Jump to content

Recommended Posts

Posted

Hello Everyone,

 

I have a question about making a Forge mod compatible with Modloader. Can it be done?

 

I figure it could be since Forge utilizes Modloader, but I'm not sure how to make it so the same class files will work on both Forge and Modloader.

 

I have created a small mod that creates 5 new items. Using Forge, the items are searchable in Creative mode. Using Modloader, the items are not found when searching in Creative mode.

 

What needs to be done so one zip is compatible with Forge and Modloader? Or should a mod be compiled and zipped separately for Modloader?

 

Thank you for any help.

Posted

You would have to use purely modloader functionality, which FML emulates.

But you're also probably running into hooks that Forge adds that ModLoader doesn't.

So you're gunna have to live with the shortcomings of ModLoader if you use it.

 

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

I assume that such mod will be like any other ML mod, which means it will only work for SSP and not at all for mp etc.?

So what would be the motivation to do this magicpat? :)

If you guys dont get it.. then well ya.. try harder...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.