Jump to content

Recommended Posts

Posted (edited)

Hello,

for some reason all of my Packets are leaking.
This is the Code of my Packet:
https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/network/VoidcomReturnMessage.java

I have used nearly the same code in another class and there it is working fine. The progress and energy variables do have the right values, however the processMessage() method does not work.

 

Thank you for your help.

Edited by GloriousAlpaca
Clarification
Posted (edited)

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/network/VoidcomReturnMessage.java#L63

Well, you are returning the same packet as a response packet to send back, which will return itself as a response packet to send back ....... rince, repeat and you have a memory leak. Return null if you don't want to send a response packet.

 

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/network/VoidcomReturnMessage.java#L62

You can't do this. Minecraft is a client only class and as such this code will crash the server.

 

https://github.com/GloriousAlpaca/Leer/blob/master/Void Mod/src/main/java/mod/leer/network/VoidcomReturnMessage.java#L66

But WHY if you are the owner of these classes? Why would you use reflection on your own classes when you can just create a setter?

Edited by V0idWa1k3r
Posted
3 minutes ago, V0idWa1k3r said:

You can't do this. Minecraft is a client only class and as such this code will crash the server. 

Well the Packet is only sent to the client so that shouldn't be a problem right ?

There's also a check right before that as to not call that method on the server.

4 minutes ago, V0idWa1k3r said:

But WHY if you are the owner of these classes? Why would you use reflection on your own classes when you can just create a setter?

That's true, I'll try that.

 

Thank you!

Posted
6 minutes ago, GloriousAlpaca said:

Well the Packet is only sent to the client so that shouldn't be a problem right ?

 

While it is true that the default jvm won't load classes unless it is required it isn't the only JVM in existance.

Posted

Well it seems to be working now but what would I ideally do instead of:

if(!message.valid && ctx.side != Side.CLIENT)
				return null;
Minecraft.getMinecraft().addScheduledTask(() -> processMessage(message,ctx));

 

Posted
29 minutes ago, V0idWa1k3r said:

Return null if you don't want to send a response packet.

Which is going to be 99.99% of the time.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • The game crashed whilst unexpected error Error: net.minecraftforge.fml.ModLoadingException: Advanced Mining Dimension (mining_dimension) encountered an error during the done event phase
    • Here is the end of the log. it was way too big to put in pastebin, but I started from when I was online and everything was fine. Error should be in here: https://pastebin.com/Sdhdq593
    • Update: I stand corrected as I was able to dig up a relevant log from my earlier testing which highlights the overall issue but does not explain how to solve it. See, Diagnostic Logs for pack.mcmeta not found: https://pastebin.com/LXS8Rtna
    • Which mod was this? What are all the mods that were in use? It will help if enough information to replicate the problem is available.
    • I have been attempting to create a supplementary resource pack with Patchouli in order to add back the guidebook for Better End but unfortunately in every prototype I have made pack.mcmeta and my resource pack are not recognized. I have tested both zipped and unzipped and either way curseforge does not recognize my resource pack as existing. For testing I stripped my pack down to just the pack.mcmeta file and two empty folders labelled data and assets and I know the data folder is not the problem as firstly my first attempts just had an assets folder following Patchouli instructions and data came later in my flailing attempts to make anything in my pack work. The mcmeta file is not recognized whether or not I use this:  { "pack": { "pack_format": 15, "description": "A replacement for the BetterEnd Guide Book." } "language": { "en_US": { "name": "English", "region": "United States" } } } ,or this:  { "pack": { "pack_format": 15, "description": "A replacement for the BetterEnd Guide Book." } } I have made sure to only use lowercase and the pack folder is named better-end-guide. Is this some magic nonsense from me doing this manually instead of using an IDE or similar tool? Could it be because my files are by default in UTF-8 even though ANSI gives the same results? Is there a specific community secret tool I am supposed to use for zipping or specific settings? I am pulling my hair in distress. Unfortunately as there are no errors involved I lack logs to offer, if that disqualifies this thread please do not be harsh and instead if you can then please direct me to a forum with different rules and sufficiently respectful but knowledgeable as to be of assistance. Most of my experience with the programming community has been poor and so naturally I find myself wary.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.