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Posted

Ok, so basically my Forge loads up all normal until it gets to 6/7 complete and it goes to ModIDMapping: Minecraft Forge.  Once it tries to map the ID of Forge the program stops responding.  Now, on discord when I'm loading Forge, it says "blackpanther300 is playing Minecraft: FML Preinitialization", but when it gets to the part where it stops responding it says that I'm on the main menu of Minecraft.  So it's like the loading gets complete, but it gets stuck trying to actually launch the game.  However, if I wait about 20 minutes after it stops responding, the game will open.  I cannot give any crash reports because the game isn't actually crashing.

Posted

Post your log.

Some tips:

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Posted

Sorry I got to this late, I went to bed right after I posted this.  Anyways I believe this is it


 

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Posted

Ok, so I just tried to launch it twice and got a crash both times.  All the mods are the same version as Forge.  I'm pretty sure I didn't need to put this much of the crash report, but I'm a kinda new to this and I'd rather be safe than sorry.


 

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Posted

What you posted first looks like the latest.log, it's like debug.log but has less info in it.

What you posted second is a crash report, which is usually helpful but in this case we require more info than it provides.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

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Posted

Oh, my bad.  I'm pretty new to this.  You actually needed this right?


 

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Posted

Yes, but I don't see any major issues there.

A small issue I see is you have 8G of RAM allocated while running just a single mod, unless you have a beast of a computer I would recommend lowering that unless mods need that much.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

The debug.log you posted only shows Forge's components and a mod called charcoalblock.

The latest.log you posted did show a lot of mods though...

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

So I tried removing the mods:

Abyssal Craft
Albedo
Binnies Mods

Career Bees
Colossal Chests
Cyclops Core
Forestry
Hatchery
Jeibees
Just a few fish

Magic Bees

It loads faster now, but it's still either taking 20 minutes to launch the actual game or not launching at all, or occasionally the game just crashes.  What should I do now? 

 

Posted
  On 3/13/2019 at 11:38 AM, blackpanther300 said:

 What should I do now?

Expand  

 

Post new logs. Always post new logs after changing something.

 

There is something strange here though, as DaemonUmbra mentioned the debug.log you posted, along with the first log, indicated only a single mod (charcoalblocks) while the crash log showed 202 mods. The logs are definetly not from the same run, as indicated by the time stamps where the crash log says the time is "Time: 3/12/19 2:07 PM " and the other logs show's a time around [01:07:48] so at least 1 hour difference so the crash logs and the other logs you posted are likely from different instances/installation directories.

 

You obviously know where the mods folder is if you've removed mods. Are they located in "C:\users\[username]\AppData\Roaming\.minecraft\mods" or somewhere else? That path is where the logs that included a single mod was looking in for mods so the logs probably came from "C:\users\[username]\AppData\Roaming\.minecraft\logs".

 

I'm guessing you copied and pasted the crash log from the crash window and not from C:\users\[username]\AppData\Roaming\.minecraft\crash-logs"...or this only gets more confusing, heh.

 

You appear to be using the default vanilla launcher (or you happen to have the same old Java version installed) in all cases, is this correct?

If so, check the profile settings for the profile you run with 202 mods. Take note of what Game directory it's using, is it different than: "C:\users\[username]\AppData\Roaming\.minecraft"?

 

 

 

 

 

 

Posted

Ok, so I got my logs from "[username]\AppData\Roaming\.minecraft\logs" and I got my crash log from "[username]\AppData\Roaming\.minecraft\crash-reports".

I put my mods in "[username\AppData\Romaing\.minecraft\mods".

To get to my .minecraft I can't go to "C:\users" because it's not in there, so I have to use the Run command and type in "%appdata%" (Pretty sure that's the normal way, but it may be important).

That crash log I posted, I got from "[username]\AppData\Roaming\.minecraft\crash-reports".  

I use the default Minecraft launcher to launch Minecraft Forge.  The game directory the profile is using is "C:\Users\[username]\AppData\Roaming\.minecraft

Posted

Delete your crash report and log folders and go through the process again, this will ensure you're not providing old logs.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted (edited)

I did happen to this yesterday, so now my logs are all new.  Also I know I'm not the only one with this problem because I get the modpack I play on from a server with other people.  One other person that plays gets this same problem.

Edited by blackpanther300
Posted

Ok, well I got new logs, but they are absolutely huge.  Pasting it here would just take up way too much space and it keeps giving me errors when I try to upload the file, so what parts do you guys specifically need?

Posted

GitHub's Gist service allows you to upload large files, the only requirement is a free GitHub account

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

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