Posted July 10, 201213 yr Is there a way I can make my tile entity push-able by pistons without losing it's data inside? http://calclavia.com/uploads/banner.png[/img]
July 10, 201213 yr Not as is, and not easily I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
July 10, 201213 yr Think your going to have to remove the block turn into something like sand. Push it and then turn it back into the block. All while saving the tileEntity data some where else. Redpower does something like this but not sure how. http://i577.photobucket.com/albums/ss215/bobstrong/ModBannerMed.png[/img]
July 10, 201213 yr Think your going to have to remove the block turn into something like sand. Push it and then turn it back into the block. All while saving the tileEntity data some where else. Redpower does something like this but not sure how. RedPower does nothing like that. RedPower just inactivates a TE, edits the TE coords, writes the new block data, and then reactivates the TE (with some fudges to work around vanilla bugs).
July 10, 201213 yr Think your going to have to remove the block turn into something like sand. Push it and then turn it back into the block. All while saving the tileEntity data some where else. Redpower does something like this but not sure how. RedPower does nothing like that. RedPower just inactivates a TE, edits the TE coords, writes the new block data, and then reactivates the TE (with some fudges to work around vanilla bugs). hmm was guessing and knew i shouldn't have claimed it did. Though along the lines its about same since you have to make a new block. It just doesn't delete the tileEntity but moves it? Though may i ask what vanilla bugs did redpower work around? http://i577.photobucket.com/albums/ss215/bobstrong/ModBannerMed.png[/img]
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