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ItemBlock cannot be resolved to a type


maxgaming3648

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Hello guys,

 

I'm working on a Minecraft mod which will add certain blocks and items. I was adding a new block when I came across this error, "ItemBlock cannot be resolved to a type." My code is the following:

 

 

 

package maxgaming3648.vanillaextension;

import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

import maxgaming3648.vanillaextension.lists.BlockList;
import maxgaming3648.vanillaextension.lists.ItemList;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;

@Mod("vanillaextension")
public class VanillaExtension {
    
    public static VanillaExtension instance;
    public static final String modid = "vanillaextension";
    private static final Logger logger = LogManager.getLogger(modid);
    
    public static final ItemGroup miscellaneous = new MiscellaneousItemGroup();
    public static final ItemGroup buildingblocks = new BuildingBlocksItemGroup();
    
    public VanillaExtension() {
        
        instance = this;
        
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientRegistries);
        
        MinecraftForge.EVENT_BUS.register(this);

    }
    
    private void setup(final FMLCommonSetupEvent event) {
        
        logger.info("Setup method registered.");
        
    }
    
    private void clientRegistries(final FMLClientSetupEvent event) {
        
        logger.info("clientRegistries method registered.");
        
    }
    
    @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
    public static class RegistryEvents {
        
        @SubscribeEvent
        public static void registerItems(final RegistryEvent.Register<Item> event) {
            
            event.getRegistry().registerAll(
            
                    // Items
                    
                    ItemList.ruby = new Item(new Item.Properties().group(miscellaneous)).setRegistryName(location("ruby")),
                    
                    // Blocks
                    
                    ItemList.ruby_block = new ItemBlock(BlockList.ruby_block, new Item.Properties().group(buildingblocks))
            
            );
            
            logger.info("Items registered.");
            
        }
        
        @SubscribeEvent
        public static void registerBlocks(final RegistryEvent.Register<Block> event) {
            
            event.getRegistry().registerAll(
            
                    BlockList.ruby_block = new Block(Block.Properties.create(Material.IRON).hardnessAndResistance(5.0f, 30.0f).sound(SoundType.METAL)).setRegistryName(location("ruby_block"))
            
            );
            
            logger.info("Items registered.");
            
        }
        
        private static ResourceLocation location(String name) {
            
            return new ResourceLocation(modid, name);
            
        }
        
    }

}
 

 

 

I tried manually importing "net.minecraft.item.Itemblock", but it just said "The import net.minecraft.item.ItemBlock cannot be resolved." What can I do to fix the problem?

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10 minutes ago, maxgaming3648 said:

ItemBlock cannot be resolved to a type.

It's called BlockItem now.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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