Posted February 27, 20196 yr Dose any one know the new process for doing this. Edited February 28, 20196 yr by JavaMan7
February 27, 20196 yr 15 hours ago, JavaMan7 said: Minecraft.getMinecraft().getRenderItem().getItemModelMesher() You shouldn't be doing this in 1.12 either. The ModelRegistryEvent and the ModelLoader class exist for a fucking reason. This garbage is from 1.8 and hasn't been the right way since 1.10. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
January 23, 20205 yr On 2/28/2019 at 8:26 AM, Draco18s said: You shouldn't be doing this in 1.12 either. The ModelRegistryEvent and the ModelLoader class exist for a fucking reason. This garbage is from 1.8 and hasn't been the right way since 1.10. ModelLoader.setCustomModelResourceLocation no longer exists in 1.15.1. I have around 30 simple items to register and I would like to avoid writing 30 json files. Looks like Minecraft.getInstance().getItemRenderer().getItemModelMesher().register() is the only way. Or is there a more elegant solution? Thanks My mod: SimElectricity - High Voltages, Electrical Power Transmission & Distribution https://github.com/RoyalAliceAcademyOfSciences/SimElectricity
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