thing.
February 25, 20196 yr Author i have problems with the line: git remote add origin <url to your github repository> i tried it with and without the pointy braces around my url, but i get nothing or a syntax error... git remote add origin <https://github.com/Drachenbauer/AngryBirdsMod> git remote add origin https://github.com/Drachenbauer/AngryBirdsMod Edited February 25, 20196 yr by Drachenbauer
February 25, 20196 yr Author i thaught, i see any status lines. at the first line i got such a feedback.
February 25, 20196 yr Author now i used all 5 commands, but my repository on the website is still empty...
February 25, 20196 yr I recommend using a git client. I recommended GitHub Desktop because it’s easy to use, eclipse and IntelliJ also have integrated clients. Other good clients are git kracken and source tree About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
February 26, 20196 yr 1. git remote add origin https://github.com/Drachenbauer/AngryBirdsMod.git 2. Read: https://product.hubspot.com/blog/git-and-github-tutorial-for-beginners Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
February 26, 20196 yr Author Spoiler [18:15:45.242] [Client thread/WARN] [minecraft/EntityType]: No data fixer registered for entity angrybirdsmod.red [18:15:45.251] [Client thread/WARN] [minecraft/EntityType]: No data fixer registered for entity angrybirdsmod.chuck [18:15:45.260] [Client thread/WARN] [minecraft/EntityType]: No data fixer registered for entity angrybirdsmod.blues [18:15:45.270] [Client thread/WARN] [minecraft/EntityType]: No data fixer registered for entity angrybirdsmod.bomb [18:15:45.280] [Client thread/WARN] [minecraft/EntityType]: No data fixer registered for entity angrybirdsmod.mathilda What does this mean? what is a data fixer Edited February 26, 20196 yr by Drachenbauer
February 26, 20196 yr Author wired if i run it on my eclipse, a minecraft window opens, but i just cannot use my stuff in the game-world.
February 26, 20196 yr Author LTNightshade posted this in another topic: @ObjectHolder(nimox.ModId) public class ModBlocks { public static NonNullList<BlockBase> BLOCKS = NonNullList.create(); @ObjectHolder("test") public static final BlockTest BLOCK_TEST = null; public static void register(RegistryEvent.Register<Block> blockRegistryEvent){ // Create Instances and add to BLOCKS List. BLOCKS.add(new BlockTest()); // Registering all for(Block b : BLOCKS) { blockRegistryEvent.getRegistry().register(b); } } } it includes a @ObjectHolder at this place, too
February 26, 20196 yr Author but why this gut called it "test"? and also i´m not sure, what is the name of my block registry... Edited February 26, 20196 yr by Drachenbauer
February 26, 20196 yr Author i just dit not realize, that you mean that gerRegistryName with that. so they are in the BlockInit, too, in the lines, where i added the properties to my blocks. i placed theese names in the ObjectHolders now Edited February 26, 20196 yr by Drachenbauer
February 28, 20196 yr Author for me it looks like since any time ago my compiler soes not notice modifications in my projekt any more, no matter wot i do: -modify java-files -modify resources -do refreshes and ctensups and use the debug-button instead of just run it
February 28, 20196 yr Author as i used my RunClient.bat to run it instead of the button in the Eclipse-window, now i got the sparn-eggs look right, but they still spawn chickens. instead of my custom Angry Birds... and i still get theese in the log: Quote [28Feb2019 19:02:02.667] [Client thread/WARN] [net.minecraft.entity.EntityType/]: No data fixer registered for entity angrybirdsmod.red [28Feb2019 19:02:02.695] [Client thread/WARN] [net.minecraft.entity.EntityType/]: No data fixer registered for entity angrybirdsmod.chuck [28Feb2019 19:02:02.718] [Client thread/WARN] [net.minecraft.entity.EntityType/]: No data fixer registered for entity angrybirdsmod.blues [28Feb2019 19:02:02.749] [Client thread/WARN] [net.minecraft.entity.EntityType/]: No data fixer registered for entity angrybirdsmod.bomb [28Feb2019 19:02:02.774] [Client thread/WARN] [net.minecraft.entity.EntityType/]: No data fixer registered for entity angrybirdsmod.mathilda Edited February 28, 20196 yr by Drachenbauer
February 28, 20196 yr Author i already told serveral times, that i have no access to theese javadocs. If i try to open them, i get this: So i cannot use theese javedocs... Edited February 28, 20196 yr by Drachenbauer
February 28, 20196 yr Have you considered using IntelliJ? Try setting up your workspace from scratch again. If you really can’t see them for some reason, you can always find everything about Forge at https://github.com/MinecraftForge/MinecraftForge About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
February 28, 20196 yr Author i remembered now, that i had it under preInitRegistry in my old version and that this is replaced with private void setup(final FMLCommonSetupEvent event) in my new one. so i moved there now. A new test will show me, if it´s right now
February 28, 20196 yr Author the contents of the minecraft forge-link tell me, that i have to call it here: private void clientRegistries(final FMLClientSetupEvent event) { RenderHandler.regigisterEntityRenders(); } but my entitys still look like chickens... Edited February 28, 20196 yr by Drachenbauer
February 28, 20196 yr 2 hours ago, diesieben07 said: Please, for the love of god, learn to use the debugger. You are not spawning chickens. You are spawning your entities, but they all extend EntityChicken. Since you register your entity renderers in the wrong place, they are ignored and the default (chicken) takes over. Please also read the JavaDocs for the methods you use. RenderingRegistry.registerEntityRenderingHandler clearly explains when it must be called. You are not following these instructions. There’s a dedicated registry event for registering renders. Use it About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
March 1, 20196 yr Author in this page: https://github.com/MinecraftForge/MinecraftForge/blob/af98088d04186452cb364280340124dfd4766a5c/src/main/java/net/minecraftforge/fml/client/registry/RenderingRegistry.java it says,it´s the one, i´ve shown in my last post..
March 2, 20196 yr Author Are my RenderHandler-class and the Render-classes of my entitys still up to date?
March 3, 20196 yr The Proxies in your mod are unnecessary, useless and unused. You should use object holder on your entity entries. I don't think that the FMLClientSetupEvent is the right place to register your renders. Other than pretty much everything else, I can't see anything wrong with your mod. About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
March 3, 20196 yr Author In the linked page it says this: Call this during {@link net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent}. Why you say it´s wrong? And where must i call it instead? And i don´t know, what´s wrong, because i´ve never seen the java-files-structure of a finished 1.13.2 mod with items, entities and blocks, that fully works right. If i try to use objectholders, the log says: Quote [03Mär2019 15:05:26.188] [Client thread/WARN] [net.minecraftforge.registries.ObjectHolderRegistry/REGISTRIES]: Found an unqualified ObjectHolder annotation (mathilda) without a modid context at Lcom/drachenbauer32/angrybirdsmod/Main$RegistryEvents;.EggMathilda, ignoring and it crashes. I wonder, why only at the fifth entity, but not at the other four... Edited March 3, 20196 yr by Drachenbauer
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