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[1.12.2] sound plays multiple times when right click is held down


madmagic

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i have an item and when i right click it plays a gun shot sound, but if the right click button is held down the sound plays multiple times untill i let go of my mouse button but i want it to play only once, how can i do this?

code used for playing the sound: 

@Override
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) {
		playerIn.playSound(Sounds.gun_shot, 1.0F, 1.0F);
		return super.onItemRightClick(worldIn, playerIn, handIn);
	}

 

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Its called four times:

 

Once per logical side per Hand.

 

(Client MainHand, ClientOffHand, Server MainHand, Server OffHand)

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15 minutes ago, Draco18s said:

Its called four times:

 

Once per logical side per Hand.

 

(Client MainHand, ClientOffHand, Server MainHand, Server OffHand)

Yes, but it doesnt stop getting called until its let go. Or it's being "used" like a bow.

 

@madmagic Take a look at ItemBow.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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9 hours ago, madmagic said:

i have tried using onPlayerStoppedUsing before but for some reason i cant get that to work, do i need to have something that requires a use of the item first in order for it to work?

Yes you have to have a use time and maybe a use action.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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