Posted May 13, 20196 yr I got another tile entity, with yet another problem.. When I right click it, it does nothing, but when I click the barrel(the other tile entity I had problems with) it opens. Gui Handler: public class GuiHandler { public static GuiScreen openGui(FMLPlayMessages.OpenContainer openContainer) { BlockPos pos = openContainer.getAdditionalData().readBlockPos(); EntityPlayerSP player = Minecraft.getInstance().player; //Barrel if(openContainer.getId().equals(new ResourceLocation(Main.modid, "barrel"))) { return new GuiBarrel(player.inventory, (TileEntityBarrel)Minecraft.getInstance().world.getTileEntity(pos), player); } if(openContainer.getId().equals(new ResourceLocation(Main.modid, "press"))) { return new GuiPress(player.inventory, (TileEntityPress)Minecraft.getInstance().world.getTileEntity(pos)); } return null; } public static enum GUI { BARREL("moresimplestuff:barrel", new ResourceLocation(Main.modid, "textures/gui/barrel.png")), PRESS("moresimplestuff:press", new ResourceLocation(Main.modid, "textures/gui/press.png")); private ResourceLocation texture; private String guiId; GUI(String guiId, ResourceLocation texture) { this.guiId = guiId; this.texture = texture; } public String getGuiID() { return guiId; } public ResourceLocation getTexture() { return texture; } } } How I registered it (in my main class): ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.GUIFACTORY, () -> GuiHandler::openGui); And how I open it (block class): @Override public boolean onBlockActivated(IBlockState state, World worldIn, BlockPos pos, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { TileEntityPress te = (TileEntityPress)worldIn.getTileEntity(pos); if(te != null) { if(player instanceof EntityPlayerMP && !(player instanceof FakePlayer)) { EntityPlayerMP playermp = (EntityPlayerMP)player; NetworkHooks.openGui(playermp, te, buf -> buf.writeBlockPos(pos)); } } return true; } } If you need to me to show other code, just tell me Edited May 13, 20196 yr by MyRedAlien43
May 14, 20196 yr Author 4 hours ago, diesieben07 said: Show your tile entity and container class. Tile Entity: package beta.mod.tileentity.press; import beta.mod.init.ItemInit; import beta.mod.tileentity.ModTET; import beta.mod.util.GuiHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityType; import net.minecraft.util.ITickable; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentTranslation; import net.minecraft.world.IInteractionObject; import net.minecraft.world.World; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.util.Constants; import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.ItemStackHandler; @SuppressWarnings("unused") public class TileEntityPress extends TileEntity implements ITickable, IInteractionObject { public ItemStackHandler handler = new ItemStackHandler(3); private int burnTime, currentBurnTime, cookTime, totalCookTime; private ITextComponent customName; private TileEntityPress(TileEntityType<?> type) { super(type); } public TileEntityPress() { this(ModTET.PRESS); } @Override public ITextComponent getName() { return this.hasCustomName() ? this.customName : new TextComponentTranslation("container.press"); } @Override public boolean hasCustomName() { return this.customName != null; } public void setCustomName(ITextComponent customName) { this.customName = customName; } @Override public void read(NBTTagCompound compound) { super.read(compound); this.handler.deserializeNBT(compound.getCompound("inventory")); this.burnTime = compound.getInt("BurnTime"); this.cookTime = compound.getInt("CookTime"); this.totalCookTime = compound.getInt("TotalCookTime"); this.currentBurnTime = compound.getInt("CurrentBurnTime"); if(compound.contains("CustomName", Constants.NBT.TAG_STRING)) { this.customName = ITextComponent.Serializer.fromJson(compound.getString("CustomName")); } } @Override public NBTTagCompound write(NBTTagCompound compound) { super.write(compound); compound.setTag("inventory", this.handler.serializeNBT()); compound.setInt("BurnTime", this.burnTime); compound.setInt("CookTime", this.cookTime); compound.setInt("TotalCookTime", this.totalCookTime); compound.setInt("CurrentBurnTime", this.currentBurnTime); if(this.hasCustomName()) { compound.setString("CustomName", ITextComponent.Serializer.toJson(customName)); } return compound; } public boolean isPressing() { return this.burnTime > 0; } @Override public void tick() { boolean flag = this.isPressing(), flag1 = false; if(this.isPressing()) { this.burnTime--; } if(!this.world.isRemote) { ItemStack stack = this.handler.getStackInSlot(1); if(this.isPressing() || !stack.isEmpty() && !this.handler.getStackInSlot(0).isEmpty()) { if(!this.isPressing() && this.canSmelt()) { this.burnTime = getBurnTime(stack); this.currentBurnTime = this.burnTime; if(this.isPressing()) { flag1 = true; if(!stack.isEmpty()) { Item item = stack.getItem(); stack.shrink(1); if(stack.isEmpty()) { ItemStack