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[1.14.4] [SOLVED] How to interate through the player inventory


kwpugh
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Hi,

 

I'm looking for some guidance on how to effectively interate through the player inventory, test for a condition, and take an action.

 

The following code is something I am attempting to migrate from 1.12.2, but having little luck.

 

package com.kwpugh.gobber2.util;

import com.kwpugh.gobber2.Gobber2;
import com.kwpugh.gobber2.lists.ItemList;

import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;

@EventBusSubscriber(modid = Gobber2.modid, bus = EventBusSubscriber.Bus.FORGE )
public class RepairTickHandler
{
	int DELAY;
	
	Item repairGring;
	int time;
	
	public RepairTickHandler(Item item, int delay)
	{
		repairGring = item;
		DELAY = delay;
		time = DELAY;
	}
	
	@SubscribeEvent(receiveCanceled = true, priority= EventPriority.HIGHEST)
	public void onPlayerTick(TickEvent.PlayerTickEvent event)
	{
		PlayerEntity player = (PlayerEntity) event.player;
		IItemHandler inv = (IItemHandler) player.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
		for (int i = 0; i < inv.getSlots(); i++)
		{
			ItemStack target = inv.getStackInSlot(i);

			if (target.getItem() == ItemList.gobber2_ring_repair)
			{
				time--;
				if (time <= 0)
				{
					time = DELAY;
					repair(player);
				}
			}
		}			
	}
	
	private void repair(PlayerEntity player)
	{
		IItemHandler inv = (IItemHandler) player.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
		for (int i = 0; i < ((IItemHandler) inv).getSlots(); i++)
		{
			ItemStack target = inv.getStackInSlot(i);
			if (!target.isEmpty() && target.getItem().isRepairable(target))
			{
				if (!(player.isSwingInProgress && target == player.getItemStackFromSlot(EquipmentSlotType.MAINHAND)))
				{
					if (target.isDamaged())
					{
						target.setDamage(target.getDamage() - 1);
						return; 
					}
				}
			}
		}
	}
}

 

It is not working as expected and I am not sure why.   Any guidance would be helpful.

 

Regards,

 

Thank you.

 

Edited by kwpugh
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7 minutes ago, kwpugh said:

It is not working as expected and I am not sure why.   Any guidance would be helpful.

Define not working as expected have you tried outputting values to the console? Specifically to determine where the execution stops and the values of the variables to determine why it stopped.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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35 minutes ago, kwpugh said:

@EventBusSubscriber(modid = Gobber2.modid, bus = EventBusSubscriber.Bus.FORGE )

You are using the FORGE event bus instead of the MOD one.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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2 minutes ago, diesieben07 said:

That is correct in this case.

Oh I see now. But that kinda brings back an old issue we had pre 1.10(I think). Where you had to know which bus you needed to use.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Ok, I see.   I mis-read.   The doc explains BOTH static and non-static methods and indicates that "An event handler may also be static", I didn't understand that it is required.

 

I got it working, thank you.

 

 

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1 minute ago, kwpugh said:

Ok, you confused me.   You said the event handler methods must be static before.   

Option A:

 - The event class is registered statically, therefor the methods must be static

Option B:

 - The event class is registered as an instance, therefor the methods must not be static

 

Notice how the first part and the second part match?

Notice how both options are possible?

 

