JustDavid Posted August 1, 2019 Posted August 1, 2019 Hi, I want to load my mod into the client side only to avoid repeated messages to the console. I am using the value=Side.CLIENT assignment as part of the annotation, but am still getting messages from both threads: [00:35:53] [Client thread/INFO] [STDOUT]: [com.example.examplemod.TestEventHandler:onJump:30]: Boing [00:35:53] [Server thread/INFO] [STDOUT]: [com.example.examplemod.TestEventHandler:onJump:30]: Boing My event handler: @Mod.EventBusSubscriber(value=Side.CLIENT) public class TestEventHandler { @SubscribeEvent(priority=EventPriority.NORMAL, receiveCanceled=true) public void onJump(LivingJumpEvent event) { // DEBUG if (event.getEntity() instanceof EntityPlayer) { System.out.println("Boing"); } } } my event registration MinecraftForge.EVENT_BUS.register(new TestEventHandler()); Thanks DF Quote
Meldexun Posted August 1, 2019 Posted August 1, 2019 Despite the fact that you aren't event using the @SideOnly annotation you are trying to register your event handler twice. Once with the @ Mod.EventBusSubscriber annotation and once with the MinecraftForge.EVENT_BUS.register method. You should read in the documentation how to register event handlers: https://mcforge.readthedocs.io/en/latest/events/intro/ Quote
JustDavid Posted August 1, 2019 Author Posted August 1, 2019 Thanks, I have removed the MinecraftForge.EVENT_BUS.register method. My class definition is now @EventBusSubscriber(value = Side.CLIENT) public class TestEventHandler { @SubscribeEvent public static void onJump(LivingJumpEvent event) { // DEBUG if (event.getEntity() instanceof EntityPlayer) { System.out.println("Boing"); } } } but I get two messages for each event: [13:36:54] [Client thread/INFO] [STDOUT]: [com.example.examplemod.TestEventHandler:onJump:31]: Boing [13:36:54] [Server thread/INFO] [STDOUT]: [com.example.examplemod.TestEventHandler:onJump:31]: Boing Does this mean I am running on both sides? Cheers, DF Quote
Draco18s Posted August 1, 2019 Posted August 1, 2019 21 minutes ago, JustDavid said: Does this mean I am running on both sides? Lets see...is it running on the client? 21 minutes ago, JustDavid said: [Client thread/INFO] Yes! Is it running on the server? 21 minutes ago, JustDavid said: [Server thread/INFO] Yes! Is it running on both sides? Hmmm.... 1 Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
JustDavid Posted August 1, 2019 Author Posted August 1, 2019 If I use @EventBusSubscriber(value = Side.CLIENT) shouldn't it just run on the client? Thanks, DF Quote
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