Jump to content

Recommended Posts

Posted (edited)

Hi all, new to this forum and to minecraft modding.

 

I was able to download and install the forge setup for 1.14.3 and even get the example mod running. This took some fiddling with Java versions, but I got it running.

 

The problem I'm having in taking the next step is the relative lack of documentation on 1.14.3. For example the first idea I had is basically a building generator mod and the sample code I've found on github typically involves creating an object which implements net.minecraftforge.fml.common.IWorldGenerator and overrides the function generate(), which in earlier versions looks like this:

 

@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) { }

 

The problem is that the new version of net.minecraft.world.chunk no longer has IChunkGenerator or IChunkProvider (at least according to IntelliJ, which doesn't recognize them), so I assume that the IWorldGenerator.generate() function must look different now. But I can't find any documentation or examples anywhere that show the new syntax. Does anyone know the answer? But more generally, how can I find out more about the 1.14.3 API without documentation or examples? Just fumble around and guess until I stumble on the right syntax? Thanks in advance!

 

Edit to add: I wasn't able to complete the task ./gradlew decompileMC as mentioned in the "Getting Started" tutorial because it doesn't seem to be actually listed in the gradle tasks anymore. Is that correct?

Edited by sabrinastar
Posted

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Thank you for that suggestion, but I had already tried that. In 1.12 and 1.13, I was able to find them:

 

import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.IChunkGenerator;

 

But these are red in the 1.14.3 project and I could not find anything else that resembles them in net.minecraft.world.chunk or net.minecraft.world.gen, or from any other path.

Screen Shot 2019-07-15 at 10.07.27 AM.png

Posted

You have to go to the places those interfaces or classes are USED by a class you do know exists. You can't just blindly try and import them, because if their package changed or their name changed, it will fail. But if you go to where that code is USED you can find the new name and package.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have a custom 3d model which works perfectly. BUT I want it to be held diffrently on the players hand when the item is being used. My JSON file under assets/examplemod/items looks like this: { "model": { "type": "minecraft:condition", "on_false": { "type": "minecraft:model", "model": "examplemod:item/example_item" }, "on_true": { "type": "minecraft:model", "model": "examplemod:item/example_item_using" }, "property": "minecraft:using_item" } }   This works fine until the item is used. The correct model will be displayed but with a full black texture instead of the actuall texture. Any idea why? (I want to use the exact same texture for both items, because their model is the same just diffrent displays on firstperson_righthand and firstperson_lefthand). The models JSON's are fully blockbench files inlcuding the elements, display, textures with texture_size.   Also is this the correct way to do it? Because it feels so dumb to change the exact same model just for a diffrent right- and lefthand view.   (fyi: ItemUseAnimation is BLOCK for this item)
    • I just backed up my world then tried to create new mod with currently equipped mod but with new world still made same error. Sooo I think it's not world error. also It's working fine on singleplayer. + but it made some another weird error with new world
    • Maybe the file is too large - you can upload the log file via Mediafire
    • Create a new instance and start with Embeddium + Oculus Then add new mods one by one or in groups The "IncompatibleClassChangeError: class net.coderbot.iris.gui.option.ShadowDistanceOption" often appears in connection with an incompatible mod
    • I hosted forge modded server using feather client I was able to join without any issues yesterday, but today after I tested my shader on my single world then tried to join the world but it made error meassage. (I also changed server.properties's render settings, but I reverted it as same as yesterday) So I removed my shader and removed optifine on server and on my mod file then it made this error: Internal Exception: io.netty.handler.codec.DecoderException: net.minecraft.ResourceLocationException: Non [a-z0-9/-1 character in path of location: inecraft:ask_server\u0012\u0001\uFFFD\n\u0007targets\u001D\u0001\u0014minecraft:ask_server\u0012\u0002\uFFFD\n\uFFFD\n\u0002id!\u0014minecraft:ask_server\u0002 \u0001\uFFFD\n\u0006target\u0006\u0001\u0002\u0001\uFFFD\n\ttarget My server/client is 1.20.1 forge. And I got 34 mods total, it was working pretty fine yesterday (I did not add/remove any mods before it started happening) I hope it's not about my worlds, it's been quite long since using this world I'm not native english speaker so there may be grammar issue! Thank you for reading!
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.