item1 = item.getContainerItem(stack); this.handler.setStackInSlot(1, item1); } } } } if(this.isPressing() && this.canSmelt()) { this.cookTime++; if(this.cookTime == this.totalCookTime) { this.cookTime = 0; this.totalCookTime = this.getCookTime(this.handler.getStackInSlot(0)); this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } else if(!this.isPressing() && this.cookTime > 0) { this.cookTime = MathHelper.clamp(this.cookTime - 2, 0, this.totalCookTime); } if(flag != this.isPressing()) { flag1 = true; BlockPress.setState(this.isPressing(), this.world, this.pos); } } } public void dropInventoryItems(World worldIn, BlockPos pos) { for(int i = 0; i < this.handler.getSlots(); i++) { ItemStack stack = this.handler.getStackInSlot(i); if(!stack.isEmpty()) { InventoryHelper.spawnItemStack(worldIn, (double)pos.getX(), (double)pos.getY(), (double)pos.getZ(), stack); } } } public int getCookTime(ItemStack stack) { return 200; } private boolean canSmelt() { if(this.handler.getStackInSlot(0).isEmpty()) { return false; } else { ItemStack stack = PressRecipes.instance().getCookingResult(this.handler.getStackInSlot(0)); if(stack.isEmpty()) { return false; } else { ItemStack stack1 = this.handler.getStackInSlot(2); if(stack1.isEmpty()) { return true; } else if(!stack1.isItemEqual(stack)) { return false; } else if(stack1.getCount() + stack.getCount() <= 64 && stack1.getCount() + stack.getCount() <= stack1.getMaxStackSize()) { return true; } else { return stack1.getCount() + stack.getCount() <= stack.getMaxStackSize(); } } } } public void smeltItem() { if(this.canSmelt()) { ItemStack stack = this.handler.getStackInSlot(0), stack1 = PressRecipes.instance().getCookingResult(stack), stack2 = this.handler.getStackInSlot(2); if(stack2.isEmpty()) { this.handler.setStackInSlot(2, stack1.copy()); } else if(stack2.getItem() == stack1.getItem()) { stack2.grow(stack1.getCount()); } if(stack.getItem() == Blocks.WET_SPONGE.asItem() && !this.handler.getStackInSlot(1).isEmpty() && this.handler.getStackInSlot(1).getItem() == Items.BUCKET) { this.handler.setStackInSlot(1, new ItemStack(Items.WATER_BUCKET)); } stack.shrink(1); } } @SuppressWarnings("unlikely-arg-type") public static int getBurnTime(ItemStack stack) { if(stack.isEmpty()) { return 0; } else { int burnTime = net.minecraft.tileentity.TileEntityFurnace.getBurnTimes().get(stack); if(burnTime >= 0) return burnTime; Item item = stack.getItem(); if(item == ItemInit.GRAPE) { return 20; } } return 200; } public static boolean isItemFuel(ItemStack stack) { return getBurnTime(stack) > 0; } @Override public String getGuiID() { return GuiHandler.GUI.PRESS.getGuiID(); } @Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerPress(playerInventory, this); } public int getField(int id) { switch(id) { case 0: return this.burnTime; case 1: return this.currentBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } public void setField(int id, int value) { switch(id) { case 0: this.burnTime = value; break; case 1: this.currentBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; break; } } public int getFieldCount() { return 4; } public void clear() { for(int i = 0; i < this.handler.getSlots(); i++) { this.handler.setStackInSlot(i, ItemStack.EMPTY); } } public ItemStackHandler getInventory() { return this.handler; } @SuppressWarnings("unchecked") @Override public <T> LazyOptional<T> getCapability(Capability<T> cap) { if(!this.removed && cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { return LazyOptional.of(() -> (T)handler); } else { return LazyOptional.empty(); } } @Override public ITextComponent getCustomName() { return this.hasCustomName() ? this.customName : new TextComponentTranslation("Press"); } } (I made setField and getField, not from IInventory) Container: package beta.mod.tileentity.press; import beta.mod.tileentity.press.slots.SlotPressFuel; import beta.mod.tileentity.press.slots.SlotPressOutput; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IContainerListener; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraftforge.items.SlotItemHandler; public class ContainerPress extends Container { private final TileEntityPress te; private int cookTime, totalCookTime, burnTime, currentBurnTime; public ContainerPress(InventoryPlayer plrInv, TileEntityPress te) { this.te = te; this.addSlot(new SlotItemHandler(te.getInventory(), 0, 56, 53)); this.addSlot(new SlotPressFuel(te.getInventory(), 1, 56, 17)); this.addSlot(new SlotPressOutput(plrInv.player, te.getInventory(), 2, 116, 35)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; ++j) { this.addSlot(new Slot(plrInv, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for(int k = 0; k < 9; k++) { this.addSlot(new Slot(plrInv, k, 8 + k * 18, 142)); } } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for(int i = 0; i < this.listeners.size(); i++) { IContainerListener icontainerlistener = this.listeners.get(i); if (this.cookTime != this.te.getField(2)) { icontainerlistener.sendWindowProperty(this, 2, this.te.getField(2)); } if (this.burnTime != this.te.getField(0)) { icontainerlistener.sendWindowProperty(this, 0, this.te.getField(0)); } if (this.currentBurnTime != this.te.getField(1)) { icontainerlistener.sendWindowProperty(this, 1, this.te.getField(1)); } if (this.totalCookTime != this.te.getField(3)) { icontainerlistener.sendWindowProperty(this, 3, this.te.getField(3)); } } this.cookTime = this.te.getField(2); this.burnTime = this.te.getField(0); this.currentBurnTime = this.te.getField(1); this.totalCookTime = this.te.getField(3); } @Override public void updateProgressBar(int id, int data) { this.te.setField(id, data); } @Override public boolean canInteractWith(EntityPlayer playerIn) { return playerIn.getDistanceSq((double)te.getPos().getX() + 0.5d, (double)te.getPos().getY() + 0.5d, (double)te.getPos().getZ() + 0.5d) <= 64.0d; } @Override public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { ItemStack itemstack = ItemStack.EMPTY; Slot slot = this.inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (index == 2) { if (!this.mergeItemStack(itemstack1, 3, 39, true)) { return ItemStack.EMPTY; } slot.onSlotChange(itemstack1, itemstack); } else if (index != 1 && index != 0) { if (!PressRecipes.instance().getCookingResult(itemstack1).isEmpty()) { if (!this.mergeItemStack(itemstack1, 0, 1, false)) { return ItemStack.EMPTY; } } else if (TileEntityPress.isItemFuel(itemstack1)) { if (!this.mergeItemStack(itemstack1, 1, 2, false)) { return ItemStack.EMPTY; } } else if (index >= 3 && index < 30) { if (!this.mergeItemStack(itemstack1, 30, 39, false)) { return ItemStack.EMPTY; } } else if (index >= 30 && index < 39 && !this.mergeItemStack(itemstack1, 3, 30, false)) { return ItemStack.EMPTY; } } else if (!this.mergeItemStack(itemstack1, 3, 39, false)) { return ItemStack.EMPTY; } if (itemstack1.isEmpty()) { slot.putStack(ItemStack.EMPTY); } else { slot.onSlotChanged(); } if (itemstack1.getCount() == itemstack.getCount()) { return ItemStack.EMPTY; } slot.onTake(playerIn, itemstack1); } return itemstack; } }
May 14, 20196 yr Author 1 hour ago, diesieben07 said: Can't see anything wrong at a glance. Have you used the debugger? Sorry for being dumb but where/what is it? Edited May 14, 20196 yr by MyRedAlien43
May 14, 20196 yr for Eclipse https://www.eclipse.org/community/eclipse_newsletter/2017/june/article1.php for idea https://www.jetbrains.com/help/idea/using-breakpoints.html
May 14, 20196 yr Author 22 minutes ago, diesieben07 said: LOL. Also, I know what a debugger is, I just didn't know which one
May 14, 20196 yr Author 1 minute ago, diesieben07 said: Define "got nothing". What did you do? What happend? Nothing popped up / got written in the debugger
May 14, 20196 yr Author 1 minute ago, diesieben07 said: Where did you put breakpoints? Did they get hit? They didn't get hit.. I tried putting it in the block and the tile entity Edited May 14, 20196 yr by MyRedAlien43
May 14, 20196 yr Author 3 minutes ago, diesieben07 said: Dude. Can you stop being so vague? Where exactly did you put breakpoints? NetworkHooks.openGui(playermp, te, buf -> buf.writeBlockPos(pos)); return new ContainerPress(playerInventory, this); return GuiHandler.GUI.PRESS.getGuiID();
May 14, 20196 yr Author 4 minutes ago, diesieben07 said: Okay. If the first line is not triggered, obviously the other two can't trigger as well. Now, try to use some logical reasoning. You have various if statements in onBlockActivated, so if it's not getting to openGui some condition before that is not true. Use the debugger to find out what is not true any why. I put a break point on the line: if(worldIn.isRemote) { return true; //This line } And it triggered, and not the other one I put on the line: TileEntityPress te = (TileEntityPress)worldIn.getTileEntity(pos); that is on the else side of the if above
May 14, 20196 yr Author 2 minutes ago, diesieben07 said: If that is really the case, something is very wrong. Please post a Git repository of your mod. https://github.com/aradgal/moresimplestuff1.13.2/
May 14, 20196 yr you override hasTileEntity but not createTileEntity Edited May 14, 20196 yr by loordgek
May 14, 20196 yr Author 10 minutes ago, loordgek said: you override hasTileEntity but not createTileEntity Omfg im so dumb... if i knew i didnt override it... thanks it works now i really want to bang my head onto a wall Also thanks for the help @diesieben07 i appreciate it Edited May 14, 20196 yr by MyRedAlien43
May 15, 20196 yr I propose adding a "3. LEARN TO USE YOUR IDE's DEBUGGER!" entry under General Issues in your Common Issues / Recommendations post. @MyRedAlien43seriously, the debugger is a lifesaver. Modding without it is like trying to run with your shoelaces tied together.
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