Event handlers are not required to be static, but you have to match.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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     /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE          /forge-1.16.5-36.2.22.jar capability_inject_definalize PLUGINSERVICE          /forge-1.16.5-36.2.22.jar runtimedistcleaner PLUGINSERVICE          /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE          /forge-1.16.5-36.2.22.jar fml TRANSFORMATIONSERVICE      FML: 36.2     Forge: net.minecraftforge:36.2.22     FML Language Providers:          javafml@36.2         minecraft@1     Mod List:          forge-1.16.5-36.2.22-client.jar                   |Minecraft                     |minecraft                     |1.16.5              |DONE      |Manifest: NOSIGNATURE         TConstruct-1.16.5-3.0.2.84.jar                    |Tinkers' Construct            |tconstruct                    |3.0.2.84            |DONE      |Manifest: NOSIGNATURE         good-nights-sleep-1.16.5-1.2.14.jar               |Good Night's Sleep            |good_nights_sleep             |1.2.14              |DONE      |Manifest: NOSIGNATURE         astralsorcery-1.16-1.16.5-1.13.12.jar             |Astral Sorcery                |astralsorcery                 |1.16.5-1.13.12      |DONE      |Manifest: 45:2b:0a:49:6b:65:3b:39:a9:dd:d2:5b:55:7f:82:47:a5:1d:7a:cc:7f:a8:69:73:72:53:6f:57:4d:b2:1a:b7         TheAbyss2+2.0.0-4+1.16.5.jar                      |TheAbyss                      |theabyss                      |2.0.0-4             |DONE      |Manifest: NOSIGNATURE         observerlib-1.16.5-1.5.3.jar                      |ObserverLib                   |observerlib                   |1.16.5-1.5.3        |DONE      |Manifest: NOSIGNATURE         jei-1.16.5-7.7.1.139.jar                          |Just Enough Items             |jei                           |7.7.1.139           |DONE      |Manifest: NOSIGNATURE         cloth-config-4.11.26-forge.jar                    |Cloth Config v4 API           |cloth-config                  |4.11.26             |DONE      |Manifest: NOSIGNATURE         The_Undergarden-1.16.5-0.5.5.jar                  |The Undergarden               |undergarden                   |0.5.5               |DONE      |Manifest: NOSIGNATURE         wthit-2.10.10-forge.jar                           |wthit                         |wthit                         |2.10.10             |DONE      |Manifest: NOSIGNATURE         forge-1.16.5-36.2.22-universal.jar                |Forge                         |forge                         |36.2.22             |DONE      |Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90         torohealth-1.16.4-forge-4.jar                     |ToroHealth                    |torohealth                    |NONE                |DONE      |Manifest: NOSIGNATURE         gaiadimension-1.16.5-1.3.3.jar                    |The Gaia Dimension            |gaiadimension                 |1.3.3               |DONE      |Manifest: NOSIGNATURE         BloodMagic-1.16.4-3.1.7-27.jar                    |Blood Magic                   |bloodmagic                    |1.16.4-3.1.7-27     |DONE      |Manifest: NOSIGNATURE         Guide-API-VP-1.16.5-2.2.2.jar                     |Guide-API VP                  |guideapi-vp                   |2.2.2               |DONE      |Manifest: NOSIGNATURE         Vampirism-1.16.5-1.8.6.jar                        |Vampirism                     |vampirism                     |1.8.6               |DONE      |Manifest: NOSIGNATURE         VampirismIntegrations-1.16.5-1.6.1.jar            |Vampirism Integrations        |vampirism_integrations        |1.6.1               |DONE      |Manifest: NOSIGNATURE         curios-forge-1.16.5-4.0.7.0.jar                   |Curios API                    |curios                        |1.16.5-4.0.7.0      |DONE      |Manifest: NOSIGNATURE         twilightforest-1.16.5-4.0.870-universal.jar       |The Twilight Forest           |twilightforest                |NONE                |DONE      |Manifest: NOSIGNATURE         tl_skin_cape_forge_1.16.5-1.19.jar                |TLSkinCape                    |tlskincape                    |1.19                |DONE      |Manifest: 19:f5:ce:44:81:0c:e4:22:05:5e:73:c5:a8:cd:de:f3:c8:cf:a9:b3:01:70:40:a0:ee:2d:50:7a:1c:3d:1c:8a         Mantle-1.16.5-1.6.152.jar                         |Mantle                        |mantle                        |1.6.152             |DONE      |Manifest: NOSIGNATURE         antiqueatlas-6.0.1-forge-mc1.16.5.jar             |Antique Atlas                 |antiqueatlas                  |6.0.1-forge-mc1.16.5|DONE      |Manifest: NOSIGNATURE         appliedenergistics2-8.4.5.jar                     |Applied Energistics 2         |appliedenergistics2           |8.4.5               |DONE      |Manifest: 95:58:cc:83:9d:a8:fa:4f:e9:f3:54:90:66:61:c8:ae:9c:08:88:11:52:52:df:2d:28:5f:05:d8:28:57:0f:98         TravelersBackpack-1.16.5-5.4.6.jar                |Traveler's Backpack           |travelersbackpack             |5.4.6               |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 1f5bab20-2a7e-4001-a1ec-a85e1cd8e9c8     Launched Version: Forge 1.16.5     Backend library: LWJGL version 3.2.2 build 10     Backend API: AMD Radeon(TM) RX Vega 10 Graphics GL version 4.6.14742 Compatibility Profile Context 21.8.2 27.20.22025.1006, ATI Technologies Inc.     GL Caps: Using framebuffer using OpenGL 3.0     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     Graphics mode: fancy     Resource Packs: vanilla, mod_resources, file/BloodCraft_CD_music.zip (incompatible), file/BloodCraft_MiDi_music.zip (incompatible), file/BloodCraft Resourcepack (incompatible)     Current Language: English (US)     CPU: 8x AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx    No optifine, and yes, i do have several "dimensions" mods, I surely postive one of them causing the problems since there's this "Here Be Dragons" warning pops up whenever I tried to start a new world.
    • 1.17 is no longer a supported version. Currently supported versions are 1.18.1 (latest) and 1.16.5 (LTS).
    • Where is this code located? It must be in a client-only event handler. Also note that to add to the HUD you should use OverlayRegistry, not RenderGameOverlayEvent.
    • If it is only needed in the GUI you should use the normal Menu syncing process instead of getUpdatePacket / onDataPacket. See how AbstractFurnaceMenu uses addDataSlots and AbstractFurnaceBlockEntity#dataAccess.
    • 